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Everything posted by proGenitor
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Help L2JMobius Essence Vanguard 6.2
proGenitor replied to pablo699's question in Request Server Development Help [L2J]
It's not implemented on subscription version and you will never get supp about this. -
Source L2Scripts - Essence Vanguard 362
proGenitor replied to proGenitor's topic in Server Shares & Files [L2J]
https://www.mediafire.com/file/058d24jnn4bmgfu/System_362_EU_Essence.zip/file -
As title say, it's L2Scripts VaNguard 362 sourcecode. DOWNLOAD
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Send msg to u on discord
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Code World Exchange (L2Essence)
proGenitor replied to proGenitor's topic in Server Shares & Files [L2J]
It's not my code and author shared the code in another RU forum days before I share it here, just to avoid peoples paying for shared codes. -
Trusted guy and best Essence files around.
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Wich script and for what project (L2Scripts or Mobius)?
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Code World Exchange (L2Essence)
proGenitor replied to proGenitor's topic in Server Shares & Files [L2J]
SQL part. https://gist.github.com/Hl4p3x/e71d5491a5fcbb071445bd9857f8e9bb/be4e2eea6c247cc888c5e6dcf9ee7e9528470580 -
Code World Exchange (L2Essence)
proGenitor replied to proGenitor's topic in Server Shares & Files [L2J]
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As title says... https://gist.github.com/Hl4p3x/e71d5491a5fcbb071445bd9857f8e9bb/be4e2eea6c247cc888c5e6dcf9ee7e9528470580 Credits: Index/MrKirill
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U have World Trade for L2Scripts Essence?
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Tool Lineage 2 Classic 3 287 protocol
proGenitor replied to irk's topic in Server Shares & Files [L2OFF]
Anyone can up the links again? -
150 euros is a decent price for your project, Mobius only charges 120 euros and delivers more and most importantly, It has a free project! 70%, maybe 80% or even more servers Essence online today, are run on Mobius files or use Mobius as source base... I would like to make clear that I am not criticizing this, just clear the facts. GL with ur sales.
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Many 'skilled' devs will say that sunrise is better... What a shame!!
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Link updated!
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L2JMobius, maybe Scripts..
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Wrong place...
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Source L2JMobius High Five - Private Source
proGenitor replied to CrashDie's topic in Server Shares & Files [L2J]
Nice copy/paste from official Mobius Bitbucket project!! U are an asshole and a piece of shit as human! -
Compiled version https://mega.nz/file/gMpy3DYL#cEP7ZmmjWLLYA-DWZ4JjisnjbKs88Y8eBKO8lLNqS4s
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Source SOURCE L2CCCP H5 2016
proGenitor replied to proGenitor's topic in Server Shares & Files [L2J]
Idh any info about. It's based on overworld h5 source and have good mods inside... -
Latest source code from 2016. DOWNLOAD
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Request life stone click augment
proGenitor replied to iAlreadyExist's question in Request Server Development Help [L2J]
So, you must pay for that mod... -
Request life stone click augment
proGenitor replied to iAlreadyExist's question in Request Server Development Help [L2J]
/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package handlers.itemhandlers; import org.l2jmobius.gameserver.handler.IItemHandler; import org.l2jmobius.gameserver.model.actor.Playable; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.serverpackets.ExShowVariationMakeWindow; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; /** * @author proGenitor */ public class LifeStone implements IItemHandler { @Override public boolean useItem(Playable playable, ItemInstance item, boolean forceUse) { if (playable.isDead()) { final SystemMessage msg = new SystemMessage(SystemMessageId.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS); msg.addItemName(item); playable.sendPacket(msg); return false; } final PlayerInstance player = playable.getActingPlayer(); final int itemId = item.getId(); switch (itemId) { case 90012: case 90013: case 90014: { player.sendPacket(ExShowVariationMakeWindow.STATIC_PACKET); return true; } default: { LOGGER.warning("LifeStone Augment: Item with id: " + itemId + " is not handled"); } } return false; } } It's for Mobius.. Adapt for your project! -
Homunculus source? And Homunculus system works?

