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Posted

 

I forgot to post the error in login screen..

Here it is..

 

Blah...Blah....Blah............

ns.jdbc4.MySQLSyntaxErrorException: T
able 'l2jgs.npcbuffer_scheme_list' doesn't exist<<<
[25/10 23:14:33] >>>com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: T
able 'l2jgs.npcbuffer_scheme_list' doesn't exist<<<
[25/10 23:14:43] >>>com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: T
able 'l2jgs.npcbuffer_buff_list' doesn't exist<<<
[25/10 23:14:48] >>>com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: T
able 'l2jgs.npcbuffer_scheme_list' doesn't exist<<<
[25/10 23:14:58] >>>com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: T
Blah...Blah....Blah............

 

Check your sql database and see if npcbuffer_scheme have been created, if not create it and try again

Posted

I have just recently started experimenting with L2 as server creator.My knowledge in Java and stuff is really poor.People say you cant engage with creating L2 servers if you cant dev.True so far.

However,I would be very pleazed if someone post here the content of a npcbuffer_scheme_list for Rin4a.

Posted

Check first post, it's there

 

 

Index: dist/sql/game/scheme_npcbuffer.sql
===================================================================
--- dist/sql/game/scheme_npcbuffer.sql    (revision 0)
+++ dist/sql/game/scheme_npcbuffer.sql    (working copy)
@@ -0,0 +1,182 @@
+DROP TABLE IF EXISTS `npcbuffer_buff_list`;
+DROP TABLE IF EXISTS `npcbuffer_scheme_contents`;
+DROP TABLE IF EXISTS `npcbuffer_scheme_list`;
+
+CREATE TABLE `npcbuffer_buff_list` (
+ `id` int(11) NOT NULL AUTO_INCREMENT,
+ `buff_class` int(2) DEFAULT NULL,
+ `buffType` varchar(10) DEFAULT NULL,
+ `buffId` int(5) DEFAULT '0',
+ `buffLevel` int(5) DEFAULT NULL,
+ `forClass` tinyint(1) DEFAULT NULL,
+ `canUse` tinyint(1) DEFAULT NULL,
+ PRIMARY KEY (`id`)
+) AUTO_INCREMENT=136;
+CREATE TABLE `npcbuffer_scheme_contents` (
+ `id` int(11) NOT NULL AUTO_INCREMENT,
+ `scheme_id` int(11) DEFAULT NULL,
+ `skill_id` int(8) DEFAULT NULL,
+ `skill_level` int(4) DEFAULT NULL,
+ `buff_class` int(2) DEFAULT NULL,
+ PRIMARY KEY (`id`)
+) AUTO_INCREMENT=30;
+CREATE TABLE `npcbuffer_scheme_list` (
+ `id` int(11) NOT NULL AUTO_INCREMENT,
+ `player_id` varchar(40) DEFAULT NULL,
+ `scheme_name` varchar(36) DEFAULT NULL,
+ `mod_accepted` tinyint(1) DEFAULT NULL,
+ PRIMARY KEY (`id`)
+) AUTO_INCREMENT=7;
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('1', '0', 'buff', '1036', '2', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('2', '0', 'buff', '1040', '3', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('3', '0', 'buff', '1043', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('4', '0', 'buff', '1044', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('5', '0', 'buff', '1045', '6', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('6', '0', 'buff', '1047', '4', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('7', '0', 'buff', '1048', '6', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('8', '0', 'buff', '1059', '3', '1', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('9', '0', 'buff', '1068', '3', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('10', '0', 'buff', '1077', '3', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('11', '0', 'buff', '1085', '3', '1', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('12', '0', 'buff', '1086', '2', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('13', '0', 'buff', '1087', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('14', '0', 'buff', '1204', '2', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('15', '0', 'buff', '1240', '3', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('16', '0', 'buff', '1242', '3', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('17', '0', 'buff', '1243', '6', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('18', '0', 'buff', '1257', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('19', '0', 'buff', '1268', '4', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('20', '0', 'buff', '1303', '2', '1', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('21', '0', 'buff', '1304', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('22', '0', 'buff', '1307', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('23', '0', 'buff', '1311', '6', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('24', '0', 'buff', '1397', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('25', '0', 'buff', '1460', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('26', '0', 'buff', '1232', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('27', '0', 'buff', '1238', '3', '3', '0');
+INSERT INTO `npcbuffer_buff_list` VALUES ('28', '0', 'special', '1323', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('29', '0', 'special', '1388', '3', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('30', '0', 'special', '1389', '3', '1', '1');
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('31', '1', 'song', '264', '1', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('32', '1', 'song', '265', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('33', '1', 'song', '266', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('34', '1', 'song', '267', '1', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('35', '1', 'song', '268', '1', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('36', '1', 'song', '269', '1', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('37', '1', 'song', '270', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('38', '1', 'song', '304', '1', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('39', '1', 'song', '305', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('40', '1', 'song', '306', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('41', '1', 'song', '308', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('42', '1', 'song', '349', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('43', '1', 'song', '363', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('44', '1', 'song', '364', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('45', '1', 'song', '529', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('46', '1', 'song', '764', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('47', '1', 'song', '914', '1', '3', '1');
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('48', '2', 'dance', '271', '1', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('49', '2', 'dance', '272', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('50', '2', 'dance', '273', '1', '1', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('51', '2', 'dance', '274', '1', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('52', '2', 'dance', '275', '1', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('53', '2', 'dance', '276', '1', '1', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('54', '2', 'dance', '277', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('55', '2', 'dance', '307', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('56', '2', 'dance', '309', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('57', '2', 'dance', '310', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('58', '2', 'dance', '311', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('59', '2', 'dance', '365', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('60', '2', 'dance', '366', '1', '3', '0');
