Everything posted by GameBlonD
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Master account system
Hi, i am looking for a master account system for future usage on my project, is there any trustworthy and tested? *not free versions included.
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[L2J] L2Elixir
I can't believe the Low IQ of some people, i was saying it was Fake even before their site published, i know things. But you deserve this, Avoukatos will go free holidays soon! More fake servers will continue to appear the guy needs to pay his Bulgaria Business taxes lol.
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Why are European Lineage 2 servers so poorly developed?
Well, the Europeans players are the same too (of course with some exceptions).. they jump servers very easily when they are defeated etc. Anyway regarding Poorly Developed servers is indeed truth all the files in the market has thousand of bugs. I was playing playinera and i can say the quality was very superior that any other server/files i played. https://maxcheaters.com/topic/214689-l2j-playinera/?page=11&tab=comments#comment-2662785 Some times i send their changelogs to other servers i play and have similar bugs but of course they don't care, just to grab the donations :/
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ENEOKATABA share private files
If you paid for this files then you got scammed dude, i download them because i was curious to see what @Kara` was so upset to be shared, it has a lot of shared code inside and its a messy pack. Few exploits works too that turn me back to 2010.
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ENEOKATABA share private files
You are mad and not thinking straight, you shared the files with him, you trusted him its your fault in a way. I am not defending him of course those kind of people have some kind of disability, low IQ or even parents that beat him everyday, you never know. You are the coder, you need to find a way to protect your files not a "MaxCheaters" forum :)
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[L2J] L2Elixir
L2Elixir was based on OFF files and not your crappy L2J Interlude files that you used for LineZeus. LineZeus and now L2Elixir are attempts of Lineage2tales (Avoukatos) to earn easy cash by faking everything.
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Broadcastpacket Is Worst Than Tryskell
PcAppearance.java public final String getVisibleName() { if (_visibleName == null) { - _visibleName = getOwner().getName(); + return getOwner().getName(); } return _visibleName; } if (_visibleTitle == null) { - _visibleTitle = getOwner().getTitle(); + return getOwner().getTitle(); } return _visibleTitle; }
- Enchant Skills Protection Issue
- Enchant Skills Protection Issue
- Enchant Skills Protection Issue
- Enchant Skills Protection Issue
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Enchant Skills Protection Issue
Thanks now it works fine! Btw do you know what cause this issue? why the skills got refreshed when enchanted? Can we fix it retail like? I think it has something to do with the skill changing skill_level. Do you know where the skill reuse time saved before player make restart? (after restart it saved on character_skills_save) Thanks again :)
- Enchant Skills Protection Issue
- Enchant Skills Protection Issue
- Enchant Skills Protection Issue
- Enchant Skills Protection Issue
- Enchant Skills Protection Issue
- Enchant Skills Protection Issue
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Enchant Skills Protection Issue
Hello, How can i add here: public boolean isAllowedToEnchantSkills() { if (isLocked()) return false; if (isTransformed()) return false; if (AttackStanceTaskManager.getInstance().getAttackStanceTask(this)) return false; if (isCastingNow() || isCastingSimultaneouslyNow() || isInCombat()) return false; if (isInBoat() || isInAirShip()) return false; return true; } If the skill has cooldown to return false? // Check if this skill is enabled (ex : reuse time) if (isSkillDisabled(skill)) { SystemMessage sm = null; if (_reuseTimeStamps.containsKey(Integer.valueOf(skill.getReuseHashCode()))) { int remainingTime = (int)(_reuseTimeStamps.get(Integer.valueOf(skill.getReuseHashCode())).getRemaining()/1000); int hours = remainingTime / 3600; int minutes = (remainingTime % 3600) / 60; int seconds = (remainingTime % 60); if (hours > 0) { sm = new SystemMessage(SystemMessageId.S2_HOURS_S3_MINUTES_S4_SECONDS_REMAINING_FOR_REUSE_S1); sm.addSkillName(skill); sm.addNumber(hours); sm.addNumber(minutes); } else if (minutes > 0) { sm = new SystemMessage(SystemMessageId.S2_MINUTES_S3_SECONDS_REMAINING_FOR_REUSE_S1); sm.addSkillName(skill); sm.addNumber(minutes); } else { sm = new SystemMessage(SystemMessageId.S2_SECONDS_REMAINING_FOR_REUSE_S1); sm.addSkillName(skill); } sm.addNumber(seconds); } else { sm = new SystemMessage(SystemMessageId.S1_PREPARED_FOR_REUSE); sm.addSkillName(skill); } sendPacket(sm); return false; }
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Bot Free Servers
Did you find anything? I was playing l2flash (good server) but is dead after 1 year.
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Olympus3000 Is Looking For A New Team
Few are good suggestions but in general what you wrote is your personal preference and what you liked in mixed servers you played. Anyway Good Servers Exists , but people wants to play the 10000k online fakeplayers servers etc. Also the age of 9-18 WATCHING streams instead of actually playing some games.
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Ελληνικά Στο Chat
http://rgho.st/44289509 http://rgho.st/44289442 Dokimase ayta
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Free Help || Small Code Fixes || Request Small Codes (Lets Start Again)
Check how the other Quests of your pack handles the Html.
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Lineage2 Summoning Bug | Castle Siege | Territrry War | Glitch
Well this is fixed in my pack because of others security fixes thats why after summon it teleports you in nearest zone. When i find the time i will fix the time to expire. From what i saw this : confirm.addTime(30000); sends the clients the time but it doesn't expire on server side.
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Lineage2 Summoning Bug | Castle Siege | Territrry War | Glitch
I tried it and it works , but when siege starts and you are press the button it automatically transfer you into nearest siege town. Tryskell is this fixed on acis?