Jump to content

Recommended Posts

Posted (edited)

Well my project got to a point where I need some help. I'm not a professional coder but I can handle for my needs ,so here is my request: I'M LOOKING FOR A SKILLED C# PROGRAMER TO WORK WITH FOR MANAGE THE CACHED PACKETS , SO PLEASE IF ANY ONE WHO WANA HELP PLEASE CONTACT ME HERE OR skype: xel121, email: l2xguard@live.com.

 

Thank you in advance!

Best Regards

 

Got Helped.

Edited by zodiark0
Posted

I do not have knowledge in such matter but a connection through cached should be through an ip and port .. right ? Wont this create any vulnerability towards the cached ? This being the key of backdoors/hacking/injecting etc...

Dunno so i just ask.

Posted (edited)

I do not have knowledge in such matter but a connection through cached should be through an ip and port .. right ? Wont this create any vulnerability towards the cached ? This being the key of backdoors/hacking/injecting etc...

Dunno so i just ask.

 

That's why you must run such tools from local...

Or to whitelist the ip you run them from on the desired port.

Edited by zodiark0
Posted

I do not have knowledge in such matter but a connection through cached should be through an ip and port .. right ? Wont this create any vulnerability towards the cached ? This being the key of backdoors/hacking/injecting etc...

Dunno so i just ask.

Program is for local use.

Posted (edited)

Well for some people the waiting is over . The new release is out with CacheD options. First post is updated  with new release v2.4.

 

Option v2.4
1. Added Button "CacheD Options" with following options:
- Announcement
- Kick Online Player
- Change Character Name (character must be offline)
- Send Home Character
- Delete Character (character must be offline)

 

Alternative link for download till confiramtion: http://www.4shared.com/zip/thHJcCpf/L2OFFGMPanel_v24.html

(Big thank you to: Vanganth (helping at cached section  code), mcbigmac (helping with cached packets), PARADISE (helping with testing))

 

Have fun

Edited by xeL
Posted

server.ini ? 

i cant connection with my SQL 

ex.

user: root

pass: 1234

server: ?

 

Is not for MySql is for MSSQL

Posted

New version released - v2.5. Updated first post with download link (4shred) too

 

Change Log:

 

Option v2.5
-Fixed char ban at " Ban Manager " section (now char gets ban correctly) (thank you PARADISE for report)
-Added to "Clan Manager" section option to view clan info for Gracia final servers and edit clan points. (thank you PARADISE for idea and DB )
-Added to "CacheD Options" the following options:
.Disable Character ( added to window option to view Account Name/ID and Chard ID by char name)
.Enable Character ( added to window option to view Account Name/ID and Chard ID by char name)
.Set Account Builder ( added to window option to view Account Name/ID and Chard ID by char name)
.Sell All Skills on Character ( added to window option to view Account Name/ID and Chard ID by char name)
.Add Skill on character ( added to window option to view Account Name/ID and Chard ID by char name)
.Delete skill from character ( added to window option to view Account Name/ID and Chard ID by char name)
.Eternal Character BAN ( added to window option to view Account Name/ID and Chard ID by char name)
.Delete Quest From Char ( added to window option to view Account Name/ID and Chard ID by char name and Quest view)
 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock