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Zake

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Everything posted by Zake

  1. What is wrong with you? People are trying to find out what your problem could be, and they are suggesting stuff. You didn't even provide proper information about your issue (somewhere in forge of gods...). Also, is this a ground move? is this a swim? is there any error/stacktrace during that time? Instead of being ironic about their "help" consider providing proper information next time and be thankful.
  2. What is the problem with this one? Can you be more specific?
  3. Then i would suggest you to read a few tutorials in order to get used to java or hire someone to do stuff for you. In case you pick up the first way, feel free to post any struggles you come up with.
  4. Make BuffSkillHolder class hold price id/count or a bunch of ingredients for each buff. Then go to SchemeBuffer.java and edit bypasses so that player will have to consume those items.
  5. You have probably done already step 1 and 2 bust just in case i mention them. 1) Eclipse -> Window -> Preferences -> Java -> Installed JREs -> Add -> then select the java version that you would like to add. 2) Go to package explorer -> right click on project -> properties -> java build path -> double click on your current JRE System library -> Select alternate JRE and point to the jdk that you added before. 3) Go to your project -> right click on build.xml -> Run as -> External tools configurations ->JRE -> Separate JRE -> then select the one that you added and click apply/run.
  6. What is wrong with you? This is a ClassNotFoundException
  7. Αν τρως critical error postαρε το μήνυμα, αν έχεις κάποιο console error επίσης. Αν δεν έχεις τίποτα από τα 2 ξανα κάνε setup το l2 και βάλε ένα patched system από τα shared που υπάρχουν.
  8. Search in your ide for this specific message. On eclipse the shortcut is ctrl + h. If you won't find any occurrence it's probably inside a jar, you won't be able to edit this by yourself.
  9. What you can try to do is to change dynamically each executor's thread size based on your current cpu usage (ThreadPoolExecutor#setCorePoolSize). Although, i don't think that you will need such an optimization.
  10. Moved to private servers
  11. There should be a method on l2pcinstance about temporary skills. You should check if there is a subclass restriction there.
  12. Moved to request server development.
  13. How do people learn skills in your server? Is this an npc/community board button? a client packet? Or they just add subclasses and get them automatically?
  14. Imho, you should detect the source of the problem rather than banning players. For example if skills are learned through a bypass, you should check if this bypass can be manipulated.
  15. CreatureCast.java method callSkill find this change to if (_actor.getChanceSkills() != null && !skill.isToggle() && !skill.isPotion() ) You might need to add more checks there
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