Jump to content

Redesigning - Redeveloping Maxcheaters.com


Recommended Posts

Posted

Clean the damn topic and open a new one if you want to speak for whatever related to those forums. None is comparing mxc with a community based to fans that still going school...

The only content that you will find inside is : videos, photos, discussions (funny), and nothing else. Lol. Get serious really.

You are not someone special.

True cause this is our difference, you're a bunch of immature kid who follow a guy on youtube that looks like marilyn manson in sweet side, we are something u can't be. now speaking as designer GTFO cause u can't design, don't come to my face and speak for designs again u bother me. gtfo.

Posted

True cause this is our difference, you're a bunch of immature kid who follow a guy on youtube that looks like marilyn manson in sweet side, we are something u can't be. now speaking as designer GTFO cause u can't design, don't come to my face and speak for designs again u bother me. gtfo.

[GR] Στείλε μου ρε άνθρωπε" το προφίλ σου μήνυμα να σε δωωωω τι σκατά είσαι, τι έχεις κάνει στην ζωή σου εκτός από το να το παίζεις ιστορία στο mxc για να σε παραδεχτώ.

Όσο για τον Lynx... "ότι δεν φτάνει αλεπού" ξέρεις... Μορφωμένος δείχνεις θα το καταλάβεις.

Posted

βρε τρόμπα, για ποια ανακάλυψη μιλάς? και πότε είπα πως δεν είναι σοβαρή δουλειά η ομάδα κρούσης πατάτας?

απλώς το είχα δει από τις αρχές το ότι ήσουνα εσύ εκεί και μετά από τις δηλώσεις σου για τα μεγαλύτερα forum της Ελλάδας, δεν είχα παρά να το ανεβάσω 

Posted

βρε τρόμπα, για ποια ανακάλυψη μιλάς? και πότε είπα πως δεν είναι σοβαρή δουλειά η ομάδα κρούσης πατάτας?

απλώς το είχα δει από τις αρχές το ότι ήσουνα εσύ εκεί και μετά από τις δηλώσεις σου για τα μεγαλύτερα forum της Ελλάδας, δεν είχα παρά να το ανεβάσω 

Communities δεν είναι απαραίτητα Forum software. Communities είναι όλα τα fan pages του Facebook. Επίσης για όλα θα δημιουργηθεί και ένα forum ΝΑΙ!....

Όπως αυτό που βλέπεις και άλλα 2 που ξεκίνησα λίγες μέρες πριν.

Εντωμεταξύ δεν έχω καν λόγο να τα συζητάω αυτά αλλά μου το παίζει το κάθε τσόκαρο expert...ποιος? ο κάθε βλάκας που το μόνο που κάνει είναι να σχολιάζει οτιδήποτε συμβαίνει στο Mxc. 

Έμαθε και λίγο design, Λίγο html, λίγο java και χάρηκε. 

Και σου Λένε μετά: Δείξε δείξε τι έχεις κάνει! 

Ότι να ναι.

Posted

[GR] Στείλε μου ρε άνθρωπε" το προφίλ σου μήνυμα να σε δωωωω τι σκατά είσαι, τι έχεις κάνει στην ζωή σου εκτός από το να το παίζεις ιστορία στο mxc για να σε παραδεχτώ.

Όσο για τον Lynx... "ότι δεν φτάνει αλεπού" ξέρεις... Μορφωμένος δείχνεις θα το καταλάβεις.

 

[GR] τι εχω κανει.. exquse me αλλα ειμαι απο τους the best στo editing στην Ελλαδα γιατι πρεπει να βαλω ονομα "πατατα" και να το δειχνω? Οπου χρειαστει τα skill μου και οτι αλλο εχω θα το χρησιμοποιησω δεν θα μπω σε ενα φορουμ να κανω συγκρισεις ουτε θα φτιαξω ενα logo πατατας και θα το παιζω εμπειρια. Επισης Lynx σιγουρα? Ο καρκινος Του Καρκινου Τον Καρκινο Ω καρκινωμα ειναι Του ευχομαι αργο και βασανιστικο ψοφο απο τεζα την ωρα που παει να παρει τη δοση του για να εντυπωσιασει τους φιλους του. Επισης σε παρακαλω μην μιλας γιαυτο το αποβρασμα, αν μια καμπια πηδιοταν με εναν ογκο και στο καπακι τους επαιρνε ενας ερπητας θα εβγαινε αυτο:

 

2UJ7KtJ.jpg

 

[/GR]

Posted (edited)