+INSERT INTO `npcbuffer_buff_list` VALUES ('61', '2', 'dance', '530', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('62', '2', 'dance', '765', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('63', '2', 'dance', '915', '1', '3', '1');
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('64', '3', 'resist', '1461', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('65', '3', 'chant', '1002', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('66', '3', 'chant', '1006', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('67', '3', 'chant', '1007', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('68', '3', 'chant', '1009', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('69', '3', 'chant', '1251', '2', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('70', '3', 'chant', '1252', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('71', '3', 'chant', '1253', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('72', '3', 'chant', '1284', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('73', '3', 'chant', '1308', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('74', '3', 'chant', '1309', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('75', '3', 'chant', '1310', '4', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('76', '3', 'chant', '1362', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('77', '3', 'special', '1499', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('78', '3', 'special', '1500', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('79', '3', 'special', '1501', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('80', '3', 'special', '1502', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('81', '3', 'special', '1503', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('82', '3', 'special', '1504', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('83', '3', 'special', '1519', '1', '3', '1');
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('84', '4', 'others', '825', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('85', '4', 'others', '826', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('86', '4', 'others', '827', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('87', '4', 'others', '828', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('88', '4', 'others', '829', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('89', '4', 'others', '830', '1', '3', '1');
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('90', '5', 'others', '834', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('91', '5', 'others', '1442', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('92', '5', 'others', '1443', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('93', '5', 'others', '1444', '1', '3', '1');
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('94', '6', 'cubic', '67', '7', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('95', '6', 'cubic', '10', '8', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('96', '6', 'cubic', '22', '7', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('97', '6', 'cubic', '33', '8', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('98', '6', 'cubic', '278', '6', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('99', '6', 'cubic', '449', '4', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('100', '6', 'cubic', '1279', '9', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('101', '6', 'cubic', '1280', '9', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('102', '6', 'cubic', '1281', '9', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('103', '6', 'cubic', '1328', '8', '3', '0');
+INSERT INTO `npcbuffer_buff_list` VALUES ('104', '6', 'cubic', '1329', '9', '3', '0');
+INSERT INTO `npcbuffer_buff_list` VALUES ('105', '6', 'cubic', '1330', '8', '3', '0');
+INSERT INTO `npcbuffer_buff_list` VALUES ('106', '6', 'cubic', '779', '1', '3', '1');
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('107', '7', 'special', '1062', '2', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('108', '7', 'special', '1355', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('109', '7', 'special', '1356', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('110', '7', 'special', '1357', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('111', '7', 'special', '1363', '1', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('112', '7', 'special', '1413', '1', '1', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('114', '7', 'special', '1457', '1', '3', '0');
+INSERT INTO `npcbuffer_buff_list` VALUES ('115', '7', 'special', '4699', '13', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('116', '7', 'special', '4700', '13', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('117', '7', 'special', '4702', '13', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('118', '7', 'special', '4703', '13', '3', '1');
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('119', '8', 'resist', '1032', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('120', '8', 'resist', '1033', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('121', '8', 'resist', '1035', '4', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('122', '8', 'resist', '1078', '6', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('123', '8', 'resist', '1182', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('124', '8', 'resist', '1189', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('125', '8', 'resist', '1191', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('126', '8', 'resist', '1259', '4', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('127', '8', 'resist', '1352', '1', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('128', '8', 'resist', '1353', '1', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('129', '8', 'resist', '1354', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('130', '8', 'resist', '1392', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('131', '8', 'resist', '1393', '3', '3', '1');
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('132', '8', 'overlord', '1003', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('133', '8', 'overlord', '1004', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('134', '8', 'overlord', '1005', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('135', '8', 'overlord', '1008', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('136', '8', 'overlord', '1249', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('137', '8', 'overlord', '1250', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('138', '8', 'overlord', '1260', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('139', '8', 'overlord', '1261', '2', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('140', '8', 'overlord', '1282', '2', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('141', '8', 'overlord', '1364', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('142', '8', 'overlord', '1365', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('143', '8', 'overlord', '1415', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('144', '8', 'overlord', '1416', '1', '3', '1');
\ No newline at end of file

