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[HELP] Multisell bugs & Epic armors don't enchant


BlueTooth

Question

Hello everyone, I have two very serious problems, which don't let me to finish my server.

 

First problem is with multisells. I do everything correctly without mistakes, but when I go to buy in shop just C,B,A,S grade weapon sections shows stupid things, just D grade section works perfectly... screenshoots:

 

C Grade:

shot000050.th.jpg

A Grade:

shot000040.th.jpg

B/S Grade:

shot00003v.th.jpg

 

Other shop's multisells are written same like these, but sections works perfectly, just like D grade section.

 

 

Other problem is with Epic Armors. I try all sorts of enchanting it and it doesn't works. Armors enchants just when I + them in Admin Enchant Menu... None of scrolls works. In SQL it is set to S grade, in Game too.

Where could be the problem?

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For first problem.

 

If it's multisell limits id.

 

java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java
@@ -91,8 +91,8 @@
                 for(MultiSellIngredient i : ent.getIngredients())
                 {
                 	int items = i.getItemId();
-                	int typeE = 65535;
-                	if (items != 65336)
+                	int typeE = 500000;
+                	if (items != 500000)
                 		typeE = ItemTable.getInstance().getTemplate(i.getItemId()).getType2();
                     writeH(items);      //ID
                     writeH(typeE);


java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java
@@ -166,7 +166,7 @@
                 _ingredientsList = null;
                 return;
             }
-            if(e.getItemId() !=65336)
+            if(e.getItemId() !=500000)
             {
	            // if this is not a list that maintains enchantment, check the count of all items that have the given id.
	            // otherwise, check only the count of items with exactly the needed enchantment level
@@ -205,7 +205,7 @@

     	for(MultiSellIngredient e : entry.getIngredients())
     	{
-			if(e.getItemId()!=65336)
+			if(e.getItemId()!=500000)
			{
				L2ItemInstance itemToTake = inv.getItemByItemId(e.getItemId());		// initialize and initial guess for the item to take.
				if (itemToTake == null)

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sorry I'm noobie.

 

The common excuse :P.

 

It's nothing about noobiness, it's about noobitude (noob attitude = I don't want to do the effort to search/do).

 

If you see first line of Trance file, you can see it's MultiSellList.java and MultiSellChoose.java files.

 

About where to search in this file to add "+" lines, do a search (ctrl + f on eclipse) with "-" lines.

 

Or use CTRL + F on eclipse because changes are really minors.

 

tester0.jpg

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The common excuse :P.

 

It's nothing about noobiness, it's about noobitude (noob attitude = I don't want to do the effort to search/do).

 

If you see first line of Trance file, you can see it's MultiSellList.java and MultiSellChoose.java files.

 

About where to search in this file to add "+" lines, do a search (ctrl + f on eclipse) with "-" lines.

 

Or use CTRL + F on eclipse because changes are really minors.

 

tester0.jpg

 

But how to do it on linux?...I just use command prompt based program, which allows me to do general commands like start server and something like that.

 

Is there any way to fix it without going through eclipse?

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But how to do it on linux?...I just use command prompt based program, which allows me to do general commands like start server and something like that.

 

Is there any way to fix it without going through eclipse?

 

Yes can you Lower your items ID.

 

e.g. from 5000 to 3402. Don't forgot change all client files.

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But why I should make lower items, which are default Lineage II items like - S grade default weapons, B grade default weaps and so on...?

 

If these have already lower id, try check /rework multisell file.

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Hello everyone, I have two very serious problems, which don't let me to finish my server.

 

First problem is with multisells. I do everything correctly without mistakes, but when I go to buy in shop just C,B,A,S grade weapon sections shows stupid things, just D grade section works perfectly... screenshoots:

 

C Grade:

shot000050.th.jpg

A Grade:

shot000040.th.jpg

B/S Grade:

shot00003v.th.jpg

 

Other shop's multisells are written same like these, but sections works perfectly, just like D grade section.

 

 

Other problem is with Epic Armors. I try all sorts of enchanting it and it doesn't works. Armors enchants just when I + them in Admin Enchant Menu... None of scrolls works. In SQL it is set to S grade, in Game too.

Where could be the problem?

what i see there u miss the textures, this mean there is not the correct item, u maybe missed some things, or ur serv is just screwed.

trance got a point, this mean u must have the source, and u must use eclipse. and if u cant do that simple thing than .... stop "developing" a server cuz it will die in next days.