[GR] τι εχω κανει.. exquse me αλλα ειμαι απο τους the best στo editing στην Ελλαδα γιατι πρεπει να βαλω ονομα "πατατα" και να το δειχνω? Οπου χρειαστει τα skill μου και οτι αλλο εχω θα το χρησιμοποιησω δεν θα μπω σε ενα φορουμ να κανω συγκρισεις ουτε θα φτιαξω ενα logo πατατας και θα το παιζω εμπειρια. Επισης Lynx σιγουρα? Ο καρκινος Του Καρκινου Τον Καρκινο Ω καρκινωμα ειναι Του ευχομαι αργο και βασανιστικο ψοφο απο τεζα την ωρα που παει να παρει τη δοση του για να εντυπωσιασει τους φιλους του. Επισης σε παρακαλω μην μιλας γιαυτο το αποβρασμα, αν μια καμπια πηδιοταν με εναν ογκο και στο καπακι τους επαιρνε ενας ερπητας θα εβγαινε αυτο:

 

2UJ7KtJ.jpg

 

[/GR]

Καταλαβαίνω πως να τον μισείς επειδή αυτός ο φλώρος/καρκίνος/βλάκας ή ότι άλλο τον λες "έχει προφανώς όλα αυτά που θες εσύ και δεν μπορείς να τα έχεις" ξεκινώντας από τα απλούστερα.

 

Καλή συνέχεια, αρκετά με το drama. Φεύγω, γιατί στα λόγια είστε όλοι καλοί αλλά ακόμη με avatars Και παρατσούκλια είστε στο κομμάτι του διαδικτύου επειδή τίποτα από αυτά που δημοσιεύετε δεν σας ανήκει...

Από σελίδα,l2server,into, μέχρι και Logo.

αλλά εννοείται πως ανώνυμα είστε οι creators όλων αυτών.

 

Άντε τράβα κοιμήσου τώρα μπας και ξυπνήσεις έναν βαθμό εξυπνότερο πλάσμα ή ότι σκατά είσαι τέλος πάντων.

Edited by Andrewッ
Posted

Καταλαβαίνω πως να τον μισείς επειδή αυτός ο φλώρος/καρκίνος/βλάκας ή ότι άλλο τον λες "έχει προφανώς όλα αυτά που θες εσύ και δεν μπορείς να τα έχεις" ξεκινώντας από τα απλούστερα.

 

Καλή συνέχεια, αρκετά με το drama. Φεύγω, γιατί στα λόγια είστε όλοι καλοί αλλά ακόμη με avatars Και παρατσούκλια είστε στο κομμάτι του διαδικτύου επειδή τίποτα από αυτά που δημοσιεύετε δεν σας ανήκει...

Από σελίδα,l2server,into, μέχρι και Logo.

αλλά εννοείται πως ανώνυμα είστε οι creators όλων αυτών.

 

Άντε τράβα κοιμήσου τώρα μπας και ξυπνήσεις έναν βαθμό εξυπνότερο πλάσμα ή ότι σκατά είσαι τέλος πάντων.

 

GTFO if i give you 1 design of mine u need 30 designers to do it 

Posted (edited)

Its really sad to see that noone realises that a forum is not all about the content, but the comunity and its actions. All I see from the past few years is people hatin on each other. Being in a comunity is about having fun and helping people, but u all do is the exact opposite.

 

 

And about redesigning the forum, completely unnecessary imo. If i was at your place I'd do the following things.

 

1. Instead of wasting money on redesign (why fix something if it aint broken), maybe organise monthly/weeksly ? tournaments on the FOTM games with small prizes.

2. Maybe rent a TS server.

3. Get mods separeted by games, so they can interact better with the comunity and create content like news/events for the given game. Get a section for upcoming games higher up than down at the bottom.

4. Try to think of other ways to unite the comunity. (different activities/events).

5. I just saw, the l2 section is huge and unnecessary, I'd swap that with the LOL section.

Edited by Loopy
Posted

Its really sad to see that noone realises that a forum is not all about the content, but the comunity and its actions. All I see from the past few years is people hatin on each other. Being in a comunity is about having fun and helping people, but u all do is the exact opposite.

 

 

And about redesigning the forum, completely unnecessary imo. If i was at your place I'd do the following things.

 

1. Instead of wasting money on redesign (why fix something if it aint broken), maybe organise monthly/weeksly ? tournaments on the FOTM games with small prizes.

2. Maybe rent a TS server.

3. Get mods separeted by games, so they can interact better with the comunity and create content like news/events for the given game. Get a section for upcoming games higher up than down at the bottom.

4. Try to think of other ways to unite the comunity. (different activities/events).

5. I just saw, the l2 section is huge and unnecessary, I'd swap that with the LOL section.

People wont change , gaming community will always have immature members. I have tried in the past to have saperately gaming mods for each game without success.

