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Remote Ddos Protection / Mitigation | Starting From 20€


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good luck mate ! , but as i know voxility network disconects all connections every 15 mins from ddos filtering ! and thats means that players on l2 server will be disconnected absnormaly ! correct me if iam wrong ! .. but voxility network is the best network for webhosting companys !.

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since its remote protection what will happen to vote reward systems and dual box protection can u give some more information? or should we talk at skype?

 

dualbox protection will not works.. since all players will have the same ip .. so you need to disable it .. the same on vote reward system .. !

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dualbox protection will not works.. since all players will have the same ip .. so you need to disable it .. the same on vote reward system .. !

 

Actually, you can find a way for.

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Actually, you can find a way for.

Thank you. Great support from him you will not be disappointed. 

 

 

since its remote protection what will happen to vote reward systems and dual box protection can u give some more information? or should we talk at skype?

Yep thats the only Con... About vote reward you can add a better one those who use ip are crap. Dual box protection also can be prevented with other methods.

Better than getting ddos attacks

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if you know how .. yes .. you can ;)

 

 

No solution will be as pure and clean as the normal socket.getInetAddress

 

All other ways will have their problems

 

The best way would be to send the IP from the client using a login read packet, but u need client source to do that

or maybe not (injects)

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No solution will be as pure and clean as the normal socket.getInetAddress

 

All other ways will have their problems

 

The best way would be to send the IP from the client using a login read packet, but u need client source to do that

or maybe not (injects)

 

All you need is a hook into 'netsend' in engine.dll :)

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