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[Share]Funny flood fix!?


xAddytzu

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Fix for http://www.maxcheaters.com/forum/index.php?topic=109383.0

 

 

 

Index: java\net\sf\l2j\gameserver\clientpackets\MoveBackwardToLocation.java

@Override

protected void runImpl()

{

L2PcInstance activeChar = getClient().getActiveChar();

if (activeChar == null)

return;

 

+ if (!FloodProtector.getInstance().tryPerformAction(player.getObjectId(), FloodProtector.PROTECTED_PACKETS))

+ return;

 

_curX = activeChar.getX();

       _curY = activeChar.getY();

       _curZ = activeChar.getZ();

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Thx, you fix for exploits - very cool

    [javac] REPLACE\L2_GameServer\java\net\sf\l2j\gameserver\network\cl

ientpackets\MoveBackwardToLocation.java:85: cannot find symbol

    [javac] symbol  : variable player

    [javac] location: class net.sf.l2j.gameserver.network.clientpackets.MoveBack

wardToLocation

    [javac]      if (!FloodProtector.getInstance().tryPerformAction(player.getO

bjectId(), FloodProtector.PROTECTED_PACKETS))

    [javac]                                                          ^

    [javac] REPLACE\L2_GameServer\java\net\sf\l2j\gameserver\network\cl

ientpackets\MoveBackwardToLocation.java:85: cannot find symbol

    [javac] symbol  : variable FloodProtector

    [javac] location: class net.sf.l2j.gameserver.network.clientpackets.MoveBack

wardToLocation

    [javac]      if (!FloodProtector.getInstance().tryPerformAction(player.getO

bjectId(), FloodProtector.PROTECTED_PACKETS))

    [javac]

          ^

    [javac] REPLACE\L2_GameServer\java\net\sf\l2j\gameserver\network\cl

ientpackets\MoveBackwardToLocation.java:85: cannot find symbol

    [javac] symbol  : variable FloodProtector

    [javac] location: class net.sf.l2j.gameserver.network.clientpackets.MoveBack

wardToLocation

    [javac]      if (!FloodProtector.getInstance().tryPerformAction(player.getO

bjectId(), FloodProtector.PROTECTED_PACKETS))

    [javac]            ^

    [javac] 3 errors

 

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This think is not working, you need floodprotector.java suppport for interlude, and for Gracia final is a bit more complicated. :P

so, this is not the full code, just shows wheres the problem to fix it. Added to my Pack :P

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for l2j can be something like that, or you can make own flood protector:

 

Index: java/com/l2jserver/gameserver/network/clientpackets/MoveBackwardToLocation.java
===================================================================
--- java/com/l2jserver/gameserver/network/clientpackets/MoveBackwardToLocation.java	(revision 3701)
+++ java/com/l2jserver/gameserver/network/clientpackets/MoveBackwardToLocation.java	(working copy)
@@ -82,6 +82,10 @@
		L2PcInstance activeChar = getClient().getActiveChar();
		if (activeChar == null)
			return;
+		
+		if (!activeChar.getFloodProtectors().getServerBypass().tryPerformAction("protected_packets"))
+			return;
+		
		// Correcting targetZ from floor level to head level (?)
		// Client is giving floor level as targetZ but that floor level doesn't
		// match our current geodata and teleport coords as good as head level! 

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This think is not working, you need floodprotector.java suppport for interlude, and for Gracia final is a bit more complicated. :P

so, this is not the full code, just shows wheres the problem to fix it. Added to my Pack :P

 

Agree with that...Its not for all packs so it needs work :P

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You need to import FloodProtector

 

import net.sf.l2j.gameserver.util.FloodProtector;

 

 

how long myst be the flood protection ?

I mean how many gameticks ?

I'm not sure but try 2 mseconds

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OLOLOL 2 SECONDS!!!

So, you wont be able to move for 2 seconds? wtf? This isn't a fix, pure bullshit.

4-5 milliseconds will be enough though.

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OLOLOL 2 SECONDS!!!

So, you wont be able to move for 2 seconds? wtf? This isn't a fix, pure bullshit.

4-5 milliseconds will be enough though.

You can put 2ms .. I posted only for who don't know where to put floodprotector

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Oh come on you are not serious. Are you gonna floodprotect the movebackwardtolocation? Players use it ALL the fucking time.

 

Floodprotecting it is the most stupid thing i've ever heard.. Imo should be locked.

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