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Acis Stability

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Skill data isn't the problem in this case, it's formula. I invite you to use the debug config to see exactly how the % is calculated, you could be surprised about the output.

challenge accepted.. imma do it tomorrow for now i go sleep into morpheus hug <3

 

AND NO XDEM ITS NOT SEXUAL COMMENT- .- screw you

Well generally imma sit and check (at least the most used skills) and re-edit their xmls cause im 110% sure they wont work properly.. i bet silence work after 150 uses even if is +12

and without the enemy wearing earrings :D so ill re-edit and if after weeks e.t.c i end up with a nice result- sweetS can join and test with me if he want we can share xmls to you and re-place

cause as far i know from my freya... skills are always FUCK YOU -.- 

 

love ya tryskell <3

If someone got full resists, most of skills are useless.

On the important debuffs/stuns and very common skills, i just added ignoreResists. So even with that ignore resists, the chance on landing is not very accurate.

 

Oh, and as Lucy said, about the movement/ following a target to attack, it still does nasty problems...as i replied into acis forum aswell :)

Edited by N1ghty

Oh, and as Lucy said, about the movement/ following a target to attack, it still does nasty problems...as i replied into acis forum aswell :)

 

Issue and fix are already known, the biggest trouble is how to make it the prettiest possible.

  • Author

If someone got full resists, most of skills are useless.

On the important debuffs/stuns and very common skills, i just added ignoreResists. So even with that ignore resists, the chance on landing is not very accurate.

 

Oh, and as Lucy said, about the movement/ following a target to attack, it still does nasty problems...as i replied into acis forum aswell :)

Look the best solution to balance gameplay even for a mid server is to create a buffer but sell only basic stuff without resists... let players create..

i mean if a player get 5 resist... dafaq...

also Lucy is the most sexy woman on the entire world

Look the best solution to balance gameplay even for a mid server is to create a buffer but sell only basic stuff without resists... let players create..

i mean if a player get 5 resist... dafaq...

also Lucy is the most sexy woman on the entire world

For a good project, you need first to open 2 "live tests" projects in which u can fail. 

That's the best u can do :D ...You will see many things happening on live, when a number of players are joining, the reports are coming in waves.

 

The skills have to be reworked for every server. Need to be suitable for the rates you use, for the gameplay you use.

 

I reworked most of them (on chance, time, power)..

Who thinks that balance is done by setting a limit number of buffs, is totally wrong. 

Can make it balanced even with full, full buffs alowed but just need more time xD

 

About the following/ movement things, i am really wait for a final result because i'm having headache everytime someone is coming and complain about that.. Right now, the melee classes are useless ( all of them), just because of that.

  • Author

For a good project, you need first to open 2 "live tests" projects in which u can fail. 

That's the best u can do :D ...You will see many things happening on live, when a number of players are joining, the reports are coming in waves.

 

The skills have to be reworked for every server. Need to be suitable for the rates you use, for the gameplay you use.

 

I reworked most of them (on chance, time, power)..

Who thinks that balance is done by setting a limit number of buffs, is totally wrong. 

Can make it balanced even with full, full buffs alowed but just need more time xD

 

About the following/ movement things, i am really wait for a final result because i'm having headache everytime someone is coming and complain about that.. Right now, the melee classes are useless ( all of them), just because of that.

i know honey bunny .. do i look like Xdem? No.. im not that big noob ))

i know that to make skills work at least 80% as they should u need to adjust them base on "buffs, armor, weapons and in case of ++ skills and resists too and rb jewe e.t.c"

Not gonna argue with some mentally dissabled kiddo, but Im veteran when it comes to balancing

  • Author

Not gonna argue with some mentally dissabled kiddo, but Im veteran when it comes to balancing

I know, but stfu i know you're good don't show off )) 

but: http://www.maxcheaters.com/topic/194240-l2-packs/page-2?do=findComment&comment=2531814

 

really? rb scripts missing? :D dafaq.

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