Jump to content

Recommended Posts

Posted (edited)

Hello everyone i have build one new pc for me so i want some opinions about his abilities..

 

 

Here is the build:  Motherboard: GIGABYTE 990XA-UD3 RETAIL

                             

                          Hard Disc: WESTERN DIGITAL WD10EZEX 1TB CAVIAR BLUE SATA3

                         

                          Ram: G.SKILL F3-12800CL9D-8GBXL 8GB (2X4GB) DDR3 PC3-12800 1600MHZ RIPJAWSX DUAL CHANNEL KIT

 

                          Cpu: AMD FX-6350 3.9GHZ 6-CORE BOX

 

                          Gpu: GIGABYTE GEFORCE GTX660 GV-N660OC-2GD 2GB DDR5 PCI-E RETAIL

 

 

 

 

 

i want your opinions about fps and resolution for this games mostly: Cod Ghosts, Battlefield 4, Crysis 3, League Of Legends

 

Thanks for your time :)

                          

 

 

Edited by jester22
Posted (edited)

Hi,

My only disagreement there is the GPU. I would prefer AMD GPU with AMD CPU.

But don't get influenced by my opinion I just express my opinion.

For example I would add Radeon Cards with that CPU.

 

But this is my opinion.

Before you made the purchase first get advised if everything fits with each other.

Ok this forum is an advisable source but even that have a second opinion from somewhere else which is only related with that.

For example one technician.

 

In conclusion, with these specs you will have a lot of speed cause of GHz.

That's all.

 

Have a nice day.

Edited by Universe
Posted

Hi,

My only disagreement there is the GPU. I would prefer AMD GPU with AMD CPU.

But don't get influenced by my opinion I just express my opinion.

For example I would add Radeon Cards with that CPU.

 

But this is my opinion.

Before you made the purchase first get advised if everything fits with each other.

Ok this forum is an advisable source but even that have a second opinion from somewhere else which is only related with that.

For example one technician.

 

In conclusion, with these specs you will have a lot of speed cause of GHz.

That's all.

 

Have a nice day.

thanks for your answer well i was thinking about sapphire radeon toxic but it is too much i think this will be ok the cpu is strong enough 

Posted (edited)

thanks for your answer well i was thinking about sapphire radeon toxic but it is too much i think this will be ok the cpu is strong enough

 

Yes I'm fine with that.

I'm just strongly believe that the combination of AMD CPU with AMD GPU, it will have performance that you'll not afraid of.

That's all.

Edited by Universe
Posted (edited)

Building a new pc without ssd can be considered a crime!

 

Seperate this 1TB HardDisk to one 500gb + 1 120gb ( ssd )

Install in ssd your main programms and windows and keep the other hard disk for storage.

 

Voila your pc will be much faster. There's not need to have 6 cores and 3.9 ghz if data trasfer from main disc is 80mb/sec!

 

I personaly have 8core fx at 4ghz and i can confirm this!

Edited by `NeverMore
Posted

Building a new pc without ssd can be considered a crime!

 

Seperate this 1TB HardDisk to one 500gb + 1 120gb ( ssd )

Install in ssd your main programms and windows and keep the other hard disk for storage.

 

Voila your pc will be much faster. There's not need to have 6 cores and 3.9 ghz if data trasfer from main disc is 80mb/sec!

 

I personaly have 8core fx at 4ghz and i can confirm this!

well i will have ssd i forgot to add it :P btw the amd cpu is worth it?

Posted

well i will have ssd i forgot to add it :P btw the amd cpu is worth it?

I have the 8 core one at 4ghz ( amd fx )  for more than a year and i ve never faced any problem. Its a good choice if you need something good in a low price.

Unfortunately i ve worked on i7 too which is much better.

Posted (edited)

uh.. What about power supply do you already have one ?

Also you can save about ~20€ by buying the FX6300 (this 400Mhz bump isnt big deal plus 6300 run more cooler 95W while 6350 on 125W) and with a few more € you can buy ssd.

 

well i will have ssd i forgot to add it :P btw the amd cpu is worth it?

In real world performance (depends on game, CPU bound or not) there's almost no difference vs a i5.

 

Dunno if you considering buying Intel because of some benchmarking numbers, i suggest you the i5 3470 +comes also come with IGP (Intel Graphics o.O) built in.

Edited by SaSuKi
Posted (edited)

uh.. What about power supply do you already have one ?

Also you can save about ~20€ by buying the FX6300 (this 400Mhz bump isnt big deal plus 6300 run more cooler 95W while 6350 on 125W) and with a few more € you can buy ssd.

 

In real world performance (depends on game, CPU bound or not) there's almost no difference vs a i5.

 

Dunno if you considering buying Intel because of some benchmarking numbers, i suggest you the i5 3470 +comes also come with IGP (Intel Graphics o.O) built in.

Well i had compared them and AMD is still better.. I think INTEL is Overrated for his price becuase of the name. Take a look http://tinypic.com/r/24q1miq/8

Edited by jester22

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock