Jump to content

Recommended Posts

Posted (edited)

So Trance lock my topic without have see my source codes, without have see if server have balance, without have see if the codes are edited by me and because he dont like my pack he lock my topic and say:

 

nikosdevil20, on 20 Aug 2014 - 6:44 PM, said:snapback.png

 

as i say if you dont like my pack dont buy. but if you havent see the source or codes stfu, see your job and stop post sh1ts in my topic.

 

 

Such a project is a gateway to the past, 5 years ago. What else can you make except adding configs, and adapting other people's trash? It's funny, because you call it "balanced". I'm not gonna accept such a whole in the market.

 

You just ruin the beauty of L2J. Topic locked.

 

 

 

 

 

 

 

so this is logic from mxc? logic from Trance? or what is this? 

 

Extreamer

And so WHAT if this things are SHARED? i cant add shared things in my pack? have any rule packs must have only codes by owners and not shares? and all things of i have write by me is ONLY BY ME. i dont need add from share custom spawn zone or custom respawn or for make 1 npc

 

ps. i dont want report extreamer but i answer he cuz he post in my topic after lock

Edited by nikosdevil20
Posted (edited)

As I said, there is nothing wrong with adding shares, some shares are really cool and its worth adding them. But lying that you coded them is a joke.

 

Trance locked it for a reason. Simple as.

 

Applying patches doesn't automatically mean that you coded them. Because it doesn't work that way.

Edited by Extreamer
Posted (edited)

As I said, there is nothing wrong with adding shares, some shares are really cool and its worth adding them. But lying that you coded them is a joke.

 

Trance locked it for a reason. Simple as.

 

Applying patches doesn't automatically mean that you coded them. Because it doesn't work that way.

as you say only. you have see my source for see if things are coded by me? NO. so if you dont know you can test my source via tv or skype for see if the codes of i say is mine is not. and yes maybe some things are shared here so what? because are shared here must be this in my source?

Edited by nikosdevil20
Posted

as you say only. you have see my source for see if things are coded by me? NO. so if you dont know you can test my source via tv or skype for see if the codes of i say is mine is not. and yes maybe some things are shared here so what? because are shared here must be this in my source?

 

 

1. RIP ENGLISH - I have no idea what you are trying to argue. Read what I said above.

 

2. I have no idea what the hell are you talking about. RIP English.

 

3. Well I have no idea what you are talking about. RIP English.

Posted

1. RIP ENGLISH - I have no idea what you are trying to argue. Read what I said above.

 

2. I have no idea what the hell are you talking about. RIP English.

 

3. Well I have no idea what you are talking about. RIP English.

fuck my engish :D  i say you have see my source for see if the features are the shared features and are not by me? NO this i say

Posted

1. RIP ENGLISH - I have no idea what you are trying to argue. Read what I said above.

 

2. I have no idea what the hell are you talking about. RIP English.

 

3. Well I have no idea what you are talking about. RIP English.

 

He means that you can't say if it's his features or not becuase you haven't seen his source.

Posted

Mate i don't want to be offensive but it's an other thing being a developer and deveop a server & an other thing just importing a code and changing imports.

Posted

Mate i don't want to be offensive but it's an other thing being a developer and deveop a server & an other thing just importing a code and changing imports.

so what you want say with this? i dont say im "developer" and pro but i have make 1 pack with l2j ct2.5 base and i have add features,i have edit skills,items and more. and shared if are the features of my server where is the problem? have any rule of say "features from packs must be only maked by owner" ? no. so where is the problem if my features are shared or no? and at last trance or extreamer know if my source have shared features or if features are mine? no. so why lock my topic? cuz i have 250 posts and "im newbie" in forum and he is moderator or what the f@@k and he thing he can do evertything of he want. and cuz if he dont like my features and i just ruin the beauty of L2J as he say he lock my topic. this is logic?

Posted

and cuz you post in my topic after lock i must answer you

 

1. RIP ENGLISH - I have no idea what you are trying to argue. Read what I said above.

 

2. I have no idea what the hell are you talking about. RIP English.

 

3. Well I have no idea what you are talking about. RIP English.

 

 

1st bishop reward i have make the code alone and help me 1 guy for calculate the rate in % this is only. not give me all the code.

2nd custom start for new player is shared 10 years and i add the code but not from share but by me. is not the something hard to add 5 lines code.

3d skills i have fix the 99% of skills power,chance,reuse and more. and i have configure that stats with +15 items only with test chars and not only in files.

4 auto respawn after death is from multifunction zone only and i dont say is mine

 

5 about protections is not hard to add if (activeChar.getPvpFlag() > 0  or if (activeChar.isInDuel() or something like this for need share to add.

Posted
1st bishop reward i have make the code alone and help me 1 guy for calculate the rate in % this is only. not give me all the code.

