Jump to content

Recommended Posts

Posted

Lets look at iplocation of this server you gave us,

 

Ip 23.39.227.36 (~130ms ping from Europe)

Location United States, Massachusetts, Cambridge,

ISP Akamai Technologies Inc.

He's probably reselling http://www.akamai.com/html/solutions/kona-solutions.html - not a single place where I could see price

 

And you are?

Posted

Lets look at iplocation of this server you gave us,

 

Ip 23.39.227.36 (~130ms ping from Europe)

Location United States, Massachusetts, Cambridge,

ISP Akamai Technologies Inc.

He's probably reselling http://www.akamai.com/html/solutions/kona-solutions.html - not a single place where I could see price

 

1st, akamai do not work with final users, so they will not sell a single piece of service to an end user (like you or me and probably the seller...)

2nd, akamai 'only' work with 'web protection', focused in big sites and portals, like google, facebook, big banks and so on, do you really think, they will offer services

for guys with just a small game server ?

 

Something is wrong there ;)

Posted

Bump!

 

 

1 Hour Trial in order to test the protection is available.

 

Special: Prices got lower than ever!

Special2: The next 3 customers will get a discount of 20%!

Posted

Refund Policy

 

You may request a refund in 24 hours after purchase.

You may request a refund if we fail to protect you.

You MAY NOT request a refund if you were unable to configure your server in order to work with our protection.

 

Every player uses the same IP address so you need to disable all flood protection for IP addresses.

Anti-dual box based on IP won't work.

 


For testing purposes there is available a Trial mode with auto-disconnection after 10 minutes(In order to protect it from abuse using on live enviroment)

 

 

*2 Discounts left.

  • 2 weeks later...
Posted

pure freud, don't trust this scammer. you will get a proxy with +100 ms and lag spikes every minute. GL opening a server with this shitt

Posted

You contacted me telling me you get massive lagspikes every 3 minutes or so.

You told me there is an additional delay of 20ms.

 

[6:43:21 PM] drake 2wow: emena

[6:43:26 PM] drake 2wow: otan anige

[6:43:27 PM] drake 2wow: itane gg

[6:43:34 PM] drake 2wow: ala otan mpenane oi protoi 50

[6:43:39 PM] drake 2wow: ka9e 3 lepta lag

[6:43:47 PM] drake 2wow: kai ola ginontousan me 20 ms delay

[6:43:55 PM] drake 2wow: otan piga 70

[6:44:01 PM] drake 2wow: efaga vrisidi

[6:44:10 PM] drake 2wow: kai twra kateli3a se vps

[6:44:14 PM] drake 2wow: xoris ddos protection

[6:44:24 PM] drake 2wow: kai to lag einai 0

 

After all I gave you a patch to log on another server which is also using my protection. There wasn't any lag.


You told me you are using random IP addresses in your gameserver. Anyone who knows even the basics of TCP/IP can verify you just can't invoke IP Addresses.


You requested a refund and I Declined after sending you my policy. I assume you've read it since I didn't ever hide it, It was there on my first post and clearly states:

 

Refund Policy

 

You may request a refund in 24 hours after purchase.

You may request a refund if we fail to protect you.

You MAY NOT request a refund if you were unable to configure your server in order to work with our protection.

 

Every player uses the same IP address so you need to disable all flood protection for IP addresses.

Anti-dual box based on IP won't work.

 


After your partner threated me I was still there offering you to look for the solution together. I asked you your configuration about queue size, max packets per second.

 

/** Client Packets Queue settings */

public static int CLIENT_PACKET_QUEUE_SIZE = 14; // default MMO_MAX_READ_PER_PASS + 2

public static int CLIENT_PACKET_QUEUE_MAX_BURST_SIZE = 13; // default MMO_MAX_READ_PER_PASS + 1

public static int CLIENT_PACKET_QUEUE_MAX_PACKETS_PER_SECOND = 80; // default 80

public static int CLIENT_PACKET_QUEUE_MEASURE_INTERVAL = 5; // default 5

public static int CLIENT_PACKET_QUEUE_MAX_AVERAGE_PACKETS_PER_SECOND = 40; // default 40

public static int CLIENT_PACKET_QUEUE_MAX_FLOODS_PER_MIN = 2; // default 2

public static int CLIENT_PACKET_QUEUE_MAX_OVERFLOWS_PER_MIN = 1; // default 1

public static int CLIENT_PACKET_QUEUE_MAX_UNDERFLOWS_PER_MIN = 1; // default 1

public static int CLIENT_PACKET_QUEUE_MAX_UNKNOWN_PER_MIN = 5; // default 5

 

Your answer was you setted every boolean to true instead of false. I explained you I talked about configuration and you answered me that configuration doesn't matters as long as you use random ips and you've setted everything to true.


