Mobius Posted March 2, 2018 Posted March 2, 2018 (edited) 8 hours ago, eressea said: Just add this line to l2npc.ini section [Setting]: FastEnterWorld=true Sometimes it can be too fast that l2server IO buffers run out and l2server drops connection to l2npc - in that case you can slow it down a bit by chaning MakerSleepMilliseconds in MyExt64.ini section [npcd] to some reasonable value (I use 4 milliseconds on L2 Shrine). Thank you! After setting FastEnterWorld=true and extender config MakerSleepMilliseconds to 4, NPCs spawned much faster! Took about 2 minutes to load L2Server (as usual), but NPCs spawned in about a minute after running NPC server!!! Edited March 2, 2018 by Mobius Quote
eressea Posted March 19, 2018 Author Posted March 19, 2018 Fixed bug in mail system (items from mail couldn't be used in multisell until relog, e.g. armors couldn't be unsealed etc.) Quote
webdes27 Posted March 21, 2018 Posted March 21, 2018 Share if not complicated SQL database for this extension. And then a lot of mistakes. I will be very grateful! Quote
eressea Posted March 22, 2018 Author Posted March 22, 2018 (edited) 12 hours ago, webdes27 said: Share if not complicated SQL database for this extension. And then a lot of mistakes. I will be very grateful! Mail system table? https://bitbucket.org/l2shrine/extender-public/src/b1e0644b2aeccc739326a6e2bda7fb4abcada7b1/sql/003-mail.sql?at=master&fileviewer=file-view-default Edited March 22, 2018 by eressea Quote
webdes27 Posted March 23, 2018 Posted March 23, 2018 Under the whole server. And then forever some errors on the basis, then there is no that! Quote
letitbe Posted March 31, 2018 Posted March 31, 2018 Hi, please give me a link to download the compiler VC2005 x64 :) Quote
eressea Posted April 2, 2018 Author Posted April 2, 2018 On 3/31/2018 at 4:58 PM, letitbe said: Hi, please give me a link to download the compiler VC2005 x64 :) Try uloz.to 1 Quote
letitbe Posted April 3, 2018 Posted April 3, 2018 .\Server\L2SkillFunc.cpp(13) : error C2664: 'FnPtr' : cannot convert parameter 1 from 'double (__cdecl *)(CCreature *,CObject *,const CSkillInfo *,const double,const int,const int,const bool)' to 'double (__cdecl *)(CCreature *,CObject *,const CSkillInfo *,double,int,int,bool)' WriteInstructionCall(0x845EE4 + 0xDD, FnPtr(CalculateDamage)); WriteInstructionCall(0x8492B4 + 0xC3, FnPtr(CalculateDamage)); .\Server\GraciaEpilogueBuySell.cpp(119) : error C2664: 'FnPtr' : cannot convert parameter 1 from 'void (__cdecl *)(CYieldLock *,const wchar_t *,const int)' to 'void (__cdecl *)(CYieldLock *,const wchar_t *,int)' .\Server\CSkillOperateCondition_op_check_abnormal.cpp(10) : error C2664: 'FnPtr' : cannot convert parameter 1 from 'CSkillOperateCondition_op_check_abnormal *(__cdecl *)(const size_t)' to 'CSkillOperateCondition_op_check_abnormal *(__cdecl *)(size_t)' .\Server\CSkillEffect_t_hp.cpp(11) : error C2664: 'FnPtr' : cannot convert parameter 1 from 'CSkillEffect_t_hp *(__cdecl *)(const size_t)' to 'CSkillEffect_t_hp *(__cdecl *)(size_t)' Please tell me how to fix these errors? P.s build release - MyExt64 - 6 error(s), 0 warning(s) Quote
eressea Posted April 3, 2018 Author Posted April 3, 2018 4 hours ago, letitbe said: .\Server\L2SkillFunc.cpp(13) : error C2664: 'FnPtr' : cannot convert parameter 1 from 'double (__cdecl *)(CCreature *,CObject *,const CSkillInfo *,const double,const int,const int,const bool)' to 'double (__cdecl *)(CCreature *,CObject *,const CSkillInfo *,double,int,int,bool)' WriteInstructionCall(0x845EE4 + 0xDD, FnPtr(CalculateDamage)); WriteInstructionCall(0x8492B4 + 0xC3, FnPtr(CalculateDamage)); .\Server\GraciaEpilogueBuySell.cpp(119) : error C2664: 'FnPtr' : cannot convert parameter 1 from 'void (__cdecl *)(CYieldLock *,const wchar_t *,const int)' to 'void (__cdecl *)(CYieldLock *,const wchar_t *,int)' .\Server\CSkillOperateCondition_op_check_abnormal.cpp(10) : error C2664: 'FnPtr' : cannot convert parameter 1 from 'CSkillOperateCondition_op_check_abnormal *(__cdecl *)(const size_t)' to 'CSkillOperateCondition_op_check_abnormal *(__cdecl *)(size_t)' .\Server\CSkillEffect_t_hp.cpp(11) : error C2664: 'FnPtr' : cannot convert parameter 1 from 'CSkillEffect_t_hp *(__cdecl *)(const size_t)' to 'CSkillEffect_t_hp *(__cdecl *)(size_t)' Please tell me how to fix these errors? P.s build release - MyExt64 - 6 error(s), 0 warning(s) Get Visual Studio 2005 SP1 Quote
letitbe Posted April 7, 2018 Posted April 7, 2018 On 04.04.2018 at 12:10 AM, eressea said: Get Visual Studio 2005 SP1 https://uloz.to/!sie8CPwYt/visual-studio-2005-professional-edition-zip this, and get errors Quote
eressea Posted April 8, 2018 Author Posted April 8, 2018 On 4/7/2018 at 12:35 PM, letitbe said: https://uloz.to/!sie8CPwYt/visual-studio-2005-professional-edition-zip this, and get errors That's the correct version but you need also Visual Studio 2005 SP1 1 Quote
letitbe Posted April 9, 2018 Posted April 9, 2018 18 hours ago, eressea said: That's the correct version but you need also Visual Studio 2005 SP1 give me please link ;) Quote
eressea Posted April 10, 2018 Author Posted April 10, 2018 19 hours ago, letitbe said: give me please link ;) https://www.microsoft.com/en-us/download/details.aspx?id=7524 1 Quote
webdes27 Posted May 8, 2018 Posted May 8, 2018 (edited) Put this service pack and the project does not open. Screanshot P.S. : Already understood everything. Edited May 11, 2018 by webdes27 Quote
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