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  1. I compile with this code but when I use instance L2Password on a NPC I dont have interface in html windows /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jfree.gameserver.gameobjects.instance; import java.security.MessageDigest; import java.sql.Connection; import java.sql.PreparedStatement; import java.util.Base64; import java.util.StringTokenizer; import com.l2jfree.gameserver.ThreadPoolManager; import com.l2jfree.gameserver.gameobjects.L2Npc; import com.l2jfree.gameserver.gameobjects.L2Player; import com.l2jfree.L2DatabaseFactory; import com.l2jfree.gameserver.gameobjects.templates.L2NpcTemplate; import com.l2jfree.gameserver.network.SystemMessageId; import com.l2jfree.gameserver.network.packets.server.NpcHtmlMessage; import com.l2jfree.gameserver.network.SystemMessageId; /** * @author SweeTs */ public class L2PasswordInstance extends L2Npc { public L2PasswordInstance(int objectId, L2NpcTemplate template) { super(objectId, template); } @Override public void onBypassFeedback(L2Player player, String command) { if (command.startsWith("change_password")) { StringTokenizer st = new StringTokenizer(command); st.nextToken(); String newPass = ""; String repeatNewPass = ""; try { if (st.hasMoreTokens()) { newPass = st.nextToken(); repeatNewPass = st.nextToken(); } } catch (Exception e) { player.sendMessage("Please fill all the blanks before requesting for a password change."); return; } if (!conditions(newPass, repeatNewPass, player)) return; changePassword(newPass, repeatNewPass, player); } } private static boolean conditions(String newPass, String repeatNewPass, L2Player player) { if (newPass.length() < 3) { player.sendMessage("The new password is too short!"); return false; } else if (newPass.length() > 45) { player.sendMessage("The new password is too long!"); return false; } else if (!newPass.equals(repeatNewPass)) { player.sendPacket(SystemMessageId.REGISTRATION_PERIOD_OVER); return false; } return true; } @Override public void showChatWindow(L2Player activeChar) { final NpcHtmlMessage html = new NpcHtmlMessage(0); final StringBuilder sb = new StringBuilder(); sb.append("<html><title>Account Manager</title>"); sb.append("<body><center>"); sb.append("<img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>"); sb.append("New password: <edit var=\"new\" width=100 height=15><br>"); sb.append("Repeat: <edit var=\"repeatnew\" width=100 height=15><br>"); sb.append("<img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>"); sb.append("<a action=\"bypass -h npc_%objectId%_change_password $new $repeatnew\">Change password</a>"); sb.append("</center></body></html>"); html.setHtml(sb.toString()); html.replace("%objectId%", getObjectId()); activeChar.sendPacket(html); } private static void changePassword(String newPass, String repeatNewPass, L2Player activeChar) { try (Connection con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement ps = con.prepareStatement("UPDATE accounts SET password=? WHERE login=?")) { byte[] newPassword = MessageDigest.getInstance("SHA").digest(newPass.getBytes("UTF-8")); ps.setString(1, Base64.getEncoder().encodeToString(newPassword)); ps.setString(2, activeChar.getAccountName()); ps.executeUpdate(); activeChar.sendMessage("Congratulations! Your password has been changed. You will now be disconnected for security reasons. Please login again."); // ThreadPool.schedule(() -> activeChar.logout(false), 3000); } catch (Exception e) { _log.warn("There was an error while updating account:" + e); } } }
  2. what is folk In ly server L2Jfree i have FolkStatus extends Folk
  3. I am looking for the decompiled version of the lineageskilleffect.u and lineageeffect.u the most recent possible I managed to version lineageeffect salvation but lineageskilleffect salvation all links are dead So if anyone has the version salvation lineageskilleffect decompiled or lineageskilleffect.u and lineageeffect.u decompiled fafurion I will thank you Sorry I dont remeber I downloaded all in january https://www.4shared.com/s/faBRvrqJhda if anyone has the fafurion scripts and could share them it would be super
  4. yes I forget add ID action in exBasicActionList :) Thx
  5. Hello For Final part only action ID 1085 is ok for add new action skill :( someone would have a solution to use more ID range than a single ?