I accept there might be some additional delay, depends on the server (21 ms for the current customer, and I've informed him before everything.) I started my service before getting paid, and he got in his server to test if it's working. After he tested he paid me, meaning the 20 additional ms wasn't an issue.


However my Policy is clear.

We didn't fail to protect him.

24hours of use has been exceeded.

He wasn't able to configure his server.

 

I'm sorry for your experience, but there wasn't any issue on our side.

 


 

Posted

xdem failed to configure his server :DDDDDDDDDDDDDDDDDDDDDDD

 

I reworked MMOCore to treat and set the IP of the client to random still same same shit, crappy lag 24/7

 

btw the quotes u gave here are L2GameClient Floods AND HAVE NOTHING TO DO WITH DDOS CONFIGURATION bring me any developer to claim the opposite

 

 

Just don't buy this pure shit guys, u will get dissapointed

Posted

xdem failed to configure his server :DDDDDDDDDDDDDDDDDDDDDDD

 

I reworked MMOCore to treat and set the IP of the client to random still same same shit, crappy lag 24/7

 

btw the quotes u gave here are L2GameClient Floods AND HAVE NOTHING TO DO WITH DDOS CONFIGURATION bring me any developer to claim the opposite

 

 

Just don't buy this pure shit guys, u will get dissapointed

You still don't understand that you can't just invoke ip addresses. Jaharakal made a fast reply and he deleted after understanding he was wrong. Unfortunately you don't seem to understand. I'm on my mobile so I can't answer frequently.

[07/09/2013 21:10] drake wow: vromiari

zwo

3ipolite

Posted

You still don't understand that you can't just invoke ip addresses. Jaharakal made a fast reply and he deleted after understanding he was wrong. Unfortunately you don't seem to understand. I'm on my mobile so I can't answer frequently.

 

And I answered you, anything related to "flood" got wiped from the server, even from L2GameClient, and still the same, I even edited MMOCore to generate RANDOM IP INSTEAD OF THE SAME IP for all L2GameClients and still the same prob, yet you keep saying that I failed to configure it and that this is my prob, how can it be flood prob when there are NO FLOODPROTECTORS on the gameserver (EVEN DICE REMOVED) AND with random generated IPs ? You never answered this.

 

 

Nevermind GL with your scams, I hope you never sell ddos protection again even for 5$

 

Regards

Posted

You still don't understand that you can't just invoke ip addresses. Jaharakal made a fast reply and he deleted after understanding he was wrong. Unfortunately you don't seem to understand. I'm on my mobile so I can't answer frequently.

 

dont post only the flames pl0x

 

[7:24:39 μμ] dEvilKinG: To get ip einai sto library tou java

[7:24:55 μμ] dEvilKinG: Oso milas etsi xaneis to dikio sou

[7:24:58 μμ] drake 2wow: InetAddress re man

[7:25:07 μμ] drake 2wow: socket.getInetAddress

[7:25:08 μμ] dEvilKinG: Kali sinexeia

[7:25:12 μμ] drake 2wow: dld apo pou erxete to paketo

[7:27:02 μμ] drake 2wow: eisai antiepagkelmatikos na dw posa 9a pouliseis tora

[7:27:40 μμ] drake 2wow: gia 25e pou den itane dika sou xalases tin fimi sou 3ipolite

 

GL WITH UR SELLS

 

IP comes from Java library, but MMOCore says no

 