2nd custom start for new player is shared 10 years and i add the code but not from share but by me. is not the something hard to add 5 lines code.

3d skills i have fix the 99% of skills power,chance,reuse and more. and i have configure that stats with +15 items only with test chars and not only in files.

 

1st bishop reward i have make the code alone and help me 1 guy for calculate the rate in % this is only. not give me all the code.

 

Again its a no.

 

I can prove that the code is not yours for 100% if you really want to argue about that.

 

2nd It's shared face it.

 

3rd Skills fixed 99%? Are you fucking kidding me? please say you do.

Posted (edited)

1st bishop reward i have make the code alone and help me 1 guy for calculate the rate in % this is only. not give me all the code.

 

Again its a no.

 

I can prove that the code is not yours for 100% if you really want to argue about that.

 

2nd It's shared face it.

 

3rd Skills fixed 99%? Are you fucking kidding me? please say you do.

yes so what for calculate the rate in % is not my code? i make 10 lines code and 1 help me to add 1 line and what? is her the code? 

and ok fuck and this code and say isnt by me.

and where is shared this ? 

and yes skills are 99% fixed and work. why must 1 server is unbalance? i have 15 buffs and 9 songs and i have change 85% from retail skills power,rate,reuse and more. why 1 freya server must be unbalance? cuz some idiots make 3000 buff and 3000 songs slot and change backstub to 1500000 power?  

Edited by nikosdevil20
Posted (edited)

Since I cannot put a hyperlink , here you go.

+        // custom pvp reward
+        addItem("PVP Reward", 57, 100, this, true);
+        
+        if(isInParty())
+        {
+            for (L2PcInstance member : getParty().getPartyMembers())
+            {
+                if(member.getClassIndex() == 16) // only bishop
+                {
+                     if( Rnd.get(100)<50)
+                    member.addItem("PVP Reward", 57, 100, member, true);
+                }
+            }
+        }

Credits from S.Y.S.T.E.M F.R.E.A.K.S

 

thats the base and now for your % rate

 

if( Rnd.get(100)< 50)

 

which was given to you by ponyrider in the request dev help.

 

So tell me now which part of the code you did yourself?

 

Regarding the 99% bullshit. Keep it real.

Edited by Extreamer
Posted (edited)

Since I cannot put a hyperlink , here you go.

+        // custom pvp reward
+        addItem("PVP Reward", 57, 100, this, true);
+        
+        if(isInParty())
+        {
+            for (L2PcInstance member : getParty().getPartyMembers())
+            {
+                if(member.getClassIndex() == 16) // only bishop
+                {
+                     if( Rnd.get(100)<50)
+                    member.addItem("PVP Reward", 57, 100, member, true);
+                }
+            }
+        }

Credits from S.Y.S.T.E.M F.R.E.A.K.S

 

thats the base and now for your % rate

 

if( Rnd.get(100)< 50)

 

which was given to you by ponyrider in the request dev help.

 

So tell me now which part of the code you did yourself?

 

Regarding the 99% bullshit. Keep it real.

are you  sure? give me your skype in pm for add you and i go you in my source for see the code if is same with that sh1t.

and the only of i have take of this code is this:  if( Rnd.get(100)<50)  all the other code is mine and say me in pm your skype for add you and show you my source and code. cuz you think you are realy leverly. and now we see who say bullsh1ts

Edited by nikosdevil20
Posted

Since I cannot put a hyperlink , here you go.

+        // custom pvp reward
+        addItem("PVP Reward", 57, 100, this, true);
+        
+        if(isInParty())
+        {
+            for (L2PcInstance member : getParty().getPartyMembers())
+            {
+                if(member.getClassIndex() == 16) // only bishop
+                {
+                     if( Rnd.get(100)<50)
+                    member.addItem("PVP Reward", 57, 100, member, true);
+                }
+            }
+        }

Credits from S.Y.S.T.E.M F.R.E.A.K.S

 

thats the base and now for your % rate

 

if( Rnd.get(100)< 50)

 

which was given to you by ponyrider in the request dev help.

 

So tell me now which part of the code you did yourself?

 

Regarding the 99% bullshit. Keep it real.

 

Well honestly this doesn't mean's he can't sell what he does own... what if he didn't code it but just apply patches, this is still work worth some money for someone.

I don't understand what's the point of locking this kind of topics? There are passengers for every train, i believe his pack can be interesting thing to buy for someone who wanna develop server but doesn't wanna start from scratch.

Guest
This topic is now closed to further replies.



