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sacrifice

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About sacrifice

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  1. I have fix my probleme it s Petinfo.java https://ibb.co/Tg6BqbC
  2. I have this file java in server side:AbstractNpcInfo.java l2jfree-core\src\main\java\com\l2jfree\gameserver\network\packets\server Who know if it s here I can fix bug? /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABIL
  3. The problem does not come from the client because I managed to test a summon on a L2OFF Gracia server and there is no animation problem On the other hand on L2JFree and L2J there is the problem
  4. Yes I think the player's surround see the pet summon like a NPC class, but the owner pet see the pet like a summon class You think the problem is Client Side in dll ? How search with IDA :( I do not master IDA in which dll i should look?
  5. I don't know how to do what you say to do and so I looked in the serverpacket and modify lines in AbstractNpcInfo but it does not make any change in the game :((
  6. you think it s in packet in the core java of server? exemple in file of \l2jfree-core\src\main\java\com\l2jfree\gameserver\network? and why the vision of owner summon is different vision no owner summon?
  7. I don't understand why my version of lineage 2 gracia final leaves I have the animation that freezes for pets and summons if I exceed 600 of Patkspeed on the client of the owner of the summon while the client of a character who look at the same summon at the same time see the animation look video https://youtu.be/DDzhxDodZZs Thx for Help
  8. you work is compatible with L2Jfree Gracia Final Part?
  9. who know if it's possible to remove the face with the ears?
  10. I fund in L2Player.java in core, the code for start effect cast: and in ExSpawnEmitter.java /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for mo
  11. Hello I dont find how is manage visuel effect of Kamael soul charge for create custom Chargesoul effect I dont find in skillgrp.dat a visueleffectID and dont find effect in lineageeffect.u or lineageskilleffect link Who can help me? Thx
  12. I find, just need to change this code in l2player.java public void transform(L2Transformation transformation) { if (_transformation != null) { // You already polymorphed and cannot polymorph again. // sendPacket(SystemMessageId.YOU_ALREADY_POLYMORPHED_AND_CANNOT_POLYMORPH_AGAIN); // return; _transformAllowedSkills.clear(); transformation.onTransform(this); sendSkillList(); sendSkillCoolTime(); ExBasicActionList.sendTo(this); broadcastUserInfo(); } if (isMounted())
  13. and in L2Player there is: public void transform(L2Transformation transformation) { if (_transformation != null) { // You already polymorphed and cannot polymorph again. // sendPacket(SystemMessageId.YOU_ALREADY_POLYMORPHED_AND_CANNOT_POLYMORPH_AGAIN); // return; TransformationManager.getInstance().transformPlayer(44630004, this); } if (isMounted()) { // Get off the strider or something else if character is mounted dismount(); } if (getPet() != null) { // Unsummon pets getPet().unSummon(this); } _transformation = transformation; for
  14. in fact I just need that if we launch a skill of transfo he untransform then he transfom in EffectTransformation.java I think it s possible to untransform and after transform but this code dont work protected boolean onStart() { if (!(getEffected() instanceof L2Player)) return false; L2Player trg = (L2Player)getEffected(); // No transformation if dead or cursed by cursed weapon if (trg.isAlikeDead() || trg.isCursedWeaponEquipped()) return false; if (trg.getTransformation()
  15. Hello Do you know if it is possible to transfo oneself when one is already transfo, I would like to be able to pass of a transformer when one is transforming Thx for help