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Posted

If farmer is made easier,cant see why ppl wont play there again. Best feature I liked is dat u dont need fackin AIOs for some buffs. Skilled players will buff correct buffs and u dont depend on others for em (AIOs)

Posted

Server is really good..Very very good features,no lag at all,and those gms have really worked on it!! i suggest to everyone just to give it a try u wont regret it!!i hope i ll see u all ingame..i am really very optimistic about trigger..i think it has great future!!lets see!!

 

ps.. u can still vote till monday night so do it guys..every day!!all we need is more ppl!! ;)

Posted

Come on..why relaunch it? When we told u to wipe , u said "no server has enough ppl and there is no reason to wipe". Why don't u let server open for DB clan to farm apella ? They wanted to get full sets..so bad admins:/ Now they won't join again..Neither do i. Good luck with ur shitty mind

Posted

No other server have this potencial. Still the community of interlude mid rates its an HUGE shit. There will be not another server of this kind !! Last change to this community have a decent server. I will be there.

Posted

For sure that there is no other server with this potencial. Judging for the antiddos + lameguard + machine , these guys spent over 700 euros. Only a stupid player would not want to play there, because otherwise will not play anywhere.

Posted

Come on..why relaunch it? When we told u to wipe , u said "no server has enough ppl and there is no reason to wipe". Why don't u let server open for DB clan to farm apella ? They wanted to get full sets..so bad admins:/ Now they won't join again..Neither do i. Good luck with ur shitty mind

dude i think it was not easy for them to decide to wipe their server..they finally did it so whats ur problem?i was looking for a server like trigger long time, i really dont think that there is another server out there that can be compared to this!!so, come on 2 days left!!

Posted

who will join again on this idiotic server? nice features but dumb gm's ---> titan nerfed, lethal nerfed, archer nerfed.......gl ( not ) .....u listen to 1 or 2 players who qq more on forum and u ended up with an empty server....but as u said ( admins said to me ) : we will not fall for clans leaving server !!!! .....then go play with 20 ppl on server...

Posted

Server population decided not to wipe by a poll made at forum, not GMs. Still after a few days population were decreasing, so no other solution.

 

As we said , we do not look for money rewards with this server, so we have nothing to lose. In the opposite, the community of l2 interlude mid rate server have ALL to lose ... There are not other server that invested so much as we did and there will be not another server with this potencial. So now, its up to you all ...

 

We would love you all to join so that this community can have a home....

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    • Server is not Classic, is C4 Scions of Destiny.   http://eternalsinl2.com   https://l2network.eu/details/2458/Lineage-II-Eternal-SIn/#google_vignette
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    • Here is the translation, formatted to look professional, clean, and highly scannable for your forum post: Hello L2JBrasil community! I present to you the newest development from MiaCodeWeb. We have created a robust and advanced adaptation of the Phantom system for aCis / L2JAcis 409, focused on Interlude C6 servers. Our main goal was to transform traditional "ornamental bots" into highly realistic, autonomous players. They are capable of creating themselves, restoring themselves, farming, auto-equipping, using skills, responding in chat using Artificial Intelligence, and being managed directly via an in-game panel. GitHub: https://github.com/miacodeweb/L2-Phantom-AI Video Demonstration: [Insert link here]   ## Main Features and Implementation We implemented the core of the Phantom system directly into the aCis gameserver. The architecture was divided into independent modules for AI, combat, chat, equipment, inventory, progression, logs, and administration. In-Game Admin Panel: Fully functional //phantom command. It allows you to create new phantoms, restore saved ones, reload configs, start/stop the AI, view online phantoms, kill bugged phantoms, delete them individually, and navigate through pages. Data Persistence: Created phantoms can be registered in phantoms.properties, allowing them to be restored later while maintaining all their progress directly from the database. Centralized Configuration: Everything is controlled by the phantoms.properties file, organized by sections: AI, Loot, Skills, Equipment, Zones, PVP/PK, Gemini (Chat), Logs, Respawn, and Anti-Stuck system. ## Phantom Skills and Behavior Smart Combat: They patrol, search for mobs, and claim targets to prevent multiple phantoms from attacking the same monster. Mages rest when they run out of MP and avoid hitting with physical weapons unnecessarily. Automatic Progression: Auto-learning of skills, automatic class changes following the logical tree of the chosen profession, receiving buffs, and inventory clearing when reaching a certain weight/space percentage. Dynamic Equipment System: They auto-equip based on class and level, using varying item combinations so they don't all look the same. Optimized Loot: Each phantom focuses on picking up drops/herbs from its own mob, avoiding that ugly scene of 10 phantoms chasing the same adena. PVP/PK Behavior (Configurable): Immediate response to attacks, detection of PK players in the visible area, and an optional "PK Rage Mode". ## AI and Movement Navigation and Anti-Stuck: Patrol system, free wandering, obstacle and stuck detection, with Geodata validation (when enabled on the server). Respawn: Automatic return to town after death, alongside safety rules to prevent them from getting permanently stuck in textures. Leveling Zones: Configurable leveling zones (automatic teleports to farm zones are disabled by default, as in Interlude/aCis they rely heavily on geodata accuracy and the real coordinates of your server). ## AI Chat Integration (Gemini 2.5 Flash) We integrated a Whisper system via the Gemini 2.5 Flash API, making the phantoms respond like real Lineage 2 players. Support for both free and paid API tiers. Configurable parameters: GeminiApiTier, Keys, Cooldowns, and DailyLimits. The system detects connection failures, API limits, and empty responses, and logs everything. The prompt has been adjusted so that the phantom doesn't reply with empty or robotic phrases when asked where to level up or what it's doing. ## Dedicated Log System We created an exclusive log file located at gameserver/log/phantoms.log. It records: loading of phantoms, auto-skills, buffs, Gemini API errors/successes, anti-stuck actions, kills/deletes by admin, and configuration issues. ## Simplified Distribution and Installation Thinking about ease of use for administrators, the mod is delivered in a ready-to-use package: phantom-acis-installer-client.zip. Includes an automatic PowerShell installer that injects the code into your Eclipse project. Contains README.md, INSTALL_MAP.md, and the payload/ folder with ready-made routes for aCis. Clean configuration files (without my API keys). Just run the installer over your copy of aCis, refresh Eclipse, compile, and test. ## Custom Jobs The project already has a solid and functional base for aCis 409. The ideal next steps would be to refine the farm routes by level and social behavior with long-term testing on live servers. I accept custom jobs! If you need this system adapted for another revision, exclusive modules, or any other development for your server, get in touch. Through MiaCodeWeb, I also offer complete services involving geodata optimization, advanced VPS administration (Linux), and Java backend management for L2J. Send a PM or visit the GitHub!   https://www.l2jbrasil.com/applications/core/interface/file/attachment.php?id=17801&key=135fc8d831b84c05089851b18bfca58a   Link dowload:https://github.com/miacodeweb/L2-Phantom-Acis-409
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