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L2J-Mobius (Interlude - HighFive - Goddess of Destruction)


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Pack is moving in a good direction, but we need to push a step further.

 

We look for people experienced with Java programming,

that are interested in reworking and cleaning up code or

developing and fixing already existing features.

 

If you are interested in helping, send me a message.

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  • 3 weeks later...

Project keeps on going...

Reached revision 510 :)

 

 

You can see all the latest changes from our timeline at https://code.google.com/p/mobius-source/source/list

Edited by Mobius
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what client do i need to have to run this pack, also is it stable for a pvp server? ( for the client someone link me, i would like to test that :P)

need only client 531 protocol 

need fix some skills or skill system, bcs some skill cant be used without pvpflag (shadow step for ex. or wynn marks and more), but on official server i can use it without pvpflag 

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need only client 531 protocol 

need fix some skills or skill system, bcs some skill cant be used without pvpflag (shadow step for ex. or wynn marks and more), but on official server i can use it without pvpflag 

as a pack is it playable, i mean people can play or it is quite buggy?

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instance zones are closed after entering them, and not after their completion.

Nothing else is checked and tested. Because I have my own project, and I do not need all the functionality la2.  but if I ever find an error, I'll write.

p.s. skills cd\cast time rly good balanced. but have problem with some skills mechanics

Edited by Victor Kolinko
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