 

If you added the patch the file should be created at your datapack - sql/game

 

Else, you can add it manually, remove the + and add it by hand @ navicat (F6 and paste it).

Posted

I have done this all,as i have stated in one of my earlier posts,with c/p and no crosses,I use  notepad++ for that and I have checked for errors (I have compile all server stuff with eclipse but I cant patch atm),exept the navicat part.Im gonna work on that navicat right away.Thanks a lot.

Posted

That was it.I executed the sql file in navicat and it works.Now I have to add more buffs and make them last longer.Songs and dances one min or smt.Thanks again.Much obliged to all of you guys.

Posted

That was it.I executed the sql file in navicat and it works.Now I have to add more buffs and make them last longer.Songs and dances one min or smt.Thanks again.Much obliged to all of you guys.

 

Yeahh, nice ^^

  • 5 weeks later...
  • 1 month later...
  • 7 months later...
  • 3 years later...
Posted (edited)

Pls update now revizion. 



[31/10 19:08:17] -------------------------------------------------=[ Scripts ]
[31/10 19:08:17] AirShipManager: Loaded 0 private airships
Exception in thread "main" org.mdkt.compiler.CompilationException: Unable to com
pile the source
[kind=ERROR, line=1971, message=class, interface, or enum expected]
[kind=ERROR, line=2012, message=illegal character: '\u00a1']
[kind=ERROR, line=2032, message=class, interface, or enum expected]
[kind=ERROR, line=2033, message=class, interface, or enum expected]
[kind=ERROR, line=2054, message=illegal '.']
[kind=ERROR, line=2083, message=class, interface, or enum expected]
[kind=ERROR, line=2084, message=class, interface, or enum expected]
[kind=ERROR, line=2104, message=illegal character: '\u00a1']
[kind=ERROR, line=2144, message=class, interface, or enum expected]
[kind=ERROR, line=2146, message=class, interface, or enum expected]
[kind=ERROR, line=2147, message=class, interface, or enum expected]
[kind=ERROR, line=2148, message=class, interface, or enum expected]
[kind=ERROR, line=2149, message=class, interface, or enum expected]
[kind=ERROR, line=2150, message=class, interface, or enum expected]
[kind=ERROR, line=2151, message=class, interface, or enum expected]
[kind=ERROR, line=2152, message=class, interface, or enum expected]
[kind=ERROR, line=2154, message=class, interface, or enum expected]
[kind=ERROR, line=2155, message=class, interface, or enum expected]
[kind=ERROR, line=2156, message=class, interface, or enum expected]
[kind=ERROR, line=2157, message=class, interface, or enum expected]
[kind=ERROR, line=2158, message=class, interface, or enum expected]
[kind=ERROR, line=2159, message=class, interface, or enum expected]
[kind=ERROR, line=2160, message=class, interface, or enum expected]
[kind=ERROR, line=2161, message=class, interface, or enum expected]
[kind=ERROR, line=2162, message=class, interface, or enum expected]
[kind=ERROR, line=2163, message=class, interface, or enum expected]
[kind=ERROR, line=2164, message=class, interface, or enum expected]
[kind=ERROR, line=2165, message=class, interface, or enum expected]
[kind=ERROR, line=2166, message=class, interface, or enum expected]
[kind=ERROR, line=2167, message=class, interface, or enum expected]
[kind=ERROR, line=2168, message=class, interface, or enum expected]
[kind=ERROR, line=2169, message=class, interface, or enum expected]
[kind=ERROR, line=2170, message=class, interface, or enum expected]
[kind=ERROR, line=2171, message=class, interface, or enum expected]
[kind=ERROR, line=2172, message=class, interface, or enum expected]
[kind=ERROR, line=2173, message=class, interface, or enum expected]
[kind=ERROR, line=2174, message=class, interface, or enum expected]
[kind=ERROR, line=2175, message=class, interface, or enum expected]
[kind=ERROR, line=2176, message=class, interface, or enum expected]
[kind=ERROR, line=2177, message=class, interface, or enum expected]
[kind=ERROR, line=2178, message=class, interface, or enum expected]
[kind=ERROR, line=2179, message=class, interface, or enum expected]
        at org.mdkt.compiler.InMemoryJavaCompiler.compileAll(InMemoryJavaCompile
r.java:106)
        at com.l2jserver.gameserver.scripting.ScriptEngineManager.executeScriptL
ist(ScriptEngineManager.java:134)
        at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:294)
        at com.l2jserver.gameserver.GameServer.main(GameServer.java:460)
 

