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Hi folks, im adapting a event engine to acis 399, but some methods have changed, ive adapted the most of them but i cant get rid of this code:

"if (Math.sqrt(player.getPlanDistanceSq(zone.getLastSpawn().getX(), zone.getLastSpawn().getY())) <= getInt("zoneRadius"))"

 

getPlanDistanceSq i think maybe i should use "getCollisionRadius" but cannot make it work..

if anyone can help me ill be gratefull 

Thanks !!

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Posted
6 hours ago, Kotegaeshi92 said:

Hi folks, im adapting a event engine to acis 399, but some methods have changed, ive adapted the most of them but i cant get rid of this code:

"if (Math.sqrt(player.getPlanDistanceSq(zone.getLastSpawn().getX(), zone.getLastSpawn().getY())) <= getInt("zoneRadius"))"

 

getPlanDistanceSq i think maybe i should use "getCollisionRadius" but cannot make it work..

if anyone can help me ill be gratefull 

Thanks !!

 

Show me all java file here.

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Posted
10 hours ago, Kotegaeshi92 said:

"if (Math.sqrt(player.getPlanDistanceSq(zone.getLastSpawn().getX(), zone.getLastSpawn().getY())) <= getInt("zoneRadius"))"

if (((int) player.distance3D(zone.getLastSpawn())) <= getInt("zoneRadius"))
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