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Posted

Private pack made by me based on l2j and highly modified for best result!

 

Some of the changes made on the pack:

1.enchant system rework(XML template based configuration)
2.PacketThreadPoolExecutor flood protection
3.Vitamin item core/dp support(most likely its optimal for donation system)
4.Handy's block checker event(Fantasy island TvT)
5.MemoryInfo implementation
6.ResourceUtil implementation
7.ValueSortMap implementation
8.XMLUtil implementation
9.L2Message class for easy message sending in custom classes
10.deleted unused class:
Crypt
CustomPacketHandlerInterface
PacketHistory
Universe
ai2 package
events package
DesireTable
TradeItem
Sex
Launcher & javaTest source folders
11.MemoryInfo util rework --> L2Statistics
12.ConnectionWrapper implementation to find network leeks and unreachable exceptions
13.TableOptimizer implementation for optimize SQL tables on boot
14.Rnd util rework
15.PrintSection method for logging standarization
16.added commons librarys(collection,io,lang)
17.refactoring and standarizations
18.deleted unused dinamic extension
19.Summon Life Cubic enchant route
20.Blood Pact hpreg fix
21.Counter Critical dont stuck with other crit protection type skills
22.Sacrifice Warrior implementation
23.Sacrifice Knight implementation
24.Sacrifice Rogue implementation
25.Sacrifice Wizard implementation
26.Sacrifice Healer implementation
27.Sacrifice Enchanter implementation
28.Sacrifice Summoner implementation
29.Vale Master Bursting Flame implementation
30.Vale Master Dark Explosion implementation
31.Vale Master Dark Flare implementation
32.Doll Blader Sting implementation
33.Doll Blader Throwing Knife implementation
34.Doll Blader Clairvoyance implementation
35.Betrayal Mark (half done) implementation
36.Courage of Pa'agrio implementation
37.Curse of Desparion implementation
38.Death Beam implementation
39.Soul Sucking implementation
40.Shooting Star implementation
41.Mercenary Power Strike implementation
42.Royal Guard Captain Power Strike implementation
43.Royal Guard Captain Might implementation
44.Archer Captain Power Shot implementation
45.Archer Captain Rapid Shot implementation
46.Magic Leader Flame Strike implementation
47.Magic Leader Empower implementation
48.Kamael Guard Captain Enuma Elish implementation
49.Kamael Guard Captain Disarm implementation
50.Knight of Dawn Power Strike implementation
51.Knight of Dawn Curse Fear implementation
52.Knight of Dawn Ultimate Defense implementation
53.Fortress Captain Twister implementation
54.Fortress Captain Blaze implementation
55.Fortress Captain Seal of Binding implementation
56.Spear implementation
57.Power Slash implementation
58.Horn of Doom implementation
59.Gravity Control implementation
60.Horn Assault implementation
61.Light of Heal implementation
62.Attack Buster implementation
63.Attack Storm implementation
64.Attack Rage implementation
65.Poison Dust implementation
66.Bomb Installation implementation
67.Paw Strike implementation
68.Fire Breath implementation
69.Blaze Quake implementation
70.Fire Armor implementation
71.Death Blow implementation
72.Duel Blow implementation
73.Ordinary Mercenary implementation
74.Elite Mercenary implementation
75.Top Elite Mercenary implementation
76.Nail Attack implementation
77.Wing Assault implementation
78.Life to Soul implementation
79.deleted unused charge skill handler
80.Database Backup on shutdown or on boot
81.target_noself implementation to fix sacrifice skill unbalance(not added by default only for high rate server)
82.fix slashing blade target type
83.fixed orfen paralysis skill
84.Festive Sweeper implementation
85.Sublime self sacrifice implementation
86.spellcraft formula change
87.voiced command floodprotector
88.faster shutdown time
89.faster give_all_skills command
90.reduced memory allocation for doortables
91.dont send update packet for characters in inactive regions
92.fixed ClassCastException in L2TamedBeastInstance
93.dont create aggrolist on startup
94.reduced memory allocation for the L2WorldRegions and zones
95.reduced memory allocation for the L2CharacterAI
96.performance improvements for template classes
97.avoid a full spawnlist check for olympiad manager on each spawn
98.much more accurate elemental magic damage
99.better random magic damage calculation
100.new utils:
CustomFileNameFilter
SingletonCollection
SingletonList
SingletonSet
101.hex standarization into L2HexUtil
102.L2Multisell rework
103.little improvements for party and formatting
104.attackByList switch to SingletonSet
105.more standarization
106.tweeks with L2Math and L2Integer
107.packet cleanup
108.reduce HEAP of htmcache
109.side based damage formula
110.world object store setted to worldobject classes by default
111.L2Entity implementation
112.getAllPlayers() method changed to collection -> related cleanup
113.general code cleanup with the implemented one in eclipse
114.build cleanup
115.chat cleanup
116.Util tweeks and little cleanups
117.deleted unused methods
118.deleted useless config and register tools
119.community board cleanup
120.group ai update:
BrekaOrcOverlord
CursedPigs
HotSpringDisease
MercenaryCaptain
delu_lizardman_special_agent
delu_lizardman_special_commander	
karul_bugbear
mutation
ol_mahum_general
retreat_onattack
timak_orc_overlord
timak_orc_troop_leader
turek_orc_footman
turek_orc_supplier
turek_orc_warlord
warrior_monk
121.NonTalkingNpcs & Nottingale translation to java
122.13 new custom clan hall
123.pvp pk color engine
124.give clan skills without restart
125.pvp/pk reward thingy
123.FakePC mod + recordtable
124.augment update
125.calcHitMiss tweek
126.leaderboards
127.raid curse exploit fix
128.item auction[beta]
129.portable augmentation
130.trade refusal command
131.char creation customs
132.summon item data rework
133.pvp skill custom
134.hide and seek
135.oly dualbox protection
136.login rework
137.vote reward script[hopzone only]
138.squash event little ai log deleted skills sql
139.medal event
140.repair command
141.scheme buffer
142.trick or transmulation
143.saving santa
144.MasterOfEnchanting event
145.ai update
146.holy brazier ai
147.aura of hate enchanted time fix
148.magicans movement + thrill fight fix
149.petbuffer function for default npc buffer
150.hide and seek update
151.auto dm
152.auto lms
153.auto town war
154.side based damage formula applies only to physical damage
155.version files moved to remote folder
156.lib remote folders standarized into 1 single remote folder for easier handling
157.commons project started
158.checkPvpSkill() cleanup
159.baium archangels and "throw" on baiums wakeup
160.html validation

