killer_007 Posted April 1, 2007 Author Posted April 1, 2007 Ok then ;) The correct dtx format can be found inside the UnrealEd, look: PHOTO XXXXXX DTX xxxxx It looks like this.
Rob Posted April 8, 2007 Posted April 8, 2007 When I try to open texture in UnrealED i got this error T_T No Label OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD Unknown processor @ 1802 MHz with 1022MB RAM Video: SAPPHIRE RADEON X550 - Secondary (6666) Bad name index 1856/125 History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad17 11629888)) <- TagName <- FPropertyTag<< <- (After Time) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (None[-1]) <- FPropertyTag::SerializeTaggedProperty <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (SequenceItems[-1]) <- UObject::Serialize <- (MaterialSequence l2_skies.moon.Blend3Textures) <- UMaterialSequence::Serialize <- LoadObject <- (MaterialSequence l2_skies.moon.Blend3Textures 11629888==11629888/16046981 11629865 50) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="C:\Documents and Settings\Rob\Escritorio\UATOOL\l2_skies.unreal.utx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="C:\Documents and Settings\Rob\Escritorio\UATOOL\l2_skies.unreal.utx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="C:\Documents and Settings\Rob\Escritorio\UATOOL\l2_skies.unreal).. <- UUnrealEdEngine::Exec <- WBrowserTexture::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
apressas Posted April 9, 2007 Posted April 9, 2007 I have to note that with the weapons , you have to make with Nvidia plugin dxt1 only or else you will have an error!
Thelasthero Posted April 11, 2007 Posted April 11, 2007 found something else.You can also edit the log in but it is a mix of 4 files (maps,textures,staticmeshes) and the textures that you can edit make the transparent icon/the last icon in the log in (den xero an katalavate,ennoo oti mono tin eikona pou fainetai sto bathos mporeis na peiraxeis me auta ta programmata pou idi xeroume) Koyfo: Only in English
Thelasthero Posted April 13, 2007 Posted April 13, 2007 (sta ellinikika gt den mporo sta agglika einai poliploko an thes?) Koyfo: Only in English
ÐarkyXtremē Posted April 24, 2007 Posted April 24, 2007 OMG AND FUCKING TROLLS!!! at start i had the same prob with domenica!!! but i found out what he fuck wasnt going right... the file xxx.unreal.utx must me in: X:/UnrealEngine2Runtime/textures !!!! that will work :D
ThoR Posted May 14, 2007 Posted May 14, 2007 Guys, otan kano load (oxi export to file) ena systextures pou exo metatrepsei se unreal apo to l2toolo mou vgazei to parakato error : An kserete giati mou to vgazei to error parakalo peite mou einai poly simantiko!!! P.S. Den exo kanei akomi install to plugin tou Photoshop tis nvidia (peirazei???) Koyfo: Only in English
ThoR Posted May 15, 2007 Posted May 15, 2007 No answer??? Plz help me i have work to do... you 'll see a weapon you haven't ever imagine!! Its' wonderfull.. but plz help me with that prob... plz....
killer_007 Posted May 15, 2007 Author Posted May 15, 2007 Which is the file that you try to open? Also, be sure that you used the correct function of l2toolo :P You can't open all the files with this one, there are more hard parts for some texture files :P
ThoR Posted May 15, 2007 Posted May 15, 2007 Phoenix sent me the file that he had worked earlier (in unreal type) but i couldn't open it too... that's the prob with all the files... what to do???
ThoR Posted May 15, 2007 Posted May 15, 2007 Guys... I have a proposal for you. Because of my pc whice broke (when i was trying to edit the weapons - pafff damned it) i can't work on the dragonic bow. But i give you my job. Those picture bellow are my job, which is based on another prog. You will open those with Photoshop and you will use the Magic Tool (which selects items) and you ll copy the items of the bow you like from the picture to the DDS file. Understand? If not pm me on my MSN (tasiou06@hotmail.com) Dragonic Bows (Colorfull & Powered!) 1) draconic_bow_t00_sp.dds image to take items/parts from : 2) draconic_bow_t00_wp_ori.dds image to take items/parts from : ALSO, you can download those 2 DDS files here : http://rapidshare.com/files/31439769/Dragonic_Bows_DDS.rar
ThoR Posted May 15, 2007 Posted May 15, 2007 ok oriste kai to systexture tou : http://rapidshare.com/files/31467916/lineageweaponstex.rar Koyfo: Only in English
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