Jump to content

Recommended Posts

Posted (edited)

Links:
Forum:  https://l2jhellas.com/
Svn: https://subversion.a...l2hellas/trunk/
Timeline: https://www.assembla...sion/changesets

Team:

Boorinio

NightWolf

AbsolutePower 

 

old l2jhellas team they are welcome and they know it! :)


Goals:
Our goal is to provide a stable and free Interlude pack with many custom configs so you can choose from a big variety
(what to enable and what not).I will provide a sample of the features in the next segment of the topic.

Features:

Events
CTF Event
Raidboss Event
Death Match Event
Hitman Event
TvT Event
VIP Event
Chaos Event
Peloponnesian War
Capture Them
Treasure Chests
Castle Wars
Protect The Leader

Custom Configs And Mods
PvP/PK Color System
Faction Good vs Evil
Stuck Subs mod
Custom Voice Commands
Advanced PM System
Vote System
PvP Rank System
Advanced Community Board
Automatation Configs
Siege Reward Engine
Various Flood Protectors
Npc Crest
Anti Bot System

Note: This is just a small sample of what l2jhellas can provide!!

How can i help?
Everyone can become a part of the project! The first step is to register in our forum(links above) and give us feedback(Suggestions,ideas).
Bug reports and custom patches from users are welcomed as well.That way you will help us
grow stronger and keep providing you a stable and free interlude pack.


Thanks for your time please be nice keep the topic clean (   :dat: )!

Edited by AbsolutePower
Posted (edited)

Yup, finally, I needed it. I apologize in advance for the garbage ppl. With some luck, Pirama will even use it.

i am the" garbage ppl"?

 

Ehm may i wonder, by the way you commit changes - https://www.assembla.com/spaces/l2hellas/subversion/commits/502 you find problem, then you look into some other people fork that has this problem solved, and you simply copy it in yours - right ?

a year ago?i dont remember what i did yesterday. 

edit:if i copy something i always giving credits. like quests from acis. :) 

Edited by AbSoLuTePoWeR
Posted

Yup, finally, I needed it. I apologize in advance for the garbage ppl. With some luck, Pirama will even use it.

after having your own proved useless ...
so maybe try it at some point ... why not ?
 
good luck L2jHellas !!!
Posted (edited)

i am the" garbage ppl"?

 

Nope, but a lot of old L2JFrozen users are. The sort of people which choose simplicity because they can't handle things. The sort of non interesting people, who never will improve, never share, never contribute, and ghost in their side whining on forums. They will go directly to you, and I thank you in advance to take the crap.

 

Pirama, do you even know what is the base of L2JHellas ? I used L2JArchid back in time (for my faction server, way before aCis born), and decided to don't give a try because there was a lot of lacking stuff. Plus you got no track of anything committed, the same issue with Scoria and L2JFrozen.

 

Finally Pirama, think a little, and check scripts folder of L2JHellas. L2JHellas is 70% Archid, 20% aCis, and 10% L2JHellas (NPE fixes).

Edited by Tryskell
Posted

Add pirama as developer, I bet he would love to play the else-if, else-if game with you.

I do not have time to ask him to go into some group .... 
not become stupid without if and else can not barrel anything ( If you can do all of removal from a servers and share it to see the result )

 

Nope, but a lot of old L2JFrozen users are. The sort of people which choose simplicity because they can't handle things. The sort of non interesting people, who never will improve, never share, never contribute, and ghost in their side whining on forums. They will go directly to you, and I thank you in advance to take the crap.

 

Pirama, do you even know what is the base of L2JHellas ? I used L2JArchid back in time (for my faction server, way before aCis born), and decided to don't give a try because there was a lot of lacking stuff. Plus you got no track of anything committed, the same issue with Scoria and L2JFrozen.

 

Finally Pirama, think a little, and check scripts folder of L2JHellas. L2JHellas is 70% Archid, 20% aCis, and 10% L2JHellas (NPE fixes).

whether or not it is mine to use the matter and I do not think in regards :)

Finally Pirama, think a little, and check scripts folder of L2JHellas. L2JHellas is 70% Archid, 20% aCis, and 10% L2JHellas (NPE fixes).  and?