 

The pack is under development thats not a complete pack!If you buy it you receive updates aswell!

 

price: 100€

 

Smaller parts can be bought too.

 

contact for more information: barkoczigabor@gmail.com email and msn adress

 

Posted

update:

 

161.screen message for announce menu

162.formulas formatting

163.deleted deprecated method from L2Character

164.calcRaidAffected() method and usage

 

Posted

wow very nice pack. i wonder how long did it take to you to make all these... :D

 

Very nice pack? You haven't even seen it, lol.

The next time you spam, you'll earn -1.

Posted

May i ask you one question? where did you find the re-use times for the transformation skills?

 

The reuse time of transformation skills is alredy fine in l2j every transformation skill have the same reuse time so that can be checked easily with login on retail use a transformation and press it again and voila you see the reuse

Posted

The reuse time of transformation skills is alredy fine in l2j every transformation skill have the same reuse time so that can be checked easily with login on retail use a transformation and press it again and voila you see the reuse

 

Their skills too ? you are testing in the PTS?

Posted

Their skills too ? you are testing in the PTS?

 

No actually L2j had these informations since ages from retail and its still valid xD

About skill reuses the most up to date place to get info from is l2guru and retail players i dont have my account on retail since g.part2(nice good bann)

Posted

5weeks

 

You must be realy newbie noob developer when you do that simple things that many days haha! someone who buy it must be very stupid

Posted

Very nice pack? You haven't even seen it, lol.

The next time you spam, you'll earn -1.

dude i saw it... c'mon do you have something with me? omg. i have vip rank and 1600 posts why should i need to spam? lol.

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