Jump to content

Recommended Posts

Posted

my antivirus is good so shut up about my antivirus...

then dont use this project if u think its a virus :)

Posted

oh god, just deactivate it for 2-3 mins dude

dont ask such things. u give him more reasons to believe this is a virus.

 

if i were him and you would told me this thing i would believe more its a virus ;)

 

as i said 1nf0 u can use a lot more scanners online and convince by urself

Posted

oh god, just deactivate it for 2-3 mins dude

dont ask such things. u give him more reasons to believe this is a virus.

 

if i were him and you would told me this thing i would believe more its a virus ;)

 

as i said 1nf0 u can use a lot more scanners online and convince by urself

Posted

Assembla is used by over 300k people (well, it's what they say), and many projects are hosted on it, so turn off your antivirus and stop offtopic.

 

If you don't know what is Assembla, just google it and see.

 

It has nothing to be involved about aCis, Frozen and many other L2 projects use it. It's a 3rd software tool, developped by a company.

 

------

 

Rev 72 near to be up.

Posted

Assembla is used by over 300k people (well, it's what they say), and many projects are hosted on it, so turn off your antivirus and stop offtopic.

 

If you don't know what is Assembla, just google it and see.

 

It has nothing to be involved about aCis, Frozen and many other L2 projects use it. It's a 3rd software tool, developped by a company.

 

------

 

Rev 72 near to be up.

Posted

i try to enter to svn but my antivirus

 

http://img40.imageshack.us/i/acis.jpg/

 

Also on our project some users have the same iusse. Kespery detects assembla as virus. Disable it when you download/upload your Sources.

 

No virus here! Gz for aCis Project ;)

Posted

i try to enter to svn but my antivirus

 

http://img40.imageshack.us/i/acis.jpg/

 

Also on our project some users have the same iusse. Kespery detects assembla as virus. Disable it when you download/upload your Sources.

 

No virus here! Gz for aCis Project ;)

Posted

Rev 73 is out. Here is the changeset review :

 

    - Corrected all possible issues where the total of reputation points wasn't updated.

    - Updated some clan packets.

    - 3 NPEs fixed;

    - Refactored entirely acquireSkillList/acquireSkillInfo;

    - Corrected a missing thing on accessLevel (didn't do problems so far, but better to put as it should be);

    - cleaned the last 8 errors, and 8 warnings (part of warnings were NPEs, and explained stuff);

    - Refactored Hero model.

    - L2FishermanInstance inherits from L2MerchantInstance right now.

    - Deleted the "missing skill : can't store blabla" NPE issue at any character loading (FrequentSkill? wasn't loaded o_o).

    - refactored the WeddingManager?

    - added config for Divine Inspiration spellbooks, and make the original "allow spellbook" config work properly.

 

    COMMENT :

 

    I didn't test Hero refactor. Nothing should make you cry, except when the new heroes are named, as it uses a "not-tested-at-all but cleaner" way to unequip then delete all hero stuff from previous heroes. So consider testing this and report if a problem occurs, screenshots appreciated.

 

    In another way, the wedding manager haven't been tested at all, mainly because I count to delete the voicecommandhandler system, and fusion marriage commands on wedding manager HTMs.

Posted

its seems some ppl cannot connect to the forum (host/domain) including tryskell.

 

so i wanna know how many of you cannot do that too.

Posted

its seems some ppl cannot connect to the forum (host/domain) including tryskell.

 

so i wanna know how many of you cannot do that too.

I can not connect :/

Posted

its seems some ppl cannot connect to the forum (host/domain) including tryskell.

 

so i wanna know how many of you cannot do that too.

Some times i have the same problem

 


 

By the way,i'll start uploading again Compiled Revisions.

You can find them Here

Hf.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • Good luck my friend! 😃
    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..