Jump to content

Recommended Posts

Posted

Hello guys here is an item that when you press it you will get "x" reputation points to your clan...:) I know its nothing special but here is the code:

 

Create a new file at:net.sf.l2j.gameserver.handler.itemhandlers

named: CustomRep.java

 

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.l2j.gameserver.handler.itemhandlers;

import net.sf.l2j.gameserver.datatables.SkillTable;
import net.sf.l2j.gameserver.handler.IItemHandler;
import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.L2Skill;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance;
import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUser;

/**
* This class ...
*
* @version $Revision: 1.0.0.0.0.0 $ $Date: 2005/09/02 19:41:13 $
*/
public class CustomRep implements IItemHandler
{
// Modified by Baghak (Prograsso): Added Firework support
private static final int[] ITEM_IDS = { 11000 };

public void useItem(L2PlayableInstance playable, L2ItemInstance item)
{
	if (!(playable instanceof L2PcInstance))
		return; // prevent Class cast exception
	L2PcInstance activeChar = (L2PcInstance) playable;
	int itemId = item.getItemId();
	if (activeChar.isInOlympiadMode())
	{
		activeChar.sendPacket(ActionFailed.STATIC_PACKET);
		return;
	}
	if (activeChar.inObserverMode())
	{
		activeChar.sendPacket(ActionFailed.STATIC_PACKET);
		return;
	}
	if (activeChar.isSitting())
	{
		activeChar.sendPacket(ActionFailed.STATIC_PACKET);
		return;
	}
	if (activeChar.isAway())
	{
		activeChar.sendPacket(ActionFailed.STATIC_PACKET);
		return;
	}
	if (activeChar.isConfused())
	{
		activeChar.sendPacket(ActionFailed.STATIC_PACKET);
		return;
	}
	if (activeChar.isStunned())
	{
		activeChar.sendPacket(ActionFailed.STATIC_PACKET);
		return;
	}
	if (activeChar.isDead())
	{
		activeChar.sendPacket(ActionFailed.STATIC_PACKET);
		return;
	}
	if (activeChar.isAlikeDead())
	{
		activeChar.sendPacket(ActionFailed.STATIC_PACKET);
		return;
	}
        if (activeChar.isInCombat())
    	{
        	activeChar.sendPacket(ActionFailed.STATIC_PACKET);
		return;
    	}
        if (activeChar.isInJail())
        {
        	activeChar.sendPacket(ActionFailed.STATIC_PACKET);
		return;
        }
	if (!activeChar.getFloodProtectors().getFirework().tryPerformAction("firework"))
	{
		activeChar.sendPacket(ActionFailed.STATIC_PACKET);
		return;
	}
	/*
	 * Elven Firecracker
	 */
	if (itemId == 11000) // elven_firecracker, xml: 2023
	{
		MagicSkillUser MSU = new MagicSkillUser(playable, activeChar, 2023, 1, 1, 0);
		activeChar.sendPacket(MSU);
		activeChar.broadcastPacket(MSU);
		useFw(activeChar, 2023, 1);
		playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
		activeChar.getClan().setReputationScore(activeChar.getClan().getReputationScore() +5000, true);
            activeChar.sendMessage("Grats you have award your clan with 5000 Reputation Points!");
            activeChar.broadcastUserInfo();

	}
}

public void useFw(L2PcInstance activeChar, int magicId, int level)
{
	L2Skill skill = SkillTable.getInstance().getInfo(magicId, level);
	if (skill != null)
		activeChar.useMagic(skill, false, false);
}

public int[] getItemIds()
{
	return ITEM_IDS;
}
}

 

Then go to net.sf.l2j.gameserver.handler.ItemHandler.java

 

Find this line:

import net.sf.l2j.gameserver.handler.itemhandlers.CrystalCarol;

And after that add this:

import net.sf.l2j.gameserver.handler.itemhandlers.CustomRep;

 

Then find this line:

	registerItemHandler(new CrystalCarol());

And after that add this:

	registerItemHandler(new CustomRep());

 

Credits to me :)

Guest
This topic is now closed to further replies.


  • Posts

    • L2 PVPTOP - HTML DESIGN    
    • Do not trust this guy, he will scam you. I have sent proof to the mods, I have posted proof on another thread and I can send proof to anyone who DMs me. Avoid this guy. So not only did he scam me out of $51 USDTthen delete his messages and blocked me (I have proof) . You can see his Facebook group is constantly changing names depending on his most current scam. If you see this message and you still decide to go forward with sending your money to him, that’s on you. I can’t stress this enough. This guy is a scammer. 
    • So Goldbar thinks that deleted his side of the conversation makes it easier to claim he didn’t scam me. But I sent him $51 USDT to his ERC-20 account it was verified, he acted like it was fine but then deleted his messages and blocked me. Seriously do not trust this guy. 
    • Hi everyone, let me introduce myself—I'm Martin, a junior developer. I'm diving into the world of L2 servers, and honestly, I'm super overwhelmed about where to start learning the right way to set up, configure, and run a server. There are so many datapacks—free, private—but it's so much that my head feels like it's going to explode. I'm currently looking for someone or an active project willing to take me on as an intern. I'm not looking to make money—I'm just here to learn and grow out of pure passion for L2. I've already been working with L2jMobius H5. I managed to edit the Community Board, add a buffer, GM Shop, and teleports. I've also created custom NPCs for the GM Shop, and imported new custom weapons and armors—complete with original glow effects, like the Valakas and Antharas weapons. But there's still a lot I don't know, and it can get overwhelming. That’s why I’m looking for someone—or an active non-profit project—willing to take me on as an intern. I’m not looking to make money; I just want to learn, contribute, and grow out of pure passion for L2. If you’re working on a project and could use a motivated learner who’s eager to help, I’d love to connect!
    • Our next easy-botting project, Kain, is right around the corner! Launching tomorrow, Saturday, April 26th at 9:00 ET (UTC -4)! If you haven’t, check out the features and join our Discord to catch up on the latest drama. See you very soon! Read more about L2Toggle and Kain on our site and forum!  
  • Topics

×
×
  • Create New...