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Mamaya

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  1. Not a file on Fafurion it seems I managed to make it work with server-side modifications only, but this is definitely different than how the game does the Feoh skills. I'd still like to know how the game does it originally just to have that knowledge (if anyone can share!)
  2. Hello! I'm trying to replicate the effect of toggles changing what skills look like (like how elemental toggles will change skills in Feoh classes) I thought the origin_skill line in skillgrp would be enough for that, but even when following what the Feoh skills are doing no changes happen, server-side it already works like the Feoh toggles so I'm SUPER confused! If anyone has any idea what else needs to be changed to make this work please let me know, thank you!
  3. Would be the same one you saw there so EU I guess Oh well
  4. part of an old project then I do have 166 without modifications somewhere, just let me know if I should upload it, I'll put an effort to find it if that's the case!
  5. I don't know if it has been modified but here's Fafurion 166 (you might've already found it by the time I'm posting ) https://drive.google.com/file/d/1xB4KK8d7LnOj7b8MN2h0di8Q_8sx-ki2/view?usp=sharing I'll delete it in a few weeks so make sure to upload it to your own hosting.
  6. I see it now, thank you, Darling! Edit: That is indeed what needed to be done.
  7. Hello! I've recently edited a skill (skillgrp, edited icon=[icon.___________] line) to use one of the icons in the icon.utx file, but for some reason, I'm getting a black icon instead of what I used! I've triple-checked everything to make sure the line is spelled correctly, and that the icon.utx file has what I want. It seems that if the icon wasn't previously used by the game I end up with a black icon instead. I'm able to edit it into an icon that game has used in another skill without any issues as you can see below, this is what confuses me the most. For details, I've tried using both skill0093 and skill1197 (two unused icons by the game) and I end up with a black icon on Fafurion 166.
  8. My guess would be that they've made a custom Discord Rich Presence setting (https://discord.com/developers/docs/rich-presence/how-to) to their Launcher or some other background app.
  9. Hello cheaters! After lurking in the forums for a long while I've finally decided to post! I've been dipping my toes in client modification and started to look for tools that can edit 'newer' clients... I ran out of luck when it came to GoD clients with the Unreal Editors posted in the forums as they end up crashing on a lot of the maps ((usually maps that were changed/updated in GoD)) (I doubt the old ones would be able to save the maps into something the game can read too) So I was wondering if anyone could share an Unreal Editor that can work with Fafurion (Rev 166 I believe?) or anything post GoD, also if anyone that is experienced in client modding would be ok with a newbie asking a bunch of questions I'd love to have your Discord too! Thanks a lot!
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