Jump to content

Recommended Posts

Posted

Hello,
How can i change the start location of create character? I renamed a map to lobby02.unr , it shows that map but i cannot find where the client choses start location for each race? 

Posted
2 hours ago, darta said:

Hello,
How can i change the start location of create character? I renamed a map to lobby02.unr , it shows that map but i cannot find where the client choses start location for each race? 

You mean about poses location like in my lobby ( example )?

 

Posted
1 hour ago, Seamless said:

I think its not client side rather server side. Check your source. 

she wants to change the window where u put face-hairstyle on your character, not in-game spawning point. and yes, its client side

Posted (edited)
On 12/27/2021 at 11:05 PM, aLzhite said:

she wants to change the window where u put face-hairstyle on your character, not in-game spawning point. and yes, its client side

Exactly.
I  tried to change in charcreategrp.dat but that controls only where the character is spawned i think, not the location where the create character (when you click create character) is shown.


I renamed a map to lobby02, ( even tried with hi5 lobby) , but it shows only 1 generic point...

basically, what in client side controls the location for each race at new character creation?

On 12/27/2021 at 10:49 PM, NevesOma said:

You mean about poses location like in my lobby ( example )?

 

yes, when you click new character, a custom location is shown, i want to put custom location for each races to appear in a zone i want ( i believe it must be lobby02 though 

Edited by darta
Posted
40 minutes ago, darta said:

Exactly.
I  tried to change in charcreategrp.dat but that controls only where the character is spawned i think, not the location where the create character (when you click create character) is shown.


I renamed a map to lobby02, ( even tried with hi5 lobby) , but it shows only 1 generic point...

basically, what in client side controls the location for each race at new character creation?

yes, when you click new character, a custom location is shown, i want to put custom location for each races to appear in a zone i want ( i believe it must be lobby02 though 

You need to edit the map itself for this too ( to add special view points to each race, to the face, and so on ) + you need to add the coordinates of each of these races and gender to the dat ( for example logongrp ).

Posted (edited)

this is what i do not understand,

the coordinates in logongrp.dat send me to map location 24_10, has nothing to do andnothing there as  with lobby02 which is where the visual map is for character creation... 

logongrp is not for character creation, but the character selection screen as i see.. 

anyways, you are right ofc, you need to create specific character creation map i guess,  action camera probably is responsable for this...

client side dat only tells you where the character to be put, map tells client where the location is...

each map has a default start location (i cant find which and no is not playerstart as far as i see) 
 

Edited by darta
Posted (edited)

Lobby01 - is main login screen
Lobby02 - is logongrp.dat  and charcreategrp.dat
if you can open your lobby02 in map editor you can check "dot"  you needed.
but.. 1st of all.. is your Lobby02 contents camera to display characters like default lobby do?
for example.. if you are add 25_21 and rename into lobby02 it will be wrong solution.
image.png
Everything here is Client side. 

Edited by Ehoq
Posted (edited)

hi, ehoq

yes, i simply tried to rename a map to lobby02 and it showed that maps location (dont know why that exact location) , but characters were missing. 

 

camera is responsable with the display of character?
 

So basically you must remake an entire map for this, you cannot just add a coordinate to show the level you wish at character select...damn

 

basically i need in lobby02 cameras , right? meaning one must remake a custom map , which destroys lights which makes everything useless... i tought modifying in l2pe some coordinates would be enough

 

8f4fbe9fd67bca1dc614e590ba4401b0.png


Holy shit, u managed to change interface ui gfx flashes?

Edited by darta
Posted
Just now, darta said:

hi, ehoq

yes, i simply tried to rename a map to lobby02 and it showed that maps location (dont know why that exact location) , but characters were missing. 

 

camera is responsable with the display of character?
 

basically i need in lobby02 cameras , right?


Holy shit, u managed to change interface ui gfx flashes?

based on new concept but no.. is not ugx. 
and yes. you need lobby02 maps only.
atleast u need lobby02's cameras 😄
u can take any lobby02, open it map editor and edit manualy.. add statics..effects etc.. 
 

yeah. 
image.png

you have to move any object to "dot" you looking for 
image.png
 
as you can see i move light then press on properties and take a look on location, then you have to add coordinates into charcreate.grp

