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janiii

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  1. this is code converted from the l2jfree version to l2j gracia epilogue. i dont have Intrepid's version of it, sry.. http://www.4shared.com/file/tJ9A3dH5/VoicedItemMarket.html
  2. for l2j can be something like that, or you can make own flood protector: Index: java/com/l2jserver/gameserver/network/clientpackets/MoveBackwardToLocation.java =================================================================== --- java/com/l2jserver/gameserver/network/clientpackets/MoveBackwardToLocation.java (revision 3701) +++ java/com/l2jserver/gameserver/network/clientpackets/MoveBackwardToLocation.java (working copy) @@ -82,6 +82,10 @@ L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; + + if (!activeChar.getFloodProtectors().getServerBypass().tryPerformAction("protected_packets")) + return; + // Correcting targetZ from floor level to head level (?) // Client is giving floor level as targetZ but that floor level doesn't // match our current geodata and teleport coords as good as head level!

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