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About Kwstakis

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    Java - Line][Age

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  1. package com.l2j.gameserver.model.zone.type; import com.l2j.gameserver.datatables.csv.MapRegionTable; import com.l2j.gameserver.model.L2Character; import com.l2j.gameserver.model.actor.instance.L2PcInstance; import com.l2j.gameserver.model.zone.L2ZoneType; import com.l2j.gameserver.network.SystemMessageId; import com.l2j.gameserver.network.serverpackets.SystemMessage; /** * * @author LastWarrior * @Version:1.1.7 * */ public class L2PvPZone extends L2ZoneType { private L2PcInstance activeChar; public L2PvPZone(int id) { super(id); } protected void onEnter(L2Character character) { if (character instanceof L2PcInstance) { if (!character.isInsideZone(L2Character.ZONE_FLAG_PVP)) ((L2PcInstance) character).sendPacket(new SystemMessage(SystemMessageId.ENTERED_COMBAT_ZONE)); } character.setInsideZone(L2Character.ZONE_FLAG_PVP, true); character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, true); activeChar.decayMe(); activeChar.spawnMe(); activeChar.isNoblesseBlessed(); activeChar.setPvpFlag(1); activeChar.setTitle("Lets Fight"); activeChar.broadcastUserInfo(); } protected void onExit(L2Character character) { character.setInsideZone(L2Character.ZONE_FLAG_PVP, false); character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false); activeChar.decayMe(); activeChar.spawnMe(); activeChar.stopNoblesseBlessing(null); activeChar.setPvpFlag(0); activeChar.setTitle(""); activeChar.broadcastUserInfo(); if (character instanceof L2PcInstance) { if (!character.isInsideZone(L2Character.ZONE_FLAG_PVP)) ((L2PcInstance) character).sendPacket(new SystemMessage(SystemMessageId.LEFT_COMBAT_ZONE)); } } public void onDieInside(L2Character character) { MapRegionTable.getInstance().getTeleToLocation(activeChar, MapRegionTable.TeleportWhereType.Town); } public void onReviveInside(L2Character character) { //nothing } } /* <zone id="11037" type="ZONE_FLAG_PVP" shape="NPoly" minZ="-3600" maxZ="-3400"> <stat name="isPeaceZone" val="false" /> <spawn X="x" Y="y5" Z="z" /> </zone> On X,Y,Z is loc *Change Location from data/zone/ */ Εγω ειχα κανει αυτο καποτε δεν ξερω αν δουλευει σε σενα. Θα το βρεις com.l2jforzen.gameserver.model.zone. αν θυμαμαι καλα
  2. Βρεθηκε η λυση, μετα απο πολλα update η java δεν υποστηριζει καποια Bytebuffer πακετα. Αρα μεχρι και το H5 jdk 1.7. (LOCKED)
  3. Καλησπερα στην παρεα, Γνωριζουμε κατι για αυτο νμζ οτι ειναι απο το patch system σε windows 10. Τι φαση με τα πακετα;
  4. Πανε εδω http://www.unixtimestamp.com/index.php βαλε καθε ποτε θες να αρχιζουν τα siege σου και τον αριθμο που θα σε βγαλει βαλτον στην database σου, table castel "siege date"
  5. #! /bin/sh cd /home/user/server/gameserver echo server screen... screen -AdmS server ./GameServer_loop.sh echo start gameserver... για gamsesrver kai gia login #!/bin/bash cd /home/user/server/loginserver echo "try to kill all realm screens" while pid_realm=`ps ax | grep 'SCREEN -AdmS realm ./LoginServer_loop.sh' | grep -v "grep" -m 1 | sed 's/[^0-9]?\([0-9]*\).*/\1/; s/[^0-9]*//'` ps -p $pid_realm > /dev/null 2>&1; do echo "realm=$pid_realm"; kill $pid_realm; done echo realm screen... screen -AdmS realm ./LoginServer_loop.sh echo start loginserver...
  6. import com.l2jfrozen.gameserver.model.l2effect; import com.l2jfrozen.gameserver.model.l2character; Νομιζω....
  7. Εμενα οταν με το εκανε αυτο παντα μα παντα εφτεγε η no-ip ηθελε ενα restart, :P
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