Bobi Posted April 25, 2015 Posted April 25, 2015 very nice guild full with informationbut will be good if u can create and one for Interlude because most of this is not supported on Interlude :) Quote
`NeverMore Posted August 31, 2015 Posted August 31, 2015 (edited) Instead of adding <br> or <br1> on tables like <tr><td><br></td></tr> to move down the content is more easy and efficient to use the height function. not only is better, but you can also move it as much as you like and not "fixed pixels". Edited August 31, 2015 by `NeverMore Quote
Rootware Posted August 31, 2015 Posted August 31, 2015 Someone knows how create progress bar like CP, HP, MP, EXP, FOOD bar in the HTML text? Quote
`NeverMore Posted August 31, 2015 Posted August 31, 2015 Try something like <table cellpadding=0 cellspacing=0> <tr> <td height=10></td> </tr> <tr> <td width=4 valign=top><img src="L2UI_CT1.Gauge_DF_Large_MP_Left" width=4 height=14></td> <td width=55><img src="L2UI_CT1.Gauge_DF_Large_MP_Center" width=55 height=14></td> <td width=4 valign=top><img src="L2UI_CT1.Gauge_DF_Large_MP_Right" width=4 height=14></td> </tr> </table> http://pastebin.com/zEhsjstj Quote
vampir Posted September 1, 2015 Author Posted September 1, 2015 Actually even a lot better is to use: <table cellspacing=5></table> You can achieve any possible space in height you wish to have. If <br> is enough, then its better to use <br> because it has less letters. Quote
`NeverMore Posted September 1, 2015 Posted September 1, 2015 Never thought about the length of the html, but unfortunately you are right, this tale's htmls even need to edit the seperateAndSend method to be displayed Quote
vampir Posted January 3, 2017 Author Posted January 3, 2017 Updated with annoying issue of last letter to be dropped into next line: If you have problem with last letter or 2 last letters of text to be dropped into next line like this: cellpadding being > 0 is the problem. Set it to 0, for example: <table cellpadding=0> Quote
vampir Posted April 13, 2017 Author Posted April 13, 2017 (edited) Update: In GOD(i checked just Ertheia) there is new button parameter itemtooltip="ITEM_ID_HERE" <button width=32 height=32 itemtooltip="57" back="L2UI_CH3.aboutotpicon" fore="L2UI_CH3.aboutotpicon"></button> //It doesn't matter what you put in back and fore, icon will be icon of the item anyway. Tooltip is displayed when you put mouse on the icon: New GOD Buttons: <button align="LEFT" icon="RETURN" action="bypass -h npc_%objectId%_Chat 0">Go back</button> //icon value can be: NORMAL, QUEST, TELEPORT, RETURN CENTER and RIGHT align: Unfortunately i cannot put more pictures to my first post, maybe some mod can help me get 2nd post just after the first one? Edited April 13, 2017 by vampir Quote
Solomun Posted April 13, 2017 Posted April 13, 2017 Lol, i just saw this topic. Very good job, +1! I really had no idea how to some of these stuff :) Quote
vampir Posted October 6, 2017 Author Posted October 6, 2017 On 16.03.2015 at 6:47 PM, lord_rex said: Nice and long description man. +1 is given. However you should make one like this for IL too, IL client has less things allowed from these HTML codes. Info about interlude added, thanks. Quote
Solomun Posted October 7, 2017 Posted October 7, 2017 Pastebin link with the song of wind window has been expired. Can you remake it upload it again? Quote
vampir Posted December 5, 2017 Author Posted December 5, 2017 (edited) Added imgsrc, it works on interlude. Also i have fixed invalid <combobox code - IMGSRC <html imgsrc="l2ui_ch3.tutorial_img10"> Also added info about Action Prefixes. If your Community Board window goes dark after click on button, make sure you used "Bypass" and not "Bypass -h" Edited December 7, 2017 by vampir Quote
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