  • Posts

    • Hi! I downloaded the Topic's files but i have the same issue as others with black gras. but i do not have Illumination at Server Info in F6. Someone could help me with it? im using L2C4 client and L2Julvius. Thank you all!
    • WTB GEODATA FOR GRACIA FINAL PROJECT.
    • Server is not Classic, is C4 Scions of Destiny.   http://eternalsinl2.com   https://l2network.eu/details/2458/Lineage-II-Eternal-SIn/#google_vignette
    • Dynamic traffic, static ISP, unlimited traffic and bandwidth packages HTTP, HTTPS, SOCKS5 Over 195 countries/regions Over 100 million real residential IP address pools, with a normal uptime of 99.9%. Special discount code:VIP999
    • Here is the translation, formatted to look professional, clean, and highly scannable for your forum post: Hello L2JBrasil community! I present to you the newest development from MiaCodeWeb. We have created a robust and advanced adaptation of the Phantom system for aCis / L2JAcis 409, focused on Interlude C6 servers. Our main goal was to transform traditional "ornamental bots" into highly realistic, autonomous players. They are capable of creating themselves, restoring themselves, farming, auto-equipping, using skills, responding in chat using Artificial Intelligence, and being managed directly via an in-game panel. GitHub: https://github.com/miacodeweb/L2-Phantom-AI Video Demonstration: [Insert link here]   ## Main Features and Implementation We implemented the core of the Phantom system directly into the aCis gameserver. The architecture was divided into independent modules for AI, combat, chat, equipment, inventory, progression, logs, and administration. In-Game Admin Panel: Fully functional //phantom command. It allows you to create new phantoms, restore saved ones, reload configs, start/stop the AI, view online phantoms, kill bugged phantoms, delete them individually, and navigate through pages. Data Persistence: Created phantoms can be registered in phantoms.properties, allowing them to be restored later while maintaining all their progress directly from the database. Centralized Configuration: Everything is controlled by the phantoms.properties file, organized by sections: AI, Loot, Skills, Equipment, Zones, PVP/PK, Gemini (Chat), Logs, Respawn, and Anti-Stuck system. ## Phantom Skills and Behavior Smart Combat: They patrol, search for mobs, and claim targets to prevent multiple phantoms from attacking the same monster. Mages rest when they run out of MP and avoid hitting with physical weapons unnecessarily. Automatic Progression: Auto-learning of skills, automatic class changes following the logical tree of the chosen profession, receiving buffs, and inventory clearing when reaching a certain weight/space percentage. Dynamic Equipment System: They auto-equip based on class and level, using varying item combinations so they don't all look the same. Optimized Loot: Each phantom focuses on picking up drops/herbs from its own mob, avoiding that ugly scene of 10 phantoms chasing the same adena. PVP/PK Behavior (Configurable): Immediate response to attacks, detection of PK players in the visible area, and an optional "PK Rage Mode". ## AI and Movement Navigation and Anti-Stuck: Patrol system, free wandering, obstacle and stuck detection, with Geodata validation (when enabled on the server). Respawn: Automatic return to town after death, alongside safety rules to prevent them from getting permanently stuck in textures. Leveling Zones: Configurable leveling zones (automatic teleports to farm zones are disabled by default, as in Interlude/aCis they rely heavily on geodata accuracy and the real coordinates of your server). ## AI Chat Integration (Gemini 2.5 Flash) We integrated a Whisper system via the Gemini 2.5 Flash API, making the phantoms respond like real Lineage 2 players. Support for both free and paid API tiers. Configurable parameters: GeminiApiTier, Keys, Cooldowns, and DailyLimits. The system detects connection failures, API limits, and empty responses, and logs everything. The prompt has been adjusted so that the phantom doesn't reply with empty or robotic phrases when asked where to level up or what it's doing. ## Dedicated Log System We created an exclusive log file located at gameserver/log/phantoms.log. It records: loading of phantoms, auto-skills, buffs, Gemini API errors/successes, anti-stuck actions, kills/deletes by admin, and configuration issues. ## Simplified Distribution and Installation Thinking about ease of use for administrators, the mod is delivered in a ready-to-use package: phantom-acis-installer-client.zip. Includes an automatic PowerShell installer that injects the code into your Eclipse project. Contains README.md, INSTALL_MAP.md, and the payload/ folder with ready-made routes for aCis. Clean configuration files (without my API keys). Just run the installer over your copy of aCis, refresh Eclipse, compile, and test. ## Custom Jobs The project already has a solid and functional base for aCis 409. The ideal next steps would be to refine the farm routes by level and social behavior with long-term testing on live servers. I accept custom jobs! If you need this system adapted for another revision, exclusive modules, or any other development for your server, get in touch. Through MiaCodeWeb, I also offer complete services involving geodata optimization, advanced VPS administration (Linux), and Java backend management for L2J. Send a PM or visit the GitHub!   https://www.l2jbrasil.com/applications/core/interface/file/attachment.php?id=17801&key=135fc8d831b84c05089851b18bfca58a   Link dowload:https://github.com/miacodeweb/L2-Phantom-Acis-409
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..