 

trance and tryskel have psychological problems cause of me as i can see ... holo dealing with me you too and tryskel

You see me and in your sleep ?

Posted

Add pirama as developer, I bet he would love to play the else-if, else-if game with you.

my elseifififififi was 3-4 years ago(also it's not your business. if you hate me or the project just dont bother with me. as I do with you!.like xdem signature says: talk is chip.

 

Nope, but a lot of old L2JFrozen users are. The sort of people which choose simplicity because they can't handle things. The sort of non interesting people, who never will improve, never share, never contribute, and ghost in their side whining on forums. They will go directly to you, and I thank you in advance to take the crap.

 

Pirama, do you even know what is the base of L2JHellas ? I used L2JArchid back in time (for my faction server, way before aCis born), and decided to don't give a try because there was a lot of lacking stuff. Plus you got no track of anything committed, the same issue with Scoria and L2JFrozen.

 

Finally Pirama, think a little, and check scripts folder of L2JHellas. L2JHellas is 70% Archid, 20% aCis, and 10% L2JHellas (NPE fixes).

i know that about l2jfrozen users unfortunately you have right. but everyone is welcome to my project.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • Update: Advanced Rate Limiting Rate limiting is now applied to: Login attempts Account registration Password recovery Email confirmation resends WhatsApp verification Checkout access The system maintains independent counters by IP address and user identity, helping prevent traditional brute-force attacks as well as distributed credential-stuffing attempts using multiple proxies. Brute-Force and Credential-Stuffing Protection Protection is not limited to the visitor's IP address. The system also tracks attempts associated with the account, username, or email address, reducing the effectiveness of attacks performed through rotating IP addresses, proxies, or VPN services. Global HTTP Security Headers Security headers are applied across the entire website: X-Frame-Options X-Content-Type-Options Referrer-Policy HTTP Strict Transport Security These headers help protect the website against clickjacking, MIME-type confusion, insecure referrer exposure, and HTTP downgrade attempts. Secure Error Handling Internal exceptions are recorded in protected security logs while visitors receive sanitized error messages. This prevents the accidental exposure of: Internal file paths Database information SQL errors Server configuration Application stack traces Private Storage Exposure Monitoring The system automatically checks whether the private storage directory is publicly accessible in production. If exposure is detected, a security warning is recorded for the administrator without interrupting the website. This directory may contain licensing information, rate-limit records, and security logs and must never be publicly accessible. OAuth Request Protection Google and Facebook authentication flows use cryptographically random state values stored in the user's session. Returned state values are validated using constant-time comparison, helping prevent OAuth request forgery and unauthorized account-linking attacks. Telegram Authentication Validation Telegram login information is protected through: HMAC signature validation Constant-time hash comparison Authentication timestamp verification Expired-login rejection Secure Verification Tokens Email, password recovery, and WhatsApp verification systems include: Cryptographically secure random tokens Hashed WhatsApp verification codes Automatic expiration Limited verification attempts Resend cooldowns One-time token invalidation Account Activation Protection When email or WhatsApp verification is required, the game account remains restricted until all required verification steps are completed. Unverified users cannot bypass the confirmation process through standard or social login. Secure Upload Processing Administrative image uploads include: Real MIME-type inspection Image-content validation File-size limits Extension allowlists Server-generated random filenames Rejection of invalid or disguised files Original user-provided filenames are never used as the final stored filename. Path Traversal Protection Theme and template identifiers are restricted to validated slugs and must exist in the internal list of allowed themes. This prevents directory traversal and unauthorized local-file access through manipulated template names. Atomic Ticket Transfer Protection Ticket transfers use transactional and durable delivery processing. The balance is conditionally debited, the delivery is recorded before communication with the game database, and failed deliveries remain pending for safe reprocessing. This helps prevent: Free-item delivery Inconsistent balances Duplicate delivery Partial transaction failures Lost transfer records Concurrent Balance Protection Administrative balance adjustments use database transactions and row-level locking. This prevents simultaneous balance operations from overwriting each other or creating inconsistent account balances. Secure Redirect Handling Redirect values are sanitized against header injection, and external redirects are restricted to HTTPS destinations. Password Security Improvements The website uses modern password hashing