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vampir

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Everything posted by vampir

  1. Hi You should change x,y,z of spawnMe rather than setting location of character twice.
  2. I really doubt you will have any problems. There is possibility that after a lot of usages, JVM will optimize your code so invoke will run a faster but never as fast as direct call. You might want to debug invoke method to see how many actions are done, you wont be able to monitor native method call though. In Java 8 with Functional Interfaces most likely you dont really need to use reflection, so giving us what you really want to do and we might give you better solution. Next thing is that you need to make a lot of catches & in future while you or someone else changes name or parameters of doDie method, you will find out about this code when your server crashes.
  3. I have made a patch for l2jserver long time ago, take a look: http://www.l2jserver.com/forum/viewtopic.php?f=103&t=29104&p=173764
  4. There are, they are just not in instance. As soon as you get level 8 and go to Elven Ruins, you will start noticing issues ;)
  5. - A lot of Geodata issues - Many skills & skill chances not working correctly or at all - Bugged movement of players & summons is a big issue - Frintezza & Freya are missing - Missing Siegable Clan Halls - No siege guards
  6. You are getting any critical error or just nothing happens? Which client?
  7. Hi, I didnt find any better section for my request. I have got quite a large guide over here: I would like to make it longer, but I have riched max length. Could one moderator move my post so I will have 2 posts in the row on the top? Thanks
  8. Modyfing .class files is very hard, you should find source files(.java) of your pack.
  9. What you use for obfuscating?
  10. Check source code of any l2j pack, everything from perspective of server is there.
  11. Is there anything newer than shared version from 2015? Even acis changed since then.
  12. Guys, could you tell me more about Lucera? I am thinking to choose this pack and since you have tested it can you give me more detailed opinion? What are large issues in this pack? I can also see that many ppl here doesnt like code style of Lucera, though they dont sell source code of the pack. Could you tell me how can i see the source so i get my own opinion about lucera like you did? Thanks
  13. Can you send me Interface.u? I would like to see how it is protected.
  14. Do you mean SetTimer & OnTimer? It isnt hard to make calculations lag the client, but if you just have function to start animation it should be fine even if you have very low timer delay.
  15. It can only be done in Community Board by messing with ShowBoard packet.
  16. Use Interface.xdat to change AnchorX and AnchorY of OnScreeMessageWnd1...OnScreeMessageWnd9
  17. I dont edit them, not yet.
  18. UGX files in systextures. I have recreted it from scratch:
  19. It depends which Game Client you use. Before GOD AccountName + Password window is located in NWindow.dll, EULA window is also in there. Since GOD they were moved to UGX files. You can check NWindow.dll with IDA Pro
  20. If it is not in Interface.XDAT, then NWindow.dll
  21. It looks like you have an issue with password column in database or maybe there is mistake in server files. You can log into game correctly?
  22. Idea seems very interesting and unique, maybe could you make a movie to see it in action?
  23. Loyal community, too bad you cannot see changelog.
  24. Hello Does anybody know a way to replace SWF file in .UGX after some small changes? Is there any tool able to do that?
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