Jump to content

Chronicle which is better for play than others ?!  

51 members have voted

  1. 1. Chronicle which is better for play than others ?!



Recommended Posts

Posted (edited)

Hello everybody.

I wondering which chronicle will be more interesting for play IL , GF , H5 , GoD ?!

Edited by kokomola
Posted

Well that depends, HF is obviously the most played chronicle these days since it's the latest version before G.o.D. which, according to many people including me, ruined the game.

 

Interlude is pretty popular amongst nostalgic players, but it has a huge disadvantage - unless you open low rate, people are going to reach endgame very quickly so it's hard to keep the server up for longer periods of time.

 

Gracia Final used to be very popular as well, but nowdays there aren't many of them - thus a quality project could find a lot of players.

 

And finally G.o.D. has very few fans who usually stick to some large projects, so I wouldn't recommend opening one.

Posted

Well that depends, HF is obviously the most played chronicle these days since it's the latest version before G.o.D. which, according to many people including me, ruined the game.

 

Interlude is pretty popular amongst nostalgic players, but it has a huge disadvantage - unless you open low rate, people are going to reach endgame very quickly so it's hard to keep the server up for longer periods of time.

 

Gracia Final used to be very popular as well, but nowdays there aren't many of them - thus a quality project could find a lot of players.

 

And finally G.o.D. has very few fans who usually stick to some large projects, so I wouldn't recommend opening one.

You are right about everything ... we think on same way :) for sure Gracia Final is one of the greatest chronicle for play.

Posted

The best chronicle is the one you can develop for.

 

If I had to be make a completely custom server I'd choose GoD for the assets.

 

If I had to make a more mainstream server I would pick HF or Epilogue. The jump in gameplay is quite radical in HF, with all melee classes receiving rushes.

Posted

Interlude is the most popular from retail like servers till high rate ones. All the big clans / communitys playing Interlude mid - pvp rate servers from x35 / x100.

Posted (edited)
IMO L2 started to get weird with the mono-wings ( Kamael ) came to town.

 

L2 ( in my head ) has always been based on a clearly defined system that makes sense and most importantly isn't pure fantasy like WoW or other MMO's. Success ( on a good server ) is based on the gear, friends, strategy, and skills ( both player and in game ) you have and not just an arbitrary thing that happens because something somewhere says it should. You have to put in the time and effort. There is a hint of logic / honor / moral behind it all that makes L2 different and i can't really explain.

 

To me, the Kamael broke all this. The race in general, classes, and skills never really fit in with the world i knew. The colors used in skill animations still look alien and completely out of place. Almost like you are sitting around a table with your family and someone none of you has ever met comes in and sits down then says "Pass the salt!". Just didn't feel right.

 

They're like that character in that movie you meet 2 hours in and were supposed to have a known all along but Mr. Plot man never ever mentioned never ever ever.

Just sort of shoved them in there because change = good and here's something new for you to look at. Fuck it.

 

Who knows though.

 

I am quite a strange fellow ...

... and a sucker for B-Grade.

 

:D

Edited by tk422
Posted (edited)

 

not just an arbitrary thing that happens because something somewhere says it should. You have to put in the time and effort. There is a hint of logic / honor / moral behind it all that makes L2 different and i can't really explain.
 
 
 

 

Odd you'd say that, considering how many random things there are in L2 (hit chance, critical chance, skill rate success, enchant success, craft chance, etc)

 

Functionally, L2 isn't that much different from WoW.

Edited by Epiquin
Posted (edited)

epilogue was fun to play. I hate h5. Warrior rushes ruined casters game.

 

l2 is another game. WoW pvp sux, but still i dont like lineage 2 idea of 2 minutes silences and 30 sec fears wtf :D

 

In my opinion:

WoW = pve, great raids, great quest

l2 = pvp, nice character managment ( buffers, dancer/sws, tanks usefull in pvp - change target, bit op damage on full buff), open world pvp ( barakiel and shit - no in new trashage)

Edited by Bydle
Posted

Odd you'd say that, considering how many random things there are in L2 (hit chance, critical chance, skill rate success, enchant success, craft chance, etc)

 

Functionally, L2 isn't that much different from WoW.

 

Very very true!

 

Those sort of things though you kind of expect from any game.

 

But if you think about it, if i swing a sword at D Trump's head, there IS a chance im going to miss.

Likewise there is a chance im going to hit him.

And even ( hopefully more ) likewise i might get a critical hit.

 

My "feeling" is totally not quantifiable and probably not at all logical.

 

But at it does make me feel warm and fuzzy inside.

Posted

Very very true!

 

Those sort of things though you kind of expect from any game.

 

But if you think about it, if i swing a sword at D Trump's head, there IS a chance im going to miss.

Likewise there is a chance im going to hit him.

And even ( hopefully more ) likewise i might get a critical hit.

 

My "feeling" is totally not quantifiable and probably not at all logical.

 

But at it does make me feel warm and fuzzy inside.

Right, but if you intend to actually hit D Trump's head, the chance to miss won't be governed by luck or chance. You are a seasoned adventurer after all, fighting reanimated skeletons, ghosts, lizardmen, and all sorts of nasty dark gipsy magic spawns. If you do miss, it's likely because he did something that allowed him to dodge it.

 

I guess for the time and decade L2 was made, it was acceptable. Hardware and software limitations likely limited the options for player interaction.

But now it just feels like it's left in to cater to bad players and act as a pillow to compensate for their poor performance. "Let's just throw in a random crit or two for the guy to make it feel like he can win".

Which would have been ok, if crits weren't so extreme in recent meta.

Posted (edited)

Hellbound

 

 

#Endofstory.eune

Exactly hellbound is like "eune" Kappa.

