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Posted (edited)

567136f854304129a821319417203fff.png

package com.l2jfresh.gameserver.model.actor.instance;

import java.util.StringTokenizer;
import java.util.NoSuchElementException;

import com.l2jfresh.gameserver.Announcements;
import com.l2jfresh.gameserver.model.actor.L2Npc;
import com.l2jfresh.gameserver.model.actor.template.NpcTemplate;
import com.l2jfresh.gameserver.network.clientpackets.Say2;
import com.l2jfresh.gameserver.network.serverpackets.Dice;
import com.l2jfresh.gameserver.network.serverpackets.ExShowScreenMessage;
import com.l2jfresh.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfresh.gameserver.network.serverpackets.NpcSay;
import com.l2jfresh.gameserver.util.Broadcast;
import com.l2jfresh.util.Rnd;



public class L2CasinoInstance extends L2Npc
{
	//Item Id
    public static int _itemId;
	private String itemname= "None";
    //Ammount Item
    public static int jackpot;
    public static int jackpot2;
    public L2CasinoInstance(int objectId, NpcTemplate template)
    {
        super(objectId, template);
    }
    
	@Override
	public boolean isAttackable()
	{
		return false;
	}
    @Override
    public void onBypassFeedback(L2PcInstance player, String command)
    {
      int ammount = 0;
      if (command.startsWith("play1"))
      {
        StringTokenizer st = new StringTokenizer(command);
        st.nextToken();
        try
        {
          String type = st.nextToken();

          if(type.startsWith("VoteStone"))
          {
        	  _itemId = 9595;
          }
          else if(type.startsWith("FarmCoin"))
          {
        	  _itemId = 9696;
          }
          ammount = Integer.parseInt(st.nextToken());
        }
        catch (NoSuchElementException nse)
        {
        }
        if (ammount >0)
        {
            Dice(player, this, ammount);
        }
        else return;
      }
    }
    
    @Override
    public void showChatWindow(L2PcInstance player)
    {
        NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
        msg.setHtml(casinoWindow(player));
        msg.replace("%objectId%", String.valueOf(this.getObjectId()));
        player.sendPacket(msg);
    }

    private static String casinoWindow(L2PcInstance player)
    {
    	StringBuilder tb = new StringBuilder();
        tb.append("<html><title>L2Ultimate Casino</title><body>");
        tb.append("<center><img src=\"L2Ultimate.logo\" width=\"300\" height=\"100\"/><br>");
        tb.append("<font color=\"3b8d8d\">Casino Manager</font><br>");
        tb.append("<img src=\"L2UI.SquareGray\" width=\"200\" height=\"1\"><br>");
        tb.append("<table width=290>");
        tb.append("<tr>");
        tb.append("<td align=\"center\"><font color=\"FFCC33\">Hello Sir, i Am Here for Your bets.<font></td></tr>");        
        tb.append("<tr><td align=\"center\"><font color=\"FFCC33\">You got need to Roll Number: 6-6 or 6-5 or 5-5 or 3-3</font></td></tr>");
        tb.append("<tr><td align=\"center\"><font color=\"LEVEL\">But if you are Lucky and you will win the Jackpot ,</font></td></tr>");
        tb.append("<tr><td align=\"center\"><font color=\"FF0000\">Jackpot of Vote Stone: "+jackpot+"</font></td></tr>");	
        tb.append("<tr><td align=\"center\"><font color=\"FF0000\">Jackpot of Farm Coin: "+jackpot2+"</font></td></tr>"); 
        tb.append("<tr></tr>");
        tb.append("</table>");
        tb.append("<center><img src=\"L2UI.SquareGray\" width=\"280\" height=\"1\"><br>");
        tb.append("<table width=290>");
        tb.append("<tr>");
        tb.append("<td align=\"center\"><font color=\"0F92FF\">Select a Currency To Bet:</font></td>");
        tb.append("<td><combobox width=120 height=21 var=\"cb\"list=VoteStone;FarmCoin></td>");
        tb.append("</tr>");
        tb.append("<tr></tr>");
        tb.append("<tr></tr>");
        tb.append("<tr>");
        tb.append("<td align=center><font color=\"0F92FF\">Type an Amount:</font></td>");
        tb.append("<td><edit var=\"qbox\" width=120 height=15></td>");
        tb.append("</table><br>");
        tb.append("<center><img src=\"L2UI.SquareGray\" width=\"280\" height=\"1\"></center><br><br>");
        tb.append("<center><button value=\"Try Your Luck!\" action=\"bypass -h npc_%objectId%_play1 $cb $qbox\" width=134 height=21 back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\"></center>");
        tb.append("</body></html>");
        return tb.toString();
    }
    
