Hello , so i am having a strange issue with all doors and i can't find the issue.
For example on Castle doors players can blink no geodata check but if
I kill the doors and start/end siege then doors have geodata normally.
So this is the Load:
private void loadDoor()
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("Select * from castle_door where castleId = ?");
statement.setInt(1, getCastleId());
ResultSet rs = statement.executeQuery();
while (rs.next())
{
// Create list of the door default for use when respawning dead doors
_doorDefault.add(rs.getString("name") + ";" + rs.getInt("id") + ";"
+ rs.getInt("x") + ";" + rs.getInt("y") + ";" + rs.getInt("z") + ";"
+ rs.getInt("range_xmin") + ";" + rs.getInt("range_ymin") + ";"
+ rs.getInt("range_zmin") + ";" + rs.getInt("range_xmax") + ";"
+ rs.getInt("range_ymax") + ";" + rs.getInt("range_zmax") + ";"
+ rs.getInt("hp") + ";" + rs.getInt("pDef") + ";" + rs.getInt("mDef"));
L2DoorInstance door = DoorTable.parseList(_doorDefault.get(_doorDefault.size() - 1), false);
_doors.add(door);
DoorTable.getInstance().putDoor(door);
}
ResourceUtil.closeResultSet(rs);
ResourceUtil.closeStatement(statement);
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception: loadCastleDoor()", e);
}
finally
{
ResourceUtil.closeConnection(con);
}
}
This is what it is called when i end a siege:
getCastle().spawnDoor(); // Respawn door to castle
And Finally this is the spawnDoor:
public void spawnDoor(boolean isDoorWeak)
{
for (int i = 0; i < getDoors().size(); i++)
{
L2DoorInstance door = getDoors().get(i);
if (door.getCurrentHp() <= 0)
{
door.decayMe(); // Kill current if not killed already
door = DoorTable.parseList(_doorDefault.get(i), false);
DoorTable.getInstance().putDoor(door); // Readd the new door to the DoorTable By Erb
if (isDoorWeak)
door.setCurrentHp(door.getMaxHp() / 2);
door.spawnMe(door.getX(), door.getY(), door.getZ());
getDoors().set(i, door);
}
else if (door.getOpen())
door.closeMe();
}
loadDoorUpgrade(); // Check for any upgrade the doors may have
}
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
After many great years of running this community, I’ve made the decision to sell this forum and pass it on to someone who can continue its legacy or take it in a new direction.
This gaming forum has been around for 20 years, serving thousands of users, discussions, and memories. It’s one of the oldest communities in its niche, with a loyal user base and strong SEO presence.
Why I’m Selling:
Running the forum has been a passion project, but after all these years:
My personal and professional priorities have changed.
I no longer have the time to actively manage or grow the community.
I’d like to see it evolve under new ownership rather than let it fade away.
What’s Included:
Full ownership of the forum domain and database
Forum software and user data
Branding, assets, and archives
Optional: Transition assistance for a smooth handover
💰 Starting Price: 1 BTC
I’m open to offers above this amount. Serious buyers only, please.
🔒 Secure Payment & Transfer Process:
To ensure a safe and smooth transaction for both parties:
Escrow Service will be used (such as Escrow.com or a trusted crypto escrow provider).
The buyer sends payment to the escrow service.
Once payment is confirmed, I will provide full access to the forum assets.
After the buyer confirms successful transfer and access, escrow releases the funds.
This protects both sides and ensures transparency throughout the process.
If you're passionate about gaming communities or looking to acquire a well-established platform, this is a unique opportunity.
📩 For more details or to make an offer, contact me directly via private message or email: admin@maxcheaters.com
Let’s find the right new owner to take this community into the future.
Question
GameBlonD
Hello , so i am having a strange issue with all doors and i can't find the issue.
For example on Castle doors players can blink no geodata check but if
I kill the doors and start/end siege then doors have geodata normally.
So this is the Load:
This is what it is called when i end a siege:
And Finally this is the spawnDoor:
10 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.