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Posted

Changeset 13:

 

L2PcInstance renamed to L2PlayerInstance.

Removed dead code.

Turned some public functions to private.

Added null check to l2jpes command.

Made l2jpes logo in console more pretty.

 

https://xp-dev.com/trac/l2jpes/changeset/13/l2jpes

Posted

Bad idea to commit the change of L2PcInstance with the rest. Anyway, good job.

 

Uh, that will just discourage some newbies.

Posted

Anyway the extra modifications, in case you want to know, have been done to:

 

gameserver/java/com/l2jpes/gameserver/handler/AdminCommandHandler.java

gameserver/java/com/l2jpes/gameserver/handler/ChatHandler.java

gameserver/java/com/l2jpes/gameserver/handler/ItemHandler.java

gameserver/java/com/l2jpes/gameserver/handler/SkillHandler.java

gameserver/java/com/l2jpes/gameserver/handler/UserCommandHandler.java

gameserver/java/com/l2jpes/gameserver/model/actor/instance/L2PlayerInstance.java

gameserver/java/com/l2jpes/gameserver/GameServer.java

gameserver/java/com/l2jpes/loginserver/L2LoginServer.java

gameserver/java/com/l2jpes/gameserver/handler/voicedcommandhandlers/L2JPesCmd.java

Posted

What are the reasons behind the renaming  of objects except than ? Hey I my project looks different

Propably giving a better explanation of what the object represents from my point of view.
Posted

I'm gonna test this project, it is based on Acis right?

Btw, you can use this image for signature if you like it

WODoK0p.png

 

Yes, it is based on aCis.

 

Also, nice job.

Guest Elfocrash
Posted

Propably giving a better explanation of what the object represents from my point of view.

And PcInstance which meand Playable Character instance doesent work for you?

Posted

And PcInstance which meand Playable Character instance doesent work for you?

 

Its convinient to store "mother classes" in other place than the subclasses so renaming and moving them is just a "for convinience" thing.

Posted

And PcInstance which meand Playable Character instance doesent work for you?

Nope, it doesn't.

Guest
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