Tryskell Posted June 7, 2014 Posted June 7, 2014 (edited) You should consider using input lists. First, it would save you a lot of space (I do in one line what you do in one HTM). Second, it would lighten HTM content by a lot. Third, it is far easier to go from one pack to another (you only have to edit combobox content, without touching HTM integrity). aCis style for reload command : Code to use : Reload <table width=240> <tr> <td><combobox width=120 height=21 var="cb" list=acar;config;crest;cw;door;htm;item;multisell;npc;npcwalker;scripts;skill;teleport;zone;></td> <td><button value="Reload" action="bypass -h admin_reload $cb" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td> </tr> </table><br> Edited June 7, 2014 by Tryskell
Nightw0lf Posted June 7, 2014 Posted June 7, 2014 thats true you can make versions for other projects/chronicles also without change the html construction and +1 to continue your work since you like it :)
StinkyMadness Posted June 8, 2014 Author Posted June 8, 2014 On 6/7/2014 at 4:43 AM, Tryskell said: You should consider using input lists. First, it would save you a lot of space (I do in one line what you do in one HTM). Second, it would lighten HTM content by a lot. Third, it is far easier to go from one pack to another (you only have to edit combobox content, without touching HTM integrity). Input lists its only for profesional guys.. -.- if you want to do in one line all HTM / Make gm shop and add all items (weapond/armor/jew/scroll/pot/ss/etc...) in one Multsell... its this helpful ? I create admin panel for newbies and without buttons for more simple and its for newbies because before you select your command you can read a Admin command ( so newbies learn to text what they want to do ) Main Page: 1
PaulAnny Posted June 10, 2014 Posted June 10, 2014 para poly wraio, poly eykolo kai poly xreisimo gia tous admin's,gm's. Poly kalh douleia. Mprabo! Synxaritiria! Synexeise etc!!
Nightw0lf Posted June 11, 2014 Posted June 11, 2014 Reload<table width=240><tr><td><combobox width=120 height=21 var="cb" list=acar;config;crest;cw;door;htm;item;multisell;npc;npcwalker;scripts;skill;teleport;zone;></td><td><button value="Reload" action="bypass -h admin_reload $cb" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr></table><br> nothing pro on this lets start with this one "bypass -h admin_reload $cb" this will reload the $cb that takes values from a list listed here in a combo box : the var is var="cb" (it can be anything) and the list of reloads is for example //reload config (so "config" word can be added on the list and if more words of reloads exist seperate them with ; ) simple. list=acar;config;crest;cw;door;htm;item;multisell;npc;npcwalker;scripts;skill;teleport;zone so when player selects from list what he wants to reload example (config) <combobox width=120 height=21 var="cb" list=acar;config;crest;cw;door;htm;item;multisell;npc;npcwalker;scripts;skill;teleport;zone;> the var cb takes in memory the "config" word and transfers it in that red <button value="Reload" action="bypass -h admin_reload $cb" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"> so when the admin push the button reload it will reload the command admin_reload config. you can use this methods for other commands not only for reload
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