Hello maxcheaters...cool forum :3 i'd really appreciate if someone could help me solve this :3
WARN NPC 31034 class not found java.lang.reflect.InvocationTargetException at sun.reflect.GeneratedConstructorAccessor6.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at com.l2jfrozen.gameserver.model.spawn.L2Spawn.doSpawn(L2Spawn.java:514) at com.l2jfrozen.gameserver.model.spawn.L2Spawn.init(L2Spawn.java:442) at com.l2jfrozen.gameserver.datatables.sql.SpawnTable.fillSpawnTable(SpawnTable.java:141) at com.l2jfrozen.gameserver.datatables.sql.SpawnTable.<init>(SpawnTable.java:68) at com.l2jfrozen.gameserver.datatables.sql.SpawnTable.<clinit>(SpawnTable.java:51) at com.l2jfrozen.gameserver.GameServer.main(GameServer.java:345) Caused by: java.lang.NoClassDefFoundError: Could not initialize class com.l2jfrozen.gameserver.skills.BaseStats at com.l2jfrozen.gameserver.skills.Formulas$FuncMaxHpMul.calc(Formulas.java:714) at com.l2jfrozen.gameserver.skills.Calculator.calc(Calculator.java:188) at com.l2jfrozen.gameserver.model.actor.stat.CharStat.calcStat(CharStat.java:105) at com.l2jfrozen.gameserver.model.actor.stat.NpcStat.getMaxHp(NpcStat.java:60) at com.l2jfrozen.gameserver.model.L2Character.getMaxHp(L2Character.java:9852) at com.l2jfrozen.gameserver.model.L2Character.initCharStatusUpdateValues(L2Character.java:488) at com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance.<init>(L2NpcInstance.java:355) at com.l2jfrozen.gameserver.model.L2Attackable.<init>(L2Attackable.java:357) at com.l2jfrozen.gameserver.model.actor.instance.L2GuardInstance.<init>(L2GuardInstance.java:98) ... 9 more
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You indeed have to save player position over Enterworld to properly clean it up later (if you don't, even trying to delete packet content would eventually keep it up), that's what we do with debug packet (which is a reusable Map of ExServerPrimitive packets) on aCis.
It doesn't solve the FPS stuttering - more you draw/delete lines, more your client becomes laggy. It's like if client wasn't deleting drawn points/lines properly, but instead simply hide them and redrawn content above.
If you got a solution, I would happy to integrate it.
You should check aCis#Player _debug packet integration, it allows very big amount of lines/points to be drawn, it is also reusable.
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java?ref_type=heads
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java?ref_type=heads
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Question
AnnaMaria32
Hello maxcheaters...cool forum :3 i'd really appreciate if someone could help me solve this :3
WARN NPC 31034 class not found
java.lang.reflect.InvocationTargetException
at sun.reflect.GeneratedConstructorAccessor6.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at com.l2jfrozen.gameserver.model.spawn.L2Spawn.doSpawn(L2Spawn.java:514)
at com.l2jfrozen.gameserver.model.spawn.L2Spawn.init(L2Spawn.java:442)
at com.l2jfrozen.gameserver.datatables.sql.SpawnTable.fillSpawnTable(SpawnTable.java:141)
at com.l2jfrozen.gameserver.datatables.sql.SpawnTable.<init>(SpawnTable.java:68)
at com.l2jfrozen.gameserver.datatables.sql.SpawnTable.<clinit>(SpawnTable.java:51)
at com.l2jfrozen.gameserver.GameServer.main(GameServer.java:345)
Caused by: java.lang.NoClassDefFoundError: Could not initialize class com.l2jfrozen.gameserver.skills.BaseStats
at com.l2jfrozen.gameserver.skills.Formulas$FuncMaxHpMul.calc(Formulas.java:714)
at com.l2jfrozen.gameserver.skills.Calculator.calc(Calculator.java:188)
at com.l2jfrozen.gameserver.model.actor.stat.CharStat.calcStat(CharStat.java:105)
at com.l2jfrozen.gameserver.model.actor.stat.NpcStat.getMaxHp(NpcStat.java:60)
at com.l2jfrozen.gameserver.model.L2Character.getMaxHp(L2Character.java:9852)
at com.l2jfrozen.gameserver.model.L2Character.initCharStatusUpdateValues(L2Character.java:488)
at com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance.<init>(L2NpcInstance.java:355)
at com.l2jfrozen.gameserver.model.L2Attackable.<init>(L2Attackable.java:357)
at com.l2jfrozen.gameserver.model.actor.instance.L2GuardInstance.<init>(L2GuardInstance.java:98)
... 9 more
Thank you everyone! :happyforever:
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