Regards

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • I'm using Myext64 HF and recently tried to replicate the "br_xmas09_event" Raising Rudolph Event. Detailed event information can be found at https://legacy-lineage2.com/news/_rudolf_the_red.html After configuring .eventdata.xml and starting the server, t  server log shows: 12/02/2025 15:39:01.809, [NO_ERROR] SpawnEx2 [br_xmas2009_invisible][schuttgart20_npc2213_xs03m1] [1][0][0][0][0][346796390] 12/02/2025 15:39:02.057, DummyPacket received from L2Server 12/02/2025 15:39:02.058, server socket close 312ac(f0820224) error(997) 12/02/2025 15:39:02.058, [CallStack][tid:0][tick:2][0] Begin 12/02/2025 15:39:02.058, [CallStack][tid:0][tick:2][1][0] void __cdecl IOThreadCallback::IOThread_common(void) 12/02/2025 15:39:02.059, [CallStack][tid:0][tick:2][2][1] void IOThread_common 1 12/02/2025 15:39:02.059, [CallStack][tid:0][tick:2][3][2] void __cdecl CIOSocketEx<class CIOBufferEx<16384> >::Close(void) 12/02/2025 15:39:02.059, [CallStack][tid:0][tick:2][4][3] void __cdecl CServerSocket::OnClose(void) 12/02/2025 15:39:02.059, [CallStack][tid:0][tick:2][5] End l2server log: 12/02/2025 15:39:02.112, npc server closed(127.0.0.1) error: 64 read buffer size: (server:0 npc:0) 12/02/2025 15:39:02.112, [NO_ERROR] L2Server is under protection mode!!! 12/02/2025 15:39:02.112, [NO_ERROR] L2Server is under protection mode!!! 12/02/2025 15:39:02.112, [NO_ERROR] L2Server is under protection mode!!! 12/02/2025 15:39:02.131, dwTime[0] < 80 !!!!!!! 12/02/2025 15:39:02.131, [CallStack][tid:7][tick:1][0] Begin 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][1][0] void __cdecl IOThreadCallback::IOThread_common(void) 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][2][1] void IOThread_common 1 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][4][3] void __cdecl NpcSocket::OnClose(void) 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][3][2] void __cdecl CIOSocketEx<class CIOBufferEx<16384> >::Close(void) 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][5] End 12/02/2025 15:39:31.767, server closed(127.0.0.1) Error: 64 Read buffer size: (server:0 npc:0) 12/02/2025 15:39:31.768, [NO_ERROR] Logout All Characters : 1   The NPC server sent a packet to the L2 server while generating the br_xmas2009_invisible game NPC server, and the NPC server subsequently crashed.     After some digging, I found a clue in a very old MXC post, but the fix was for the GF version. The whole problem is in l2server side support for NPC function CreateOnePrivateNearUser. It sends CreatePacket but Koreans made some changes in it (added instance ID) so it got broken. As Santa event is the only AI that uses this function, they probably don't know about it    So is there a way to fix this problem, specifically for Myext64 HF? I'd be happy to buy him coffee. set_compiler_opt base_event_type(@NTYPE_NPC_EVENT) class ai_br_vital_manager : default_npc { parameter: int br_vitality2010_EVENT_ID = 20108888; handler: EventHandler CREATED() { } EventHandler TALKED(talker) { ShowPage(talker, "br_vi_stevu001.htm"); super; } EventHandler GIVE_EVENT_DATA(talker, i0, i1, i2, i3, i4) { i3 = i2 / 3600; i2 = i2 - i3 * 3600; i4 = i2 / 60; i2 = i2 - i4 * 60; if (i1 == 20108888) { if (i0 == 1) { CastBuffForQuestReward(talker, @s_br_vitality_day_1); CastBuffForQuestReward(talker, @s_br_vitality_day_2); ShowPage(talker, "br_vi_stevu002.htm"); } else { ShowPage(talker, "br_vi_stevu003.htm"); } } } EventHandler MENU_SELECTED(talker, ask, reply, c0) { if (ask == 50021) { select (reply) { case 1: CanGiveEventData(talker, 20108888); break; case 2: if (talker.level <= 75) { ShowPage(talker, "br_vi_stevu005.htm"); } else if (IsInCategory(@fighter_group, talker.occupation)) { CastBuffForQuestReward(talker, @s_wind_walk_for_newbie); CastBuffForQuestReward(talker, @s_shield_for_newbie); CastBuffForQuestReward(talker, @s_magic_barrier_for_adventurer); CastBuffForQuestReward(talker, @s_bless_the_body_for_newbie); CastBuffForQuestReward(talker, @s_vampiric_rage_for_newbie); CastBuffForQuestReward(talker, @s_regeneration_for_newbie); CastBuffForQuestReward(talker, @s_haste_for_adventurer); ShowPage(talker, "br_vi_stevu006.htm"); } else if (IsInCategory(@mage_group, talker.occupation)) { CastBuffForQuestReward(talker, @s_wind_walk_for_newbie); CastBuffForQuestReward(talker, @s_shield_for_newbie); CastBuffForQuestReward(talker, @s_magic_barrier_for_adventurer); CastBuffForQuestReward(talker, @s_bless_the_soul_for_newbie); CastBuffForQuestReward(talker, @s_acumen_for_newbie); CastBuffForQuestReward(talker, @s_concentration_for_newbie); CastBuffForQuestReward(talker, @s_empower_for_newbie); ShowPage(talker, "br_vi_stevu007.htm"); } break; case 3: c0 = GetSummon(talker); if (talker.level <= 75) { ShowPage(talker, "br_vi_stevu011.htm"); } else if (IsNullCreature(c0) == 0 && IsInCategory(@summon_npc_group, c0.class_id) && IsInCategory(@pet_group, c0.class_id) == 0) { CastBuffForQuestReward(c0, @s_wind_walk_for_newbie); CastBuffForQuestReward(c0, @s_shield_for_newbie); CastBuffForQuestReward(c0, @s_magic_barrier_for_adventurer); CastBuffForQuestReward(c0, @s_bless_the_body_for_newbie); CastBuffForQuestReward(c0, @s_vampiric_rage_for_newbie); CastBuffForQuestReward(c0, @s_regeneration_for_newbie); CastBuffForQuestReward(c0, @s_bless_the_soul_for_newbie); CastBuffForQuestReward(c0, @s_acumen_for_newbie); CastBuffForQuestReward(c0, @s_concentration_for_newbie); CastBuffForQuestReward(c0, @s_empower_for_newbie); CastBuffForQuestReward(c0, @s_haste_for_adventurer); ShowPage(talker, "br_vi_stevu009.htm"); } else { ShowPage(talker, "br_vi_stevu010.htm"); } break; } } } } Another one is about the " br_vitality2010_event event".   GIVE_EVENT_DATA is likely the only one in the activity AI script that uses this handle.      
    • Offtopic, personal attacks, probably too old to use that much memes and what's YOUR actual contribution to L2J, in order I laugh aswell ?   The main poster quotes my pack so I answer accordingly, while you advertise L2JFrozen in both of your posts - discontinued since 2014 (? 1132 rev), with none taking back the open source lead while anyone could.   If you're somewhat affiliated to hopzone, you probably packed way more money than me. Packs don't make any type of money (barely 100e/month) and if you would follow me, you would know there are ways to handle it or even getting paid.   Hope I was short enough, 🧂🤡.
    • Hi guys, this is a CMS im sharing for lineage 2 servers, im tired of the crap i see on new release servers. Dont let me start on the IA developed ones lmao.   📋 Description Free and open source template to create landing pages for Lineage 2 private servers. Designed with a dark fantasy theme and modern animations. ✨ Current Features This FREE version includes: Complete Landing Page - Professional design ready to use Multi-language Support - Spanish, English, Portuguese Dark Fantasy Theme - With animated UI elements Server Information - Rates, features, and rules Olympiad Ranking - Rankings display Download Section - For game client Skins and Animations Gallery Streaming Widget - Twitch/Kick integration Fully Customizable - Via configuration files ❌ Not Included in Free Version ❌ User Registration System ❌ Online Players Counter ❌ Donation Panel 💎 Premium Integrations IntegrationPrice Registration System $50 USD Online Players Counter $50 USD Donation Panel $50 USD   📧 Contact: https://gh0tstudio.com 🛠️ Tech Stack Technology    Version    Description React              19.2.0       UI Library TypeScript       5.8.2        Static typing Vite                 6.2.0         Build tool TailwindCSS   CDNCSS    Framework Lucide React   0.554.0         Icons i18next           23.16.0       Internationalization react-i18next   15.1.0        React bindings for i18n All documentation provided for AI AGENTS to make changes on the ui texts and so on. u can have a look on the cms fully working with donation panel, online count and register via: https://crmlineage2.vercel.app/ https://github.com/6h0T/CRM-LINEAGE2-FREE If u are in the lookings to develop a unique website for ur projects, u can dm me or contact me throw my socials on my profile. all code has encrypted references so any type of rebranding, copying or selling without authorization will result in take downs
    • Hello dude, i can help u out, i reached to u via DM, my studio is https://gh0tstudio.com i have worked with almost 40 brands on developing Private Lineage and Mu online servers, dashboard for vote pages and more. I sent u some examples too
    • L2 TARTARUS - HTML DESIGN       L2 KOMBAT - ANIMATED BORDER   L2 SERENITY - ANIMATED LOGO   L2 ARCANE - COMMUNITY BOARD     L2 AMERIKA - ADVERTISING BANNER   L2 ZERON - ADVERTISING BANNER  
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock