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Posted

can give me link dowload buffer and gm shop for this packet

 

NPC buffer is implemented on pack spawn ID=90001

Every gm shop suits with it that suits with l2j

Posted

this pack must to have navicet and mysql? to can open the server?

 

every pack need mysql and an sql server in localhost i prefer easyphp+navicat

Posted

this pack must to have navicet and mysql? to can open the server?

 

This topic should be for our Server Pack only Support.

 

We dont need to give support How to install custom things , because isnt the right forum.

 

Also, All NPC's (custom and not) for L2J are compatible with our pack.

 

and Yes, you need Mysql and Navicat in order to make it working properly.

Posted

Ok, I have tested it... It works great, still no bugs found, etc... I will defenatly use it! I hope you guys won't stop dev work on it! Thank you again for your work, looking forward!

 

PS: Check out my sig :P

Posted

Ok, I have tested it... It works great, still no bugs found, etc... I will defenatly use it! I hope you guys won't stop dev work on it! Thank you again for your work, looking forward!

 

PS: Check out my sig :P

 

well i dont stop it:D

And nice sig:P

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  • Posts

    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
    • MICROTEXT AND WATERMARKS BREAK MOST RENDERINGS Microtext and watermarks aren’t just small decorative details. They are one of the most common reasons a document fails verification, even when it looks decent at first glance. The issue is that these elements are almost impossible to reproduce “by eye.” Microtext requires precise geometry and legibility at a very small size, while a watermark needs the correct density, transparency, and accurate placement relative to other security features. Any deviation becomes obvious during detailed inspection. ▪ What’s most often done wrong: - microtext is drawn too thick or blurry - the watermark is made either too visible or almost invisible - the positioning between microtext and watermark is ignored - the original printing technology isn’t taken into account when choosing density and shape - The stronger the document’s security features, the less room there is for approximation. What matters here isn’t visual similarity, but accurate reproduction of the original technical characteristics. If your document contains microtext and watermarks, this is always an area that requires extra attention. Write to us in DMs. We’ll review your case and point out exactly which details need the highest precision during rendering. › TG: @mustang_service_ms ( https:// t.me/ mustang_service_ms ) › Channel: Mustang Service ( https:// t.me/ +JPpJCETg-xM1NjNl ) #drawing #microtext #photoshop #editing #watermarks
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