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Posted

Hello my dear ppl.. if you want rly good pvp,sieges,epics,olympiads come L2 Redemption this server sound rly good all goods clan come here so this is the ONE you need to choice have good sources not the same sh1t of others, so come here and enjoy the game! cya and GF

Posted

gran kain is ruoff.

on ur next retarded quote compare 2015 servers with those back to ~2008 and earlier.

he does well comparing those server  as both of them call themselves l2 server, indeed gran kain is a true l2 server, but who got time fo dat!

choose what you want .

calling him retarded for that shows that you are the true retard.

Posted

he does well comparing those server  as both of them call themselves l2 server, indeed gran kain is a true l2 server, but who got time fo dat!

choose what you want .

calling him retarded for that shows that you are the true retard.

Who is this random qqer? :O

Posted

Ok, the beta state of the server was pretty ok in ever aspect; i've tested most of classes, balance between them, geodata, ping (South America = 0 lag!) and what I can say is that this server has more future than others like cartel or tales for a lot of aspects! Hope you all join and have fun with all of us :)

Posted
Here it is the long-awaited opening of the server that can be said. Online exceeded all my expectations, more than 9 thousand people were in the evening. It is necessary to thank the administration for the fact that with such a high onnlayne almost everything else lags. It was a couple of cons but they are not so important.

Thank you for the good administration of the server!

Posted

Oh god.. Another Copy paste server.. Jesus why would you do this to us.. Have the developers heard something about 'imaginations'? Srsly, just copy and paste.

True story

Posted
Very good server !! Year ago L2 ye not play resumed this week, do not expect to find such a good server with as many people as playable !!

I love the ideology of the server stays that way !!!

 

Nick ingame = WheyPROtein

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  • Posts

    • Good luck my friend! 😃
    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
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