 

about epic armors, u dont need to change only in DB , or where u said u changed. try every enchant on it and see wich work (i bet will work A gr)

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what i see there u miss the textures, this mean there is not the correct item, u maybe missed some things, or ur serv is just screwed.

trance got a point, this mean u must have the source, and u must use eclipse. and if u cant do that simple thing than .... stop "developing" a server cuz it will die in next days.

 

about epic armors, u dont need to change only in DB , or where u said u changed. try every enchant on it and see wich work (i bet will work A gr)

 

"Stop developing". I didn't stop it for years...I had lots of L2 servers years ago...And they worked fine, just couple of bugs, but not so big bugs...My server was likeable and it was good for my country people....If you don't know what to write...don't flood here with your jealous opinion...

 

And as I said, I use linux system in which you can't normally open Eclipse like in Windows....I use program - putty, which helps to connect and do everything to linux server, but it's command prompt based command like windows cmd...

 

I've tried to enchant epic armors with A,C,D,B armor enchanting scrolls. But nothing, same problem.

 

Maybe these errors somehow mean multisells work?:

=====================================================================-[ Items ]
INFO ItemTable: Loaded 1047 Armors.
INFO ItemTable: Loaded 6881 Items.
SEVERE Error in file /root/gameserver/data/stats/weapon/8800-8899.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.templates.L2Weapon.<init>(L2Weapon.java:117)
at net.sf.l2j.gameserver.skills.DocumentItem.makeItem(DocumentItem.java:153)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:143)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

SEVERE Error in file /root/gameserver/data/stats/weapon/4800-4899.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.templates.L2Weapon.<init>(L2Weapon.java:127)
at net.sf.l2j.gameserver.skills.DocumentItem.makeItem(DocumentItem.java:153)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:143)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

SEVERE Error in file /root/gameserver/data/stats/weapon/6500-6599.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.templates.L2Weapon.<init>(L2Weapon.java:117)
at net.sf.l2j.gameserver.skills.DocumentItem.makeItem(DocumentItem.java:153)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:143)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

SEVERE Error in file /root/gameserver/data/stats/weapon/8100-8199.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.skills.DocumentBase.attachSkill(DocumentBase.java:260)
at net.sf.l2j.gameserver.skills.DocumentBase.parseTemplate(DocumentBase.java:159)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:144)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

SEVERE Error in file /root/gameserver/data/stats/weapon/7700-7799.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.skills.DocumentBase.attachSkill(DocumentBase.java:260)
at net.sf.l2j.gameserver.skills.DocumentBase.parseTemplate(DocumentBase.java:159)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:144)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

SEVERE Error in file /root/gameserver/data/stats/weapon/6600-6699.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.templates.L2Weapon.<init>(L2Weapon.java:127)
at net.sf.l2j.gameserver.skills.DocumentItem.makeItem(DocumentItem.java:153)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:143)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

SEVERE Error in file /root/gameserver/data/stats/weapon/7800-7899.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.skills.DocumentBase.attachSkill(DocumentBase.java:260)
at net.sf.l2j.gameserver.skills.DocumentBase.parseTemplate(DocumentBase.java:159)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:144)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

SEVERE Error in file /root/gameserver/data/stats/weapon/4900-4999.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.templates.L2Weapon.<init>(L2Weapon.java:117)
at net.sf.l2j.gameserver.skills.DocumentItem.makeItem(DocumentItem.java:153)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:143)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

SEVERE Error in file /root/gameserver/data/stats/weapon/9560-9596.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.templates.L2Weapon.<init>(L2Weapon.java:127)
at net.sf.l2j.gameserver.skills.DocumentItem.makeItem(DocumentItem.java:153)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:143)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

SEVERE Error in file /root/gameserver/data/stats/weapon/7500-7599.xml
java.lang.NullPointerException
at net.sf.l2j.gameserver.templates.L2Weapon.<init>(L2Weapon.java:127)
at net.sf.l2j.gameserver.skills.DocumentItem.makeItem(DocumentItem.java:153)
at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java:143)
at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem.java:96)
at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:111)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java:158)
at net.sf.l2j.gameserver.skills.SkillsEngine.loadWeapons(SkillsEngine.java:128)
at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:321)
at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java:209)
at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:180)
at net.sf.l2j.gameserver.GameServer.main(GameServer.java:396)