Edited by Jeptiska
  • 3 months later...
  • 8 months later...
Posted

this buffer is so old and always have problems..... if you cant code in java then you SHOULD NOT BE USING this buffer.. I've fixed it 3 times, people have sent me links numerous times with "updates" cause L2j programmers always changing handlers and commands and shits... break down and buy a pack with a working buffer if you cant figure this shits out

Posted (edited)
8 hours ago, SirrSquirtlle said:

this buffer is so old and always have problems..... if you cant code in java then you SHOULD NOT BE USING this buffer.. I've fixed it 3 times, people have sent me links numerous times with "updates" cause L2j programmers always changing handlers and commands and shits... break down and buy a pack with a working buffer if you cant figure this shits out

 

aCis scheme buffer got no problems. The core template comes from a 2010 L2J developer (House) share, I heavily cleaned it up in 2014.

 

v2 is part of aCis rev 364, so it's found even on free revision. All buffs are now set on XML and the layout was cleaned.

 

https://gitlab.com/Tryskell/acis_public/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/instance/SchemeBuffer.java

 

-----

 

This version is basically aCis scheme buffer v1.1 (not sure why that dude shared it and get reward for it, I didn't know you could edit 10% of a code and get reward, whatever), v1 was already not bugged, but layout was reworked since that time.

 

v2 looks like that :

 

Shot00049.jpg

Edited by Tryskell

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    • Let me see if I understand correctly, older gentlemen, when a newcomer shows up to create modern things with the help of AI, doing what you charge them to do, you point the finger and laugh. I believe that's why everything is stagnant. The product isn't for programming experts, it's for newcomers. Don't buy from you if they can do it themselves using this base. You're going to deliver a similar product, maybe even worse than this one, so why are you complaining? PowerShell, as you well know, started with it, then came new platforms and new apps, new creation models, all with different languages; I chose the simplest one for my taste. This is about being organized and knowing how to choose the right words for each situation. It's not 100%, but it already gives a good impression. Nothing is 100%, so a topic written by AI, and all the code that you charge an absurd amount for to prohibit and sell hacks, could be open source so that everyone can create new practices, new models, new information for passing packets, prohibiting the use of cheats that cause server owners to break so much. Let's remember that the Admin doesn't always shut down the server; it's the players who find problems and take advantage by buying and reselling items, and they say that the GM shuts down the server every week, but that's a lie. What they do is duplicate items with packages and sell them, but perhaps this could give some future developers a starting point to create their own protection following the model in the initial documentation. Because none of you answer a question from a newbie, you think you're superior because you have knowledge, but with AI, people like that can have the same knowledge as you, but with less practice. And if they practice a lot, 10,000 hours, they can be as good as all of you older developers in the L2J field.
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