Hello I wanted to create custom npc which has also ability to enchant skills. I copied function from L2NpcInstance:
public static void showEnchantSkillList(L2PcInstance player, L2Npc npc, ClassId classId)
{
if (((L2NpcInstance) npc).getClassesToTeach() == null)
{
NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
final String sb = StringUtil.concat("<html><body>I cannot teach you.
My class list is empty.<br>Ask admin to fix it. Need add my npcid and classes to skill_learn.sql.<br>NpcId:",
String.valueOf(npc.getTemplate().getNpcId()), ", Your classId:", String.valueOf(player.getClassId().getId()), "<br></body></html>");
html.setHtml(sb);
player.sendPacket(html);
return;
}
if (!npc.getTemplate().canTeach(classId))
{
NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
html.setHtml("<html><body>I cannot teach you any skills.<br>You must find your current class teachers. </body></html>");
player.sendPacket(html);
return;
}
if (player.getClassId().level() < 3)
{
NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
html.setHtml("<html><body> You must have 3rd class change quest completed.</body></html>");
player.sendPacket(html);
return;
}
ExEnchantSkillList esl = new ExEnchantSkillList();
boolean empty = true;
List<L2EnchantSkillLearn> esll = SkillTreeTable.getInstance().getAvailableEnchantSkills(player);
for (L2EnchantSkillLearn skill : esll)
{
L2Skill sk = SkillTable.getInstance().getInfo(skill.getId(), skill.getLevel());
if (sk == null)
continue;
L2EnchantSkillData data = SkillTreeTable.getInstance().getEnchantSkillData(skill.getEnchant());
if (data == null)
continue;
esl.addSkill(skill.getId(), skill.getLevel(), data.getCostSp(), data.getCostExp());
empty = false;
}
if (empty)
{
player.sendPacket(SystemMessageId.THERE_IS_NO_SKILL_THAT_ENABLES_ENCHANT);
if (player.getLevel() < 74)
player.sendPacket(SystemMessage.getSystemMessage(
SystemMessageId.DO_NOT_HAVE_FURTHER_SKILLS_TO_LEARN_S1).addNumber(74));
else
player.sendPacket(SystemMessageId.NO_MORE_SKILLS_TO_LEARN);
}
else
player.sendPacket(esl);
player.sendPacket(ActionFailed.STATIC_PACKET);
}
When I click on button it shows me list with all availables skill which can be enchanted, but when I click on any window dissapears. This function is called from :
public void onBypassFeedback(L2PcInstance player, String command)
{
if (command.startsWith("SkillList"))
{
player.setSkillLearningClassId(player.getClassId());
showSkillList(player, player.getCurrentFolkNPC(), player.getClassId());
}
else if (command.startsWith("EnchantSkillList"))
showEnchantSkillList(player, player.getCurrentFolkNPC(), player.getClassId());
else if (command.startsWith("GiveBlessing"))
giveBlessingSupport(player);
else
super.onBypassFeedback(player, command);
}
So I thought it is enough just to copy it, because there is nothing more called to show description after clicking on skill. Anybody knows where can I intercept that clicking on skill so I could write that code to display it?
Aren’t you bored of scamming people over and over again? It’s kind of shameful to be Ukrainian and scam people. That just shows how low you are, and it makes you look like a loser, sadly.
Question
Archagnel
Hello I wanted to create custom npc which has also ability to enchant skills. I copied function from L2NpcInstance:
public static void showEnchantSkillList(L2PcInstance player, L2Npc npc, ClassId classId) { if (((L2NpcInstance) npc).getClassesToTeach() == null) { NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId()); final String sb = StringUtil.concat("<html><body>I cannot teach you. My class list is empty.<br>Ask admin to fix it. Need add my npcid and classes to skill_learn.sql.<br>NpcId:", String.valueOf(npc.getTemplate().getNpcId()), ", Your classId:", String.valueOf(player.getClassId().getId()), "<br></body></html>"); html.setHtml(sb); player.sendPacket(html); return; } if (!npc.getTemplate().canTeach(classId)) { NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId()); html.setHtml("<html><body>I cannot teach you any skills.<br>You must find your current class teachers. </body></html>"); player.sendPacket(html); return; } if (player.getClassId().level() < 3) { NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId()); html.setHtml("<html><body> You must have 3rd class change quest completed.</body></html>"); player.sendPacket(html); return; } ExEnchantSkillList esl = new ExEnchantSkillList(); boolean empty = true; List<L2EnchantSkillLearn> esll = SkillTreeTable.getInstance().getAvailableEnchantSkills(player); for (L2EnchantSkillLearn skill : esll) { L2Skill sk = SkillTable.getInstance().getInfo(skill.getId(), skill.getLevel()); if (sk == null) continue; L2EnchantSkillData data = SkillTreeTable.getInstance().getEnchantSkillData(skill.getEnchant()); if (data == null) continue; esl.addSkill(skill.getId(), skill.getLevel(), data.getCostSp(), data.getCostExp()); empty = false; } if (empty) { player.sendPacket(SystemMessageId.THERE_IS_NO_SKILL_THAT_ENABLES_ENCHANT); if (player.getLevel() < 74) player.sendPacket(SystemMessage.getSystemMessage( SystemMessageId.DO_NOT_HAVE_FURTHER_SKILLS_TO_LEARN_S1).addNumber(74)); else player.sendPacket(SystemMessageId.NO_MORE_SKILLS_TO_LEARN); } else player.sendPacket(esl); player.sendPacket(ActionFailed.STATIC_PACKET); }When I click on button it shows me list with all availables skill which can be enchanted, but when I click on any window dissapears. This function is called from :
public void onBypassFeedback(L2PcInstance player, String command) { if (command.startsWith("SkillList")) { player.setSkillLearningClassId(player.getClassId()); showSkillList(player, player.getCurrentFolkNPC(), player.getClassId()); } else if (command.startsWith("EnchantSkillList")) showEnchantSkillList(player, player.getCurrentFolkNPC(), player.getClassId()); else if (command.startsWith("GiveBlessing")) giveBlessingSupport(player); else super.onBypassFeedback(player, command); }So I thought it is enough just to copy it, because there is nothing more called to show description after clicking on skill. Anybody knows where can I intercept that clicking on skill so I could write that code to display it?
15 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now