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Finn

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Everything posted by Finn

  1. if i remember zonename-e.dat
  2. use the huge fat link called "Client Library" ^^ all other links are dead by now
  3. Take interlude or h5 and patch your server/client down to c3 content. you can find the c3 login screen in client section shared by me. You can patch map texture by using l2tool and you can drag and drop c3 .unr map files and overwrite interlude/h5 maps. if you want the old ui use interlude client and not h5 ps: you can search for old c3 server builds to grab the c3 spawnlist and if you want to remove some minor ui elements use xdat editor and or patch some textures with l2tool
  4. Ah okay. Do you know whether this is a texture, map or mesh related issue? Or is the game engine buggy in this version?
  5. In Fafurion 166 some objects appear black when using advanced shaders?? For example the Talking Island Lighhouse ( the tower located right outside the village). The tower appears normal again when deactivating advanced shaders. Any clues why this is happening? Does this problem exist in newer client versions? What could cause this problem? Object properties? I noticed the same issue with some random boxes.
  6. No more baked lighting!!
  7. Did you read the first topic? Try again!
  8. NC KR updated do rev 437
  9. retail lineage died for a reason. there was and still is nearly no pve content in this game. instead of building and enriching the world of l2 devs crippeled this game to a stupid grind only game. Just look for a server with fun custom addons that still tries to be retail in some way ^^
  10. Yes, those clients are large af in uncompressed state. especially if you store each little update as full client Collection grew a little bit. I did not zip the latest versions yet ^^ Im thinking about creating patches for smaller updates which only changed some minor things like small ui updates, fixes and protocol changes. This way you can save an enormous amount of space.
  11. Is this custom or was it part of official clients?
  12. I downloaded all the clients I needed without any problems.
  13. Which expert has PNG format to import into Unreal Engine version Please give me a download link, thanks!
  14. Korean Servers patched to pv 425(main, classic, essence). NA servers are 418(main, classic, essence), and EU are 388(main) and 418(classic, essence)
  15. torrent or 3rd party custom scripts
  16. 4game updated their essence client to rev418 (which by the way has still the one bug which does not display the loginscreen of the main version, but classic, aden, essence only)
  17. Looking for korean Lineage 2 Clients!
  18. I have the 166 KR and EU Client. Maybe you have the missing NA one
  19. i think i have 166 already, but its not shared on akumus site. I'll check! thank you! if you have more clients or know somebody, please check for korean versions I am looking for korean Salvation clients right now. Especially Salvation part 2 EDIT: I checked the 166 client shared above: - Protocol EU 166 - System not OFF - System Patched and modded - Modded Client (Fafurion, but has for example Infinite Odyssey Login Screens)
  20. NA updated their client yesterday. My Question.... What is Assassins? Is it the Main Server Update or is it considered as Classic, Aden, Essence???? By the way... Here is a nice Logo Don't know why they went for "The one chosen by the darkness" instead "Chosen by Darkness"
  21. the other textures are like you can read for decoration purposes only. unreal needs those to apply texture to the ground and for example grass, debris or whatever deco u want to your heightmap
  22. Real eMommy! Comes for the rescue!
  23. Your Topic is HUUUUUUGE, wow! Thanks for uploading + sharing Is it possible for you to use spoilers?
  24. Should be 488 NA Client: https://mega.nz/file/4ZYH3AQY#1CCsb4hHJjlQ2nuNeBOKpyOLXlxOLjZcmpo_KNrRoYQ EDIT: current EU 414 client seems to be visually bugged. can show assassins login screen only. the second live login screen stays gray!
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