Jump to content

Remote Ddos Protection / Mitigation | Starting From 20€


Recommended Posts

good luck mate ! , but as i know voxility network disconects all connections every 15 mins from ddos filtering ! and thats means that players on l2 server will be disconnected absnormaly ! correct me if iam wrong ! .. but voxility network is the best network for webhosting companys !.

Link to comment
Share on other sites

since its remote protection what will happen to vote reward systems and dual box protection can u give some more information? or should we talk at skype?

 

dualbox protection will not works.. since all players will have the same ip .. so you need to disable it .. the same on vote reward system .. !

Link to comment
Share on other sites

dualbox protection will not works.. since all players will have the same ip .. so you need to disable it .. the same on vote reward system .. !

 

Actually, you can find a way for.

Link to comment
Share on other sites

Actually, you can find a way for.

Thank you. Great support from him you will not be disappointed. 

 

 

since its remote protection what will happen to vote reward systems and dual box protection can u give some more information? or should we talk at skype?

Yep thats the only Con... About vote reward you can add a better one those who use ip are crap. Dual box protection also can be prevented with other methods.

Better than getting ddos attacks

Link to comment
Share on other sites

if you know how .. yes .. you can ;)

 

 

No solution will be as pure and clean as the normal socket.getInetAddress

 

All other ways will have their problems

 

The best way would be to send the IP from the client using a login read packet, but u need client source to do that

or maybe not (injects)

Link to comment
Share on other sites

No solution will be as pure and clean as the normal socket.getInetAddress

 

All other ways will have their problems

 

The best way would be to send the IP from the client using a login read packet, but u need client source to do that

or maybe not (injects)

 

All you need is a hook into 'netsend' in engine.dll :)

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now



×
×
  • Create New...