for player-panel accounts and bcrypt with a configurable cost for supported game-server account systems. Compatibility is included for game-server implementations requiring the $2a$ bcrypt prefix. Duplicate Payment Prevention Built-in protections include: Idempotency control Transaction reference validation Payment status verification Unique external payment references Database transactions and rollback Durable payment history Completed-order verification These protections prevent: Double credits Repeated processing Duplicate payment callbacks Incomplete financial operations Signed Payment Callback Protection Payment callbacks are protected through: HMAC-SHA256 authentication Constant-time signature comparison Signed callback timestamps Callback freshness validation Shared callback secrets This helps prevent forged payment notifications, callback manipulation, and replay attacks. SQL Injection Protection The database layer uses: PDO Prepared statements Parameter binding Controlled internal allowlists for dynamic identifiers User-controlled values are not directly concatenated into SQL queries. XSS Protection Output and form data are protected through: HTML escaping Attribute escaping Input filtering HttpOnly session cookies MIME-sniffing protection Frame embedding restrictions These measures reduce the risk of Cross-Site Scripting, malicious HTML injection, session theft, and clickjacking. CSRF Protection Sensitive forms and administrative operations use session-based CSRF tokens. Requests without a valid token are rejected, helping prevent unauthorized actions performed through malicious external websites. Secure Session Protection The session system includes: HttpOnly cookies Secure cookie support SameSite restrictions Session ID regeneration Authentication state validation Session timeout controls These protections reduce the risks of session fixation, session theft, and unauthorized account reuse. reCAPTCHA Protection Google reCAPTCHA may be enabled on sensitive public forms to reduce: Automated account registrations Spam submissions Bot login attempts Automated password recovery abuse Confirmation Resend Limits Email and WhatsApp confirmation resends are protected through: Cooldown periods Rate limiting Expiring verification codes Attempt counters This prevents verification-message flooding and excessive external API usage. Licensing and Anti-Cloning Protection The website includes centralized licensing controls with: License-key validation Domain binding Signed license responses Cached license validation Temporary offline grace period Circuit-breaker protection Unauthorized-domain rejection These measures help prevent unauthorized installation, cloning, and redistribution of the system.
    • Tool that allows you to download the Lineage 2 game client directly from the official publisher CDNs. It fetches the CDN's file list and downloads every patch file, decompresses it (LZMA / Zip) and writes the finished client to disk — and can resume or repair an existing installation instead of starting over. It runs several client downloads at once through a batch queue, so you can prepare multiple regions or versions in a single session.   Supported: NCSoft CDNs (TW / KR / JP / NA) and  4game CDNs(RU / EU)   Download: https://drive.google.com/file/d/11SDcNASqO2GKOBT79LFu7mqvSRSJZvBS
    • https://l2avokado.com/ Hello everyone,   After some time of development, we've decided to open L2Avokado to the public in its current development stage. We're looking for players who enjoy Interlude and would like to help shape the project before its official release.   This isn't a "launch" announcement. Instead, we're inviting the community to log in, explore the server, test the systems we've built, and provide honest feedback. Whether it's bug reports, balance suggestions, progression ideas, or quality-of-life improvements, we'd love to hear them.   Our goal has always been to create an Interlude server that feels familiar while offering a fresh progression experience. We've intentionally avoided custom weapons, armor, and client modifications. Instead, we've focused on redesigning progression through reworked hunting grounds, quests, crafting, and gameplay systems while remaining compatible with a clean Interlude client.   At this stage, the core progression path has been implemented, including the main hunting grounds, quests, custom systems, and events. However, as the project is still under active development, there will inevitably be bugs, balance issues, and areas that require further polishing.   This is exactly why we'd like your help.   We're looking for players who are willing to: Test gameplay and progression. Report bugs and exploits. Suggest balance improvements. Share ideas for new features or quality-of-life changes. Help us build a server that the community genuinely enjoys playing.   The Client and System downloads are already available on our website, so you can jump straight into the game. We're also working on a dedicated launcher that will simplify installation and future updates.   If you're interested in helping develop a unique Interlude project and want your feedback to genuinely influence the direction of the server, we'd love to have you with us.   We look forward to seeing you in-game and hearing your thoughts on Discord. https://l2avokado.com/
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..