    public void Dice(L2PcInstance activeChar,L2Npc npc,int _ammount)
    {
		if(activeChar.getInventory().getInventoryItemCount(_itemId, 0) >= _ammount)
		{
				int number = rollDice();
				int number2 = rollDice2();
				if(number == 6 && number2 == 6 || number == 6 && number2 == 5 || number == 5 && number2 == 5 || number == 3 && number2 == 3)
				{
			        ExShowScreenMessage screen = new ExShowScreenMessage("Congratulations "+activeChar.getName()+" won You got "+number+"-"+number2+" Good!", 6000);
			        String name = activeChar.getName();
			        activeChar.sendPacket(new NpcSay(npc.getObjectId(), Say2.TELL, npc.getNpcId(), "Congratulations "+name+" won You got "+number+"-"+number2+" Good!"));
			        activeChar.sendPacket(screen);
					activeChar.addItem("Consume", _itemId, _ammount, activeChar,true);
					/*if(_itemId == 9595)
					{
				   	  jackpot += _ammount;
					}
					else if(_itemId == 9696)
					{
					  jackpot2 += _ammount;
					}*/
					showChatWindow(activeChar);
					switch(_itemId)
					{
					    case 9595:
						itemname = "Vote Stone";
						break;
					    case 9696:
						itemname = "Look Coin";
						break;
					}
					
					switch(Rnd.get(1,20))
					{
					    case 1:
						break;
					    case 2:
						break;
					    case 3:
						break;
					    case 4:
						break;
					    case 5:
						    if(_itemId == 9595)
						    {
						     activeChar.addItem("Consume", _itemId, jackpot, activeChar,true);
						     activeChar.broadcastUserInfo();
						     Announcements.gameAnnounceToAll("Congratulations "+ activeChar.getName() +" he won "+ jackpot +" Jackpot of "+ itemname +"!");
						     jackpot = 0;
						    }
						    else if(_itemId == 9696)
						    {
						    activeChar.addItem("Consume", _itemId, jackpot2, activeChar,true);
						    activeChar.broadcastUserInfo();
						    Announcements.gameAnnounceToAll("Congratulations "+ activeChar.getName() +" he won "+ jackpot2 +" Jackpot of "+ itemname +"!");
						    jackpot2 = 0;
						    }
						break;
					    case 6:
						break;
					    case 7:
						break;
					    case 8:
						break;
					    case 9:
						break;
					    case 10:
						break;
					    case 11:
					    if(_itemId == 9595)
					    {
					     activeChar.addItem("Consume", _itemId, jackpot, activeChar,true);
					     activeChar.broadcastUserInfo();
					     Announcements.gameAnnounceToAll("Congratulations "+ activeChar.getName() +" he won "+ jackpot +" Jackpot of "+ itemname +"!");
					     jackpot = 0;
					    }
					    else if(_itemId == 9696)
					    {
					    activeChar.addItem("Consume", _itemId, jackpot2, activeChar,true);
					    activeChar.broadcastUserInfo();
					    Announcements.gameAnnounceToAll("Congratulations "+ activeChar.getName() +" he won "+ jackpot2 +" Jackpot of "+ itemname +"!");
					    jackpot2 = 0;
					    }
						break;
					    case 12:
						break;
					    case 13:
						break;
					    case 14:
						break;
					    case 16:
						break;
					    case 17:
						break;
					    case 18:
						break;
					    case 19:
						break;
					    case 20:
						break;
					}
					activeChar.broadcastUserInfo();
				}
				else
				{
			        ExShowScreenMessage screen = new ExShowScreenMessage(""+activeChar.getName()+" Ïops lost again play can be lucky!", 6000);
			        String name = activeChar.getName();
			        activeChar.sendPacket(new NpcSay(npc.getObjectId(),Say2.TELL, npc.getNpcId(), name+" Ïops lost again Play can be Lucky!"));
			        activeChar.sendPacket(screen);
					activeChar.destroyItemByItemId("Consume", _itemId, _ammount, activeChar, true);
					if(_itemId == 9595)
					{
				   	  jackpot += _ammount;
					}
					else if(_itemId == 9696)
					{
					   jackpot2 += _ammount;
					}
					activeChar.broadcastUserInfo();
					showChatWindow(activeChar);
				}
				Broadcast.toSelfAndKnownPlayers(npc, new Dice(npc.getObjectId(), 4625, number, npc.getX() - 30, npc.getY() - 30, npc.getZ()));
				Broadcast.toSelfAndKnownPlayers(npc, new Dice(npc.getObjectId(), 4626, number2, npc.getX() - 22, npc.getY() - 22, npc.getZ()));
			}
			else
			{
				switch(_itemId)
				{
				    case 9595:
					itemname = "Vote Stone";
					break;
				    case 9696:
					itemname = "Look Coin";
					break;
				}
				activeChar.sendMessage("You do not have enough "+itemname+".");
			}
	}
    
	public static int rollDice2()
	{
		return Rnd.get(1, 7);
	}
	
	public static int rollDice()
	{
		return Rnd.get(1, 7);
	}
	
}

code by fofas :)

Edited by Crazyboy*
Posted

lmao, what a bad code.. What's the point of this "dice"? As I see it's normal bet "double or nothing", so I don't relly get it. You only need one Rnd.get(.

Posted

You don't have to add all Cases that are not used in switch lel just the 2 that are used and the default:  that will happen in case none of them is.. 

Devorakoc the dev guy aka MrPRO* BFF

Posted

lmao, what a bad code.. What's the point of this "dice"? As I see it's normal bet "double or nothing", so I don't relly get it. You only need one Rnd.get(.

Shut the fuck up kid, we all know you're jealous of his skills and u can't remake this code.. stop being kid

Posted

Shut the fuck up kid, we all know you're jealous of his skills and u can't remake this code.. stop being kid

:( :( :(

 

You hurt my feelings. But still, its "one code line".

Posted (edited)

You probably can cut the code from 60 to 80% :

  • a chance of 50% (according your HTM) doesn't need 5 different dice rolls, it's a simple Rnd.nextBoolean()
  • HTM content = static HTM to avoid hardcoded HTMs.
  • The bypass can be directly the itemId to avoid string checks.
  • The whole switch is pointless. I don't want to imagine if you were using a Rnd.get(1000)... You would wrote 998 empty cases ? If you don't want a 50% win case, simply write Rnd.get(1000) or 10000 and test 0 and 1 as results. No need your whole fat ugly switch.
  • You lose all jackpot data on server restart. Use GobalVariables (or ServerMemo) to store it.
  • jackpot and jackpot2 is a stupid concept, imagine you want to add or remove currencies. You're fucked up. And static the itemId is also wrong, if 2 players are using 2 different currencies in same time, one of the player can end with the other currency when the other player flipped it.

I don't recommend to use it, being aCis or not.

Edited by Tryskell
Posted

Wow you really have to try very hard to suck at coding such a basic concept.

 

I remember a time where you were coding almost as bad as the OP (your old balancer stats, just to give an exemple of extremely redundant code style). I say that, I say nothing.

 

;D

Posted

I remember a time where you were coding almost as bad as the OP (your old balancer stats, just to give an exemple of extremely redundant code style). I say that, I say nothing.

 

;D

We all begin from something don't we ? :D

Posted (edited)

We all begin from something don't we ? :D

 

So you should be the best to know it's not nice to bash people, while you can explain where are the flaws and how to improve the code. In both case you say the code got issues, but one way is negative while the second is more positive.

 

That was the morale lesson of the day, cya tomorrow for new lessons ! :D

Edited by Tryskell

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return; } try { switch (st.nextToken()) { case "shutdown": + SoloZoneTaskManager exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), false); break; case "restart": + exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), true); break; case "abort": Shutdown.getInstance().abort(player); break; diff --git a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java b/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java +package net.sf.l2j.gameserver.handler.voicecommandhandlers; + +import net.sf.l2j.commons.pool.ThreadPool; + +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.IVoiceCommandHandler; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
    • Always remember, when you buy files, just compare with my files that I publish for free. and you will know that you are being ripped off. Greetings to all community!!! 🙂
    • Thank you for sharing. You are a capable and skilled person. Thank you again for your selfless dedication, Guytis🫡
    • he kept his promise! i think it's a good idea to unban his old account. he shares files with the community and could help both new and veteran l2off users! good job, Guytis!
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