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  1. Hello I m looking for Antibot Java Script for L2Jfree (frozen or Acis is so hard for convert java script) if someone ever made a script for L2Jfree it would be really top Thx For Help
  2. Very thx NevesOma (I did not search by D_KN_ but by _DK_) Now I can search one by one skill with begin L2_100.._skill
  3. Skill of Death knight class (I know lineageeffect2 effect but i dont find l2_xxxx_skill.uc)
  4. Hello I dont find ID of skills Death Knight I find effect in lineageeffect2 (exemple: h_DK_boneprison_ave) but I dont find skills, I didn't find icon dds in icon.utx, I dont find skill with DevMod skillwindows Who know id skills of death knight ? thx for help
  5. create and compile your lineagemonster.u with add effect of aura hero in .uc (link with bone)
  6. yes but I dont know add public final int getLimit(L2Client client) { if (client == null) return 0; int limit_box = Config.DUALBOX_CHECK_MAX_CLIENT_PER_IP; final Integer addrHash = Integer.valueOf(client.getHostAddress().hashCode()); // Set limit box from whitelist if (Config.ENABLE_WHITELIST_CLIENT) { WhiteListTable wlt = WhiteListTable.getInstance(); if(!wlt.getWhiteListIp().isEmpty() && wlt.isRegistered(addrHash)) limit_box = wlt.getWhiteListIp().get(addrHash); } // Set limit box from blacklist if (Config.ENABLE_BLACKLIST_CLIENT) { BlackListTable blt = BlackListTable.getInstance(); if (!blt.getBlackListIp().isEmpty() && blt.isRegisteredInRange(addrHash)) limit_box = 0; } return limit_box; }
  7. Hello I would like to add in the restriction of the dualbox an exception on certain classes of players, I would like to limit the dualboxes for example to 2 but that the Healer classes are not counted in this restriction Do you think that's possible, I'm on l2jfree but I think a code on l2j will work the same, if someone could help me please and show me a code example thanks for help
  8. I compile with this code but when I use instance L2Password on a NPC I dont have interface in html windows /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <>. */ package com.l2jfree.gameserver.gameobjects.instance; import; import java.sql.Connection; import java.sql.PreparedStatement; import java.util.Base64; import java.util.StringTokenizer; import com.l2jfree.gameserver.ThreadPoolManager; import com.l2jfree.gameserver.gameobjects.L2Npc; import com.l2jfree.gameserver.gameobjects.L2Player; import com.l2jfree.L2DatabaseFactory; import com.l2jfree.gameserver.gameobjects.templates.L2NpcTemplate; import; import; import; /** * @author SweeTs */ public class L2PasswordInstance extends L2Npc { public L2PasswordInstance(int objectId, L2NpcTemplate template) { super(objectId, template); } @Override public void onBypassFeedback(L2Player player, String command) { if (command.startsWith("change_password")) { StringTokenizer st = new StringTokenizer(command); st.nextToken(); String newPass = ""; String repeatNewPass = ""; try { if (st.hasMoreTokens()) { newPass = st.nextToken(); repeatNewPass = st.nextToken(); } } catch (Exception e) { player.sendMessage("Please fill all the blanks before requesting for a password change."); return; } if (!conditions(newPass, repeatNewPass, player)) return; changePassword(newPass, repeatNewPass, player); } } private static boolean conditions(String newPass, String repeatNewPass, L2Player player) { if (newPass.length() < 3) { player.sendMessage("The new password is too short!"); return false; } else if (newPass.length() > 45) { player.sendMessage("The new password is too long!"); return false; } else if (!newPass.equals(repeatNewPass)) { player.sendPacket(SystemMessageId.REGISTRATION_PERIOD_OVER); return false; } return true; } @Override public void showChatWindow(L2Player activeChar) { final NpcHtmlMessage html = new NpcHtmlMessage(0); final StringBuilder sb = new StringBuilder(); sb.append("<html><title>Account Manager</title>"); sb.append("<body><center>"); sb.append("<img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>"); sb.append("New password: <edit var=\"new\" width=100 height=15><br>"); sb.append("Repeat: <edit var=\"repeatnew\" width=100 height=15><br>"); sb.append("<img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>"); sb.append("<a action=\"bypass -h npc_%objectId%_change_password $new $repeatnew\">Change password</a>"); sb.append("</center></body></html>"); html.setHtml(sb.toString()); html.replace("%objectId%", getObjectId()); activeChar.sendPacket(html); } private static void changePassword(String newPass, String repeatNewPass, L2Player activeChar) { try (Connection con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement ps = con.prepareStatement("UPDATE accounts SET password=? WHERE login=?")) { byte[] newPassword = MessageDigest.getInstance("SHA").digest(newPass.getBytes("UTF-8")); ps.setString(1, Base64.getEncoder().encodeToString(newPassword)); ps.setString(2, activeChar.getAccountName()); ps.executeUpdate(); activeChar.sendMessage("Congratulations! Your password has been changed. You will now be disconnected for security reasons. Please login again."); // ThreadPool.schedule(() -> activeChar.logout(false), 3000); } catch (Exception e) { _log.warn("There was an error while updating account:" + e); } } }
  9. what is folk In ly server L2Jfree i have FolkStatus extends Folk
  10. I am looking for the decompiled version of the lineageskilleffect.u and lineageeffect.u the most recent possible I managed to version lineageeffect salvation but lineageskilleffect salvation all links are dead So if anyone has the version salvation lineageskilleffect decompiled or lineageskilleffect.u and lineageeffect.u decompiled fafurion I will thank you Sorry I dont remeber I downloaded all in january if anyone has the fafurion scripts and could share them it would be super
  11. yes I forget add ID action in exBasicActionList :) Thx
  12. Hello For Final part only action ID 1085 is ok for add new action skill :( someone would have a solution to use more ID range than a single ?