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Everything posted by xdem
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this is just an extension you don't actually need it you can remove the lines
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WTS Artificial Intelligence [All Chronicles]
xdem replied to Out of Time's topic in Marketplace [L2Packs & Files]
if this AI why it needs templates ? AI is supposed to go through the server and train it's model, and find optimal skill/item to use on its own -
public void processInertiaAct(final InertiaAct inertiaAct) { inertiaAct.addInertiaExt(new PlayerExt()); } onStart() is empty its just in case for future development
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not missing and crucial thing, it will run as is on any type of gameserver
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Project I'm developing the new L2 Classic server in .NET
xdem replied to Grymyr's topic in Server Development Discussion [L2J]
so true, I am retarded, I though it was the author who responded, thanks haha -
Project I'm developing the new L2 Classic server in .NET
xdem replied to Grymyr's topic in Server Development Discussion [L2J]
You make no sense mate, am I arguing with a Junior ? You put a link to a dead unfinished project to prove what ? Its also shit-coded, and you are talking about geoengine specifically ? You must be retarded -
Project I'm developing the new L2 Classic server in .NET
xdem replied to Grymyr's topic in Server Development Discussion [L2J]
whats the point though? mariadb is the best option for an mmo like l2, mariadb will never be the bottleneck of the gameserver even in theoretical online counts of 100k+ and its already implemented ... the real bottleneck is the client itself, so extreme optimizations especially yours that are out of context make no sense if your project is for educational purposes okay you can built it with nodejs its okay, but re-inventing the wheel with worst designs makes no sense, you can instead contribute to active real-world l2j projects instead and be useful to the community -
this forum was (or still is idk) active due to the efforts of amateur l2j/l2client developers that shared custom content. not because of good administration/moderation or anything lmao. keep it l2 focused you are out of business already
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Project I'm developing the new L2 Classic server in .NET
xdem replied to Grymyr's topic in Server Development Discussion [L2J]
I just asked, what specific feature of Postgre you are going to use that will make a difference over current Mysql/Mariadb implementations -
Share How to avoid one of the main critical errors 2047MB ram
xdem replied to Exdeathy's topic in General Discussion [English]
I've reverse engineered the shit out of how L2 loads files in the past. It doesn't really matter if the files are located in System/Systextures/Textures whatever, based on my observations folders on L2 client exist only for hierarchy reasons ... Now I am not sure if the client loads everything it finds even if its not used -
Share How to avoid one of the main critical errors 2047MB ram
xdem replied to Exdeathy's topic in General Discussion [English]
Do you think that everything on the system is loaded regardless if you use it or not ? or even worst, are they loaded even if they exist as textures/meshes but not defined on the DAT files ? -
Share How to avoid one of the main critical errors 2047MB ram
xdem replied to Exdeathy's topic in General Discussion [English]
Can you define what you mean custom ? I haven't look into how the client loads the data in what order and when, but if you give some examples of the files you've reduced that would be helpful. To add to the topic, the virtual ram critical error that @Exdeathy describes doesn't necessarily mean that you've run out of Virtual Memory. The client tried to allocate a continuous series of N bytes within this Virtual Memory block, but wasn't able to find one. So this error can happen even if your client is using 1000mb and you try to allocate 100mb of continuous memory but there wasn't any. -
WTS Essence project 388-439 & (447 like pride)
xdem replied to alibabank's topic in Marketplace [L2Packs & Files]
i doubt your trashcan worths more than $250 good luck -
Project I'm developing the new L2 Classic server in .NET
xdem replied to Grymyr's topic in Server Development Discussion [L2J]
So you're going to leverage Postgre's features on L2J ? How ? Show us an example -
Discussion OverExtended - Pride
xdem replied to OverExtended's topic in General Discussion [English]
quick translation "i downloaded shared trinity files, and with hopes and dreams im gonna make the pocket money my daddy never gave me" -
You are not recreating L2 in Unity. You are recreating the MAPS. What you are doing is PoC and will remain unfished forever, and simply because recreating Lineage 2 is much more than importing / improving maps in Unity. Think of client side code, networking, game data, effects, sounds which is truly A LOT, trust me. To do all this in Unity will require an enormous man-hour waste to script, with probably inferior performance to the good old native L2 binaries. I will not even discuss about incompatibility with L2J/L2OFF networking, you will also have to remake the server because scripting the current networking would be a dumb idea on such a project. Overall, yeah nice effort / graphics.
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Discussion Custom Second Windows Html (like NPCdialog)
xdem replied to sacrifice's topic in Server Development Discussion [L2J]
its possible but still goes through the same html script you have to redirect it to the new -
Request HWID system or something
xdem replied to 'Baggos''s question in Request Server Development Help [L2J]
do you understand that all HWID info sent to the server can be spoofed ? HWID protections are a thing of the past for security based needs -
Help acis-rev(401) Gameserver error Question
xdem replied to DocuWin's question in Request Server Development Help [L2J]
pws ksereis katarxas oti mporei na mpei me aplo copy paste? katalaveneis oti ta XML sou prepei na ta ftiaxneis monos sou ? -
Request HWID system or something
xdem replied to 'Baggos''s question in Request Server Development Help [L2J]
the fact that you two clowns have the same Java badge as me makes me want to delete existence from this forum -
Request HWID system or something
xdem replied to 'Baggos''s question in Request Server Development Help [L2J]
are you OK mate ? First of all its impossible to generate actual deviceID on the web. even if that what the case it would only apply on first register/login no way you can associate it with the actual game client -
Request HWID system or something
xdem replied to 'Baggos''s question in Request Server Development Help [L2J]
ignore the fool no way you are getting any close to a HWID seed with server-side code. I've spent at least 5 years developing a reliable HWID system I came up with dlls that are able to generate ACCOUNT: 33 CPU TYPE: GenuineIntel CPU NAME: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz MAC ADR: 71:4F:6B:61:B2:22 LOC ADR: 192.168.2.2 ADR: /127.0.0.1 NET NAME: {D1FD64DF-EA1E-4314-8B83-F271384E562E} RAM SERL: 36f10ca515a6bb5a6c8f6737d9d6c57f NET DESC: Intel(R) Ethernet Connection (2) I218-V DRV INFO: C:\ FC1093A6 257992ABD4AFC5 [533235314E58304837313139393942] D:\ 12344567 3A87976A979A07 [533252364E58304843333433313544] E:\ F6335E4C D0C6A276A5357E [202020202057442D5743433346304A4A564A5235] F:\ 8E1D77D9 FF0D44EC644E8E [674E049604] all these hardware serials from the client And I regret all the time wasted. Obtaining HWID and applying restrictions is meaningless as it will only be extra burden to players that play the game by the rules. Those that want to break the rules will find a way to do it no matter your efforts The solution? Invest the time and effort into designing a gameplay that doesn't favor players that don't go by the rules, force the ban hammer, disable auto-register accounts -
Help Adding stats to weapons/shields/armor.
xdem replied to uater's question in Request Server Development Help [L2J]
convert hex to dec to see what number is larger, smaller is executed first read my prev reply again, I think u didnt understand