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And other:

===================================================================-[ Economy ]
WARNING TradeListTable: Empty  buylist 5012.
WARNING TradeListTable: Empty  buylist 5011.
WARNING TradeListTable: Empty  buylist 5010.
WARNING TradeListTable: Empty  buylist 5009.
WARNING TradeListTable: Merchant id 8575 with buylist 5008 not exist.
WARNING TradeListTable: Merchant id 8575 with buylist 5007 not exist.
WARNING TradeListTable: Merchant id 8575 with buylist 5006 not exist.
WARNING TradeListTable: Reference price of item 2522 in  buylist 5006 higher then sell price.
WARNING TradeListTable: Merchant id 8575 with buylist 5005 not exist.
WARNING TradeListTable: Merchant id 8575 with buylist 5004 not exist.
WARNING TradeListTable: Reference price of item 2409 in  buylist 5004 higher then sell price.
WARNING TradeListTable: Reference price of item 2382 in  buylist 5004 higher then sell price.
WARNING TradeListTable: Reference price of item 2395 in  buylist 5004 higher then sell price.
WARNING TradeListTable: Reference price of item 374 in  buylist 5004 higher then sell price.
WARNING TradeListTable: Reference price of item 2408 in  buylist 5004 higher then sell price.
WARNING TradeListTable: Reference price of item 2383 in  buylist 5004 higher then sell price.
WARNING TradeListTable: Reference price of item 2394 in  buylist 5004 higher then sell price.
WARNING TradeListTable: Merchant id 8575 with buylist 5003 not exist.
WARNING TradeListTable: Reference price of item 2381 in  buylist 5003 higher then sell price.
WARNING TradeListTable: Reference price of item 2392 in  buylist 5003 higher then sell price.
WARNING TradeListTable: Reference price of item 358 in  buylist 5003 higher then sell price.
WARNING TradeListTable: Reference price of item 2391 in  buylist 5003 higher then sell price.
WARNING TradeListTable: Merchant id 8575 with buylist 5002 not exist.
WARNING TradeListTable: Reference price of item 356 in  buylist 5002 higher then sell price.
WARNING TradeListTable: Reference price of item 401 in  buylist 5002 higher then sell price.
WARNING TradeListTable: Merchant id 8575 with buylist 5000 not exist.
WARNING TradeListTable: Merchant id 8575 with buylist 5001 not exist.
WARNING TradeListTable: Reference price of item 2452 in  buylist 5001 higher then sell price.
WARNING TradeListTable: Reference price of item 470 in  buylist 5001 higher then sell price.
WARNING TradeListTable: Reference price of item 396 in  buylist 5001 higher then sell price.
WARNING TradeListTable: Reference price of item 2378 in  buylist 5001 higher then sell price.
WARNING TradeListTable: Reference price of item 352 in  buylist 5001 higher then sell price.
WARNING TradeListTable: Reference price of item 2412 in  buylist 5001 higher then sell price.
WARNING TradeListTable: Empty  buylist 5013.
WARNING TradeListTable: Empty  buylist 5014.
WARNING TradeListTable: Empty  buylist 5015.
WARNING TradeListTable: Empty  buylist 5016.
WARNING TradeListTable: Empty  buylist 5017.
WARNING TradeListTable: Empty  buylist 5018.
WARNING TradeListTable: Empty  buylist 5019.
WARNING TradeListTable: Empty  buylist 5020.
WARNING TradeListTable: Empty  buylist 5021.
WARNING TradeListTable: Empty  buylist 5022.
WARNING TradeListTable: Empty  buylist 5023.
WARNING TradeListTable: Empty  buylist 5024.
WARNING TradeListTable: Empty  buylist 5025.
WARNING TradeListTable: Empty  buylist 5026.
WARNING TradeListTable: Empty  buylist 5027.
WARNING TradeListTable: Empty  buylist 5028.
WARNING TradeListTable: Empty  buylist 5029.
WARNING TradeListTable: Empty  buylist 5030.
WARNING TradeListTable: Empty  buylist 5031.
WARNING TradeListTable: Empty  buylist 5032.
WARNING TradeListTable: Empty  buylist 5033.
WARNING TradeListTable: Empty  buylist 5034.
WARNING TradeListTable: Empty  buylist 5035.
WARNING TradeListTable: Merchant id 8575 with buylist 5100 not exist.
WARNING TradeListTable: Empty  buylist 5100.
WARNING TradeListTable: Merchant id 8575 with buylist 5105 not exist.
WARNING TradeListTable: Merchant id 8575 with buylist 5110 not exist.
WARNING TradeListTable: Reference price of item 1345 in  buylist 5110 higher then sell price.
WARNING TradeListTable: Merchant id 8575 with buylist 5119 not exist.
WARNING TradeListTable: Empty  buylist 5119.
WARNING TradeListTable: Merchant id 8575 with buylist 5120 not exist.
WARNING TradeListTable: Reference price of item 190 in  buylist 5120 higher then sell price.
WARNING TradeListTable: Reference price of item 189 in  buylist 5120 higher then sell price.
WARNING TradeListTable: Reference price of item 297 in  buylist 5120 higher then sell price.
WARNING TradeListTable: Reference price of item 1660 in  buylist 5120 higher then sell price.
WARNING TradeListTable: Reference price of item 2499 in  buylist 5120 higher then sell price.
WARNING TradeListTable: Merchant id 8575 with buylist 5121 not exist.
WARNING TradeListTable: Reference price of item 4745 in  buylist 5121 higher then sell price.
WARNING TradeListTable: Reference price of item 6313 in  buylist 5121 higher then sell price.
WARNING TradeListTable: Reference price of item 6310 in  buylist 5121 higher then sell price.
WARNING TradeListTable: Reference price of item 4699 in  buylist 5121 higher then sell price.
WARNING TradeListTable: Reference price of item 6347 in  buylist 5121 higher then sell price.
WARNING TradeListTable: Reference price of item 6358 in  buylist 5121 higher then sell price.
WARNING TradeListTable: Reference price of item 4771 in  buylist 5121 higher then sell price.
WARNING TradeListTable: Reference price of item 4822 in  buylist 5121 higher then sell price.
WARNING TradeListTable: Merchant id 8575 with buylist 5122 not exist.
WARNING TradeListTable: Reference price of item 4754 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4806 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4753 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4755 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4827 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4828 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4825 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4829 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 6359 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4724 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4725 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Reference price of item 4723 in  buylist 5122 higher then sell price.
WARNING TradeListTable: Merchant id 8575 with buylist 5123 not exist...

