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Posted

the sql part is correct? :S

try this

CREATE TABLE `rankedteams` (
  `name` text,
  `leader` text,
  `member1` text,
  `member2` text,
  `member3` text,
  `member4` text,
  `wins` int,
  `loses` int
) ENGINE=InnoDB AUTO_INCREMENT=43  DEFAULT CHARSET=latin1;

Posted

when im at character select screen

 

Failed loading character.
com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: Unknown column 'rank'
in 'field list'
        at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)

        at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)

        at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
rce)
        at java.lang.reflect.Constructor.newInstance(Unknown Source)
        at com.mysql.jdbc.Util.handleNewInstance(Util.java:411)
        at com.mysql.jdbc.Util.getInstance(Util.java:386)
        at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1052)
        at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3597)
        at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3529)
        at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:1990)
        at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2151)
        at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2625)
        at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.ja
va:2119)
        at com.mysql.jdbc.PreparedStatement.executeQuery(PreparedStatement.java:
2281)
        at com.mchange.v2.c3p0.impl.NewProxyPreparedStatement.executeQuery(NewPr
oxyPreparedStatement.java:76)
        at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.restore(L2
PcInstance.java:7574)
        at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.load(L2PcI
nstance.java:1375)
        at com.l2jserver.gameserver.network.L2GameClient.loadCharFromDisk(L2Game
Client.java:564)
        at com.l2jserver.gameserver.network.clientpackets.CharacterSelect.runImp
l(CharacterSelect.java:103)
        at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run
(L2GameClientPacket.java:62)
        at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1
001)
        at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
        at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
        at java.lang.Thread.run(Unknown Source)

could not restore in slot: 0

Posted

tb.append("<br><br><center><button value=\"Post\" action=\"bypass -h _pc_" + this.getObjectId() + "_create $name\" width=160 height=32 back=\"L2UI_CT1.Button_DF_Down\" fore=\"L2UI_ct1.button_df\"></center>");

 

 

change pc to npc , dont know why da fack this happend

 

http://pastebin.com/jKdPQDLK

  • 4 weeks later...
Posted

Just Added your code in my hi5 l2j last rev...

many little warning-errors that i fixed..

 

but this error..after i logged in then talked to the L2League Npc and clicked on button : Create Team

 

[Character: PoRnosJH[268483933] - Account: pornosjh - IP: 192.168.1.1] sent not

handled RequestBypassToServer: [createt]

And after some minutes :

 

Could not store char base data: L2PcInstance:PoRnosJH[268483933] - Parameter ind

ex out of range (55 > number of parameters, which is 54).

java.sql.SQLException: Parameter index out of range (55 > number of parameters,

which is 54).

        at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1074)

        at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:988)

        at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:974)

        at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:919)

        at com.mysql.jdbc.PreparedStatement.checkBounds(PreparedStatement.java:3

813)

        at com.mysql.jdbc.PreparedStatement.setInternal(PreparedStatement.java:3

795)

        at com.mysql.jdbc.PreparedStatement.setInternal(PreparedStatement.java:3

840)

        at com.mysql.jdbc.PreparedStatement.setInt(PreparedStatement.java:3784)

        at com.mchange.v2.c3p0.impl.NewProxyPreparedStatement.setInt(NewProxyPre

paredStatement.java:607)

        at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.storeCharB

ase(L2PcInstance.java:8783)

        at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2Pc

Instance.java:8685)

        at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2Pc

Instance.java:8704)

        at com.l2jserver.gameserver.network.L2GameClient.saveCharToDisk(L2GameCl

ient.java:376)

        at com.l2jserver.gameserver.network.L2GameClient$AutoSaveTask.run(L2Game

Client.java:901)

        at com.l2jserver.gameserver.ThreadPoolManager$RunnableWrapper.run(Thread

PoolManager.java:93)

        at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)

        at java.util.concurrent.FutureTask$Sync.innerRunAndReset(Unknown Source)

 

        at java.util.concurrent.FutureTask.runAndReset(Unknown Source)

        at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.

access$301(Unknown Source)

        at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.

run(Unknown Source)

        at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)

        at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)

        at java.lang.Thread.run(Unknown Source)

 

Posted

Parameter index out of range (55 > number of parameters,

which is 54).

 

You facked up statement part in l2pcinstance. :P

Posted

nc work marwan, but what happens if there are 2 matches takin place on the same time?? full bugs... the variables are the same for blue teams and for the red teams making this code sooooooooooooo buggy and faulty... it needs diffrent structure.

For example if 20 players are participated then 10 will be on team1 and 10 on team2... but team1 uses specific variables like points, kills from diffrent team1 will be always the same with points from other team1, so .............................

  • 2 weeks later...
  • 1 month later...
Posted

One of the nicest things I've seen shared in a while : )

 

Seems amazing!

 

Thanks for your contribute!

You have test it and work ? :S couse i am sure i test it and dont work.......

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  • Posts

    • I always welcome bug reports and never ban ppl - until proven leaker - not sure where the "arrogant" part comes from, I would like to know what exactly let you think that (quote me please, and not 12y old quotes as the other frog meme dude). I request bug reports to be properly detailed, otherwise it's a waste of time. Other than that, I don't see where I have been arrogant. I got proper discussions with many ppl, not sure why you wouldn't be one of them.   I got 76 bug reports in my list (21 on forums, 55 on gitlab).   I have a single bug report regarding lvl 4 clan quest, which has to be tested since it's not even clear about what is supposed to be broken. Seven Signs was never reworked and is basically L2J based (we got a rework branch to test/commit with reworked AIs). Geoengine got no specific issues (at my knowledge), pathfinding was reworked lately to be way more performant, and I still try to improve performance using some pool system. Movement was partially fixed in latest 410, and probably will get another rework soon (notably reverting to the task wallclock).   "I" surely didn't spend 12y over geoengine - Hasha cared about geoengine during rev 334 / 354 / 390 / 395 and 397. It is solely his work, and always tagged as it. He was rewarded with money for his work, and almost a decade of aCis access.   aCis is a community work, things tagged with Tryskell is my work, the leftover is someone else work. 22 ppl worked as developers in this project over 14 years.   I would gladly accept whatever list of fixes/reports you have to share. You will even be rewarded (you probably know about cookie system), as anyone else sharing bug report or fixes.   My main concerns lately is the lack of decent L2OFF IL data, it is my main bottleneck actually. If you're aware about decent L2OFF data to parse, let me know.
    • Your project doesn't compare to aCis; you have to be an idiot to use that. I know someone who bought the High Five "PREMIUM" version, which has the same bugs as the free version. If you want, I can share his latest premium version. Players are going through walls with their bad geoengine, falling under the Olympiad. If you want, I can record and prove what I'm saying. The aCis project is 50 steps ahead of yours and it's not even stable...
    • l2jteon, l2joneo l2jscoria etc etc. and from that we went to this 
    • Thanks a lot. Sadly I can't give more reactions today, but thanks again!
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