Haven't read the posts above but Imo by far the most enjoyable client to play in was C4

Edited by `Sanctus

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • L2 Kings    Stage 1 – The Awakening Dynasty and Moirai Level Cap: 83 Gear: Dynasty -Moirai & Weapons (Shop for Adena + Drop from mobs/instances ) Masterwork System: Available (Neolithics S required with neolithics u can do armor parts foundation aswell) Class Cloaks: Level 1 - Masterwork sets such us moirai/dynasty stats are boosted also vesper(stage 2) Olf T-Shirt: +6 (fails don’t reset) safe is +2 Dolls: Level 1 Belts: Low & Medium Enchant: Safe +3 / Max +8 / Attribution Easy in Moirai-Dynasty . Main Zones: Varka Outpost: Easy farm, Adena, EXP for new players = > 80- 100kk hour Dragon Valley: Main farm zone — , 100–120kk/hour Weapon Weakness System active (all classes can farm efficiently) Archers get vampiric auto-hits vs mobs Dragon Valley Center: Main Party Zone — boosted drops (Blessed enchants, Neolithics chance) => farm like 150-200kk per hour. Dragon Valley North: Spoil Zone (Asofe + crafting materials for MW) Primeval Isle: Safe autofarm zone (low adena for casual players) ==> 50kk per hour Forge of the Gods & Imperial Tomb: Available from Stage 1 (lower Adena reward in compare with Dragon Valley) Hellbound also avaliable from stage 1 In few words all zones opened but MAIN farm zone with boosted adena and drops is Dragon valley also has more mobs Instances: Zaken (24h Reuse) → Instead of Vespers drop Moirai , 100% chance to drop 1 of 9 dolls lvl 1, Zaken 7-Day Jewelry Raid Bosses (7 RBs): Drop Moirai Parts + Neolithic S grade instead of Vespers parts that has 7 Rb Quest give Icarus Weapons Special Feature 7rb bosses level up soul crystals aswell. Closed Areas : Monaster of SIlence, LOA, ( It wont have mobs) / Mahum Quest/Lizardmen off) Grand Epics: Unlocked on Day 4 of Stage 1 → Antharas, Valakas, Baium, AQ, etc ================================================================================= Stage 2 – Rise of Vespers Level Cap: 85 Gear: Moirai Armors (Adena GM SHOP / Craft/ Drop) Weapons: Icarus Cloaks: Level 2 Olf: +8 Dolls: Level 2 Belts: High & Top Enchant: Safe +3 / Max +8 Masterwork can be with Neolithics S84 aswell but higher so craft will be usefull aswell. 7 Raid Boss Quest Updated: Now works retail give vesper weapons 7rb Bosses Drops : Vespers Instances: Zaken : Drops to retail vespers + the dolls and the extra items that we added on stage 1 New Freya Instance: Added — drops vespers and instead of mid s84 weapons will drop vespers . Extra drops Blessed Bottle of Freya - drops 100% chance 1 of 9 dolls. Farm Areas Dragon Valley remains main farm New Zone : Lair of Antharas (mobs nerfed and added drop Noble stone so solo players can farm too) New Party Zone : LOA Circle   ============================================================================   Stage 3 – The Vorpal ERA Gear: Vorpal Unclock Cloaks: Level 3 Olf: +10 (max cap) Dolls: Level 3 Enchant: Safe +3 / Max +12 Farm Zones : Dragon Valley Center Scorpions becomes a normal solo zone (no longer party zone) Drops:   LOA & Knorik → Mid Weapons avaliable in drop New Party Zone Kariks Instances: Easy Freya Drops Mid Weapons Frintezza Release =================================================================================     Stage 4 – Elegia Era (Final Stage) Elegia Unlock Gear: Elegia Weapons: Elegia TOP s84 ( farmed via H-Freya/ Drops ) Cloaks: Level 5 Dolls: Level 3 (final bonuses) Enchant: Safe +6 / Max +16 Instances: Hard Freya → Drops Elegia Weapons + => The Instance will drop 2-3 parts for sure and also will be able to Join with 7 people . Party Zone will have also drop chances for elegia armor parts and weapons but small   Events (Hourly): Win: 50 Event Medals + 3 GCM + morewards Lose: 25 Medals + 1 GCM + more rewards Tie: 30 Medals + 2 GCM + more rewards   ================================================================================ Epic Fragments Currency Participating in Daily Bosses mass rewarding all players Participating in Instances (zaken freya frintezza etc) all players get reward ================================================================================ Adena - Main server currency (all items in gm shop require adena ) Event Medals (Festival Adena) - Event shop currency Donation coins you can buy with them dressme,cosmetics and premium account Epic Fragments you can buy with them fake epic jewels Olympiad Tokens you can buy many items from olympiad shop (Hero Coin even items that are on next stages) Olympiad Win = 1000 Tokens / Lose = 500 Tokens ================================================================================= Offline Autofarm Allows limited Offline farming requires offline autofarm ticket that you get by voting etc ================================================================================= Grand Epics have Specific Custom NPC that can spawn Epics EU/LATIN TIME ZONE ================================================================================= First Olympiad Day 19 December First Heroes 22 December ( 21 December Last day of 1st Period) After that olympiad will be weekly. ================================================================================= Item price and economy Since adena is main coin of server and NOT donation coins we will always add new items in gm shop with adena in order to burn the adena of server and not be inflation . =================================================================================        
    • Hello, I'd like to change a title color for custom npc.  I created custom NPC, cloned existing. I put unique id for it in npcname-e, npcgrp and database. I have "0" to serverSideName in db, so that it would use npcname-e, but instead it has "NoNameNPC"and no title color change.
    • Trusted Guy 100% ,  I asked him for some work and he did it right away.
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock