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Posted

OnlinePlayers.png

 

Index: \java\net\sf\l2j\gameserver

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.l2j.gameserver;

import net.sf.l2j.gameserver.ThreadPoolManager;
import net.sf.l2j.gameserver.model.L2World;

public class OnlinePlayers
{
private static OnlinePlayers _instance;
class AnnounceOnline implements Runnable
{
	public void run()
	{
		System.out.println(L2World.getInstance().getAllPlayers().size()+ " online players");
		ThreadPoolManager.getInstance().scheduleGeneral(new AnnounceOnline(), 300000); //Delay between system.out.printin 300000=5min
	}
}
private OnlinePlayers()
{
	ThreadPoolManager.getInstance().scheduleGeneral(new AnnounceOnline(), 180000); //Schedule load
}
public static OnlinePlayers getInstance()
{
	if (_instance == null)
		_instance = new OnlinePlayers();
	return _instance;
}
}

Posted

a bit useless dont you think? btw thanks for share dude.

I don't think so.

Let see... If you're owner and you want to see how many are online without enter in the game, this is solution :D

Posted
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.l2j.gameserver;

import net.sf.l2j.gameserver.ThreadPoolManager;
import net.sf.l2j.gameserver.model.L2World;

public class OnlinePlayers
{
private static OnlinePlayers _instance;
class AnnounceOnline implements Runnable
{
	public void run()
	{
		System.out.println(L2World.getInstance().getAllPlayers().size()+ " online players");
		ThreadPoolManager.getInstance().scheduleGeneral(new AnnounceOnline(), 300000); //Delay between system.out.printin 300000=5min
	}
}
private OnlinePlayers()
{
	ThreadPoolManager.getInstance().scheduleGeneral(new AnnounceOnline(), 180000); //Schedule load
}
public static OnlinePlayers getInstance()
{
	if (_instance == null)
		_instance = new OnlinePlayers();
	return _instance;
}
}

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