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Cleaned from off-topic replies.

 

And remember, don't reply at the topics with stuff like "Wrong Section" or "Somebody move it please".

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- Delete empty buylists on your data folder, it will be more clear for you, even if it's just warnings.

- It's obvious than NPEs make your weapons load fail. You should check inside mis-loading files, and see how weapons are written. If some weapons are loading (I mean, if some of the files are laoding), there is surely a change of format in files which don't load.

 

You can too search from the "-" symbol, but if some wepaons load and all your weapon XMLs names are written like that, it's not the good way.

 

Is it a clean datapack or you modified weapon stuff...?

 

All errors related to "reference price" are surely your own customization, so I suppose you began customization by your own.

 

If you modded weapon xmls, pick fresh weapon xmls.

 

----

 

The funny thing is you got 2 different NPEs, so... This is massively weird.

 

----

 

I suppose Epic armors are Freya invention ? I stopped to Interlude :D.

 

If you use L2J, check their bugs tickets. It's stupid to ask for errors you got when a dev team is working on it.

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    • bro is any chance some one share compile pack and patch system for that one? is any chance here.... and client
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    • OUR OFFICIAL WEBSITE / FORUM - MILLENNIUM-HOOK.NET CHEAT DESCRIPTION: Our CS2 cheat is a premium cheat which provides a ton of features for legit gamplay. The cheat was created specifically for strong leagues and anti-cheats such as Faceit, 5EWin, Gamersclub, Esportal and many others. This cheat is perfect for players who want a safe undetected and reliable multi-hack while dominating their opponents and winning the game in their own style. To ensure maximum security of our cheat, we use more than 15+ methods of protection (for example, String Encryption, PE Header Erased, Code Mutation and much more that we cannot talk about for security reasons). Settings are directly configurable via a superb looking in-game menu or over our online «Cloud Panel». Our product is constantly receiving updates in collaboration with the our coders community and suggestions by you! 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