Posted

@up

My suggestion to make forum better is to get rid of scammers and subhumans like brainDenied, pure disgrace to community of this forum.

I mean, he already scammed one guy and cried to moderators with "please, it was last time, i had to, my gypsy roots are too strong" so he didn't get banned yet :D

Posted

@up

My suggestion to make forum better is to get rid of scammers and subhumans like brainDenied, pure disgrace to community of this forum.

I mean, he already scammed one guy and cried to moderators with "please, it was last time, i had to, my gypsy roots are too strong" so he didn't get banned yet :D

Well I think that a racist piece of shit like you is worse than this retard.

Guest
This topic is now closed to further replies.



  • Posts

    • 🚀 L2-Gold Custom PvP – Beta Test is LIVE! 🚀 Hey guys! We are opening a brand new Custom PvP server and looking for passionate players to help us test it out before the official grand opening! 💥 What we offer: High Rates & Custom PvP Gameplay Custom NPC Buffer, GM Shop & Global GK Balanced classes and epic custom items Interlude with c4 skills 🎁 Beta Rewards: Every active tester who reports bugs or gives feedback will receive Exclusive Custom Rewards on the official launch day! 🛑 No website needed yet! All files, patch, and support are inside our Discord. 🔗 Join Beta Test Here: [https://discord.gg/9qkSxQtTq]
    • "CAN YOU DO A BULGARIAN REVOLUT?" – WE DID. FIRST DRAFT, NO EDITS The request came in short: a photo of a bank card, Bulgaria, Revolut. We said yes and asked the only question that matters – what data. The client was on the road, asked for a couple of hours, then sent the lot: number, expiry, CVV, payment system, bank, cardholder name. Then came the part the client never sees: - ran the number through Luhn – the check digit has to add up, otherwise the card is dead the second anything automated looks at it - matched the BIN to the issuer: Revolut in Bulgaria isn't a "local bank", the cards run through Revolut Bank UAB. The number range has to actually belong there, not just start with the right digit - built the current design, not a five-year-old picture: vertical layout, flat laser print instead of embossing, correct chip module, contactless mark where it belongs - the payment system logo – with the right gradient where the circles overlap and the wordmark sitting exactly where it should. A small thing that kills half the fakes out there - and finally, physics. Plastic has to catch light: a highlight along the edge, a micro-shadow under the chip, a faint fingerprint. A phone shot, not a render Sent the draft for approval. The client looked it over, signed off with zero corrections – final files went out. One pass, no rework. A card is a deceptively simple document. Looks like a rectangle and sixteen digits. In reality it's maths in the number, a tie to the issuer, a current design and light on plastic. Miss any one of the four and the file gets exactly two seconds of attention. Need a card for a specific bank and country? Message us. We'll tell you straight what's realistic for your case – then build it. { all data published with the client's consent} › TG: @mustang_service_ms ( https:// t.me/ mustang_service_ms ) › Channel: Mustang Service ( https:// t.me/ +JPpJCETg-xM1NjNl ) #drawing #card #photoshop #revolut #case
    • ============================================================               CLExt Classic Interlude: v7.80 ============================================================   01. Fixed ValidateLocation handling and player/client position synchronization. 02. Added protection against invalid coordinates and characters falling under the map. 03. Improved XY/Z position and heading validation. 04. Fixed MoveToLocation and MoveToPawn packet conversion and target validation. 05. Fixed TargetSelected, TargetUnselected and MyTargetSelected packet handling. 06. Improved GeoData Z-location handling and disabled unsafe PathNode modifications. 07. Added ExUserInfoInventoryWeight support. 08. Fixed inventory weight and maximum load synchronization. 09. Fixed incorrect 0% inventory weight after character login. 10. Added automatic inventory weight updates after EnterWorld and inventory changes. 11. Added inventory weight packet spam protection and safe weight caching. 12. Fixed BuyList and SellList inventory, slot and weight synchronization. 13. Improved NPC target and Buy/Sell packet validation. 14. Reworked mail attachment inventory and weight validation. 15. Added all-or-nothing mail attachment receiving and safe retry handling. 16. Fixed stackable mail attachment validation and INT_MAX overflow protection. 17. Improved COD Adena validation and post-mail inventory weight refresh. 18. Improved Warehouse Deposit and Withdraw validation. 19. Added protection against malformed warehouse item counts, DBIDs and amounts. 20. Added warehouse INT_MAX, CItem and pSID validation. 21. Improved warehouse anti-dupe protection. 22. Reworked the HTML Cache system for improved stability and memory usage. 23. Added lazy HTML loading instead of loading ~20,000 files during startup. 24. Fixed HTML Cache startup crashes with large HTML collections. 25. Added thread-safe HTML Cache access and Clear/Reload support. 26. Added bad allocation, invalid HTML and oversized HTML protection. 27. Reduced HTML Cache RAM usage, startup allocations and disk I/O. 28. Added HTML Caching ON/OFF with live HTM loading support. 29. Fixed ToggleCachingHook and added VS2005-compatible live HTML handling. 30. Fixed ShortcutInit processing and skill synchronization order. 31. Improved shortcut item validation, augmentation handling and va_list safety. 32. Added LiveMode Ability Point system. 33. Added inventory-item-based Ability Points with configurable pointItemId. 34. Preserved the original level-based Ability Point system as fallback. 35. Fixed incorrect Ability Point display and inventory synchronization. 36. Improved Ability skill learning and point validation. 37. Improved OfflineShopRestore loading and FakePC/DBID handling. 38. Added safer OfflineShopRestore socket limits and batch processing. 39. Prevented thousands of restore sockets from loading simultaneously. 40. Added delayed, non-blocking OfflineShopRestore after server startup. 41. Improved OnEnterWorld initialization order and stability. 42. Improved inventory weight, SkillList and acquired-skill initialization after login. 43. Added VIP integration to the EnterWorld process. 44. Added safe UserExtData initialization without modifying the native User structure. 45. Improved duplicate Bronch Jewel and equipped-slot protection. 46. Improved Bracelet, Belt, Bronch and general UseItem validation. 47. Improved general packet, UserSocket, User, pSD and Creature validation. 48. Added safer INT32/INT64 packet handling and malformed-packet protection. 49. Improved L2Server startup memory usage and lazy resource loading. 50. Reduced unnecessary startup allocations. 51. Improved account-only KeyEngine authentication and remote account validation. 52. Removed account expiration-time requirements. 53. Added updater/restart design without requiring CLExtUpdate.exe. 54. Improved CLIEXT HWID, shared-memory and client/server version validation. 55. Improved ReadFile/WriteFile hooks and MemoryProtector handling. 56. Added UoPilot and Extreme Injector detection handling. 57. Reworked VIP point loading, saving and database synchronization. 58. Fixed VIP Level 0 initialization and first VIP activation. 59. Fixed vip.htm activation after login and from party-shared points. 60. Fixed VIP points being incorrectly reset before successful activation. 61. Improved VIP progression from Level 1 through Level 7. 62. Added proper VIP Level 7 MAX/DONE behavior with no Level 8 requirement. 63. Disabled further VIP point collection after reaching maximum level. 64. Reworked VIP BonusInfo/ReceiveVipInfo packet synchronization. 65. Fixed VIP tier, points, duration and level requirement packet fields. 66. Added VIP duration, tier, point and User validation protections. 67. Added safer 64-bit VIP EXP and party EXP calculations. 68. Preserved subclass maximum EXP protection. 69. Improved ItemDataEx validation during character loading. 70. Fixed augmentation loss during login, relog and server restart. 71. Added safe restoration of augmentation IDs directly from the database. 72. Added CItem, pSID, pExItem and User validation during ItemDataEx loading. 73. Improved Shadow Item mana and item lifetime loading. 74. Preserved item protection timeout data during character loading. 75. Added augmentation loading diagnostics and protected valid augmentation data. 76. Preserved database value 0 for genuinely non-augmented items. 77. Added RaidBoss Status synchronization with the World Map. 78. Fixed alive/dead RaidBoss status updates after spawn and death. 79. Added RaidBossStatus as the source of truth for RaidBoss map packets. 80. Fixed RaidBoss map status synchronization after server/database loading.
    • 🚀 L2AQUILA — GRAND OPENING TOMORROW! Lineage 2 Gracia Final — Like L2 Pride, but fresh. The server you've been waiting for opens tomorrow, Saturday 19/09, 16:00 (Greek time) — No Wipe · 24/7 · Anti-DDoS. ⚔️ What's inside: • EXP 9300x · SP 3000x · Adena 5500x · High drop • Max enchant +20 · Safe +3 · 24 buffs / 3 debuffs • 20 free Custom Coins for every new player on day one! • Custom farming zones (Cave of Trials, Cemetery, Ruins of Despair + more) • PvP Events · Olympiads · Offline Trading · Weddings · Balanced classes • Starter + Dynasty shops in every town — playable from minute one 📥 Download: Client + Patch at https://l2aquila.com/index.html 💬 Discord: discord.gg/5ZyBRvG4k · Facebook: facebook.com/l2aquila Be there at opening hour — bring your squad. See you at the Grand Opening! 🔥
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..