  • Like 1
  • 2 years later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Had to set up a bunch of virtual numbers for a small project last month, and SMS-Activate worked fine for quick testing. For longer-term stuff, I ended up using Telxi — their service made it easy to handle voice and messaging without extra headaches. It kept things simple and reliable, which mattered a lot when I was juggling other tasks.
    • So how to build this. As a concept. Farming actions should be done by coding. Target choose AI. Avoid getting stuck.   What is AI actually needed for inside a game?.   Chatting moving and choosing Example call for custom town event. Second example come for pvp at that area. It Is amazing to have players respond.   Is there a way to run something on each players PC? Like what boting programs do? Do it. To avoid server lag.   Second. AI for monster's. To be able to feel each monster like a pvp. is what makes a game a masterpiece. Plus insulting. In real Time.   AI for npcs. It can help but is not Worth if it causes even a fragment of lag.   AI and party. Clan. Can it be smart enough to have any meaning to use it as a real player?  If yes it should be added. AI should also be used on pets.   Chatting  with allied AI. If you can explain to it to focus the healer and it does. it's becoming perfect.   It should be like a friend and an assistant.    How this should be done. Different AI for fake players Different for monsters. Why? Monsters are easy to manage. Players are not. You must add also the events rules. Example. CTF go and try to score.   How to make AI for pvp. Set rules to avoid feeding. How? Smart call for friends. Events go all in unless something is wrong. Overseer needed.  Should npc try to be a real player? No. Unless it's a custom server. Npc must try to buy or auto earn only with fixed prices. To avoid getting scammed exploited. Should they farm forever? Yes. Should they progress? Yes. Having people on farm zones makes the game alive.   Now.  What is needed.   An AI as an overseer. Check and correct the rest. An AI for the players. An AI for the monsters. Npc really optional not worth. How it should be done.   Make the training data you want. Via interface assist. And copy paste them inside the main mother model. So people can actually use and train the AI for their own unique server.   If it is possible to explain as GM char  And the AI can be asked to save it. It would be the perfect scenario. Also option to showcase to you.   So one program for the AI. And another for training. Can AI be used for low rate servers? No it will never work. Can it be used for custom server's? Yes it will be able to thrive.   If there is anything you can't understand in general.   Or if you don't understand why everything should be done exactly as explained above. I can help you with it  in absolute detail.
    • 我们的 Telegram 频道 已达到 3000 名订阅者! 感谢大家对我们项目的支持与关注! 我们即将举办一场精彩的抽奖或比赛,专为您准备! 不要错过参与的机会 — 立即订阅:https://t.me/accsforyou_shop✅ 活跃链接: 数字商品商店(网站):前往 商店 Telegram 机器人:前往 用于购买 Telegram Stars 的机器人:前往 SMM 面板:前往 – 推广您的社交媒体账户。 我们向您展示当前的 促销与特别优惠,可用于购买我们平台的产品与服务: 1. 使用优惠码 OCTOBER2025(8% 折扣)在十月期间通过我们的网站或机器人购物!首次购买还可使用优惠码 SOCNET(15% 折扣)。 2. 获得 $1 商店余额或 10–20% 折扣 —— 只需在我们网站注册后在论坛留言:“SEND ME BONUS, MY USERNAME IS...”。 3. 首次试用 SMM 面板可获得 $1 奖励 —— 只需在我们网站(支持页面)提交标题为 “Get Trial Bonus” 的工单。 4. 每周在我们的 Telegram 频道和用于购买 Stars 的机器人中赠送 Telegram Stars!
    • 我们的 Telegram 频道 已达到 3000 名订阅者! 感谢大家对我们项目的支持与关注! 我们即将举办一场精彩的抽奖或比赛,专为您准备! 不要错过参与的机会 — 立即订阅:https://t.me/accsforyou_shop✅ 活跃链接: 数字商品商店(网站):前往 商店 Telegram 机器人:前往 用于购买 Telegram Stars 的机器人:前往 SMM 面板:前往 – 推广您的社交媒体账户。 我们向您展示当前的 促销与特别优惠,可用于购买我们平台的产品与服务: 1. 使用优惠码 OCTOBER2025(8% 折扣)在十月期间通过我们的网站或机器人购物!首次购买还可使用优惠码 SOCNET(15% 折扣)。 2. 获得 $1 商店余额或 10–20% 折扣 —— 只需在我们网站注册后在论坛留言:“SEND ME BONUS, MY USERNAME IS...”。 3. 首次试用 SMM 面板可获得 $1 奖励 —— 只需在我们网站(支持页面)提交标题为 “Get Trial Bonus” 的工单。 4. 每周在我们的 Telegram 频道和用于购买 Stars 的机器人中赠送 Telegram Stars!
    • 我们的 Telegram 频道 已达到 3000 名订阅者! 感谢大家对我们项目的支持与关注! 我们即将举办一场精彩的抽奖或比赛,专为您准备! 不要错过参与的机会 — 立即订阅:https://t.me/accsforyou_shop✅ 活跃链接: 数字商品商店(网站):前往 商店 Telegram 机器人:前往 用于购买 Telegram Stars 的机器人:前往 SMM 面板:前往 – 推广您的社交媒体账户。 我们向您展示当前的 促销与特别优惠,可用于购买我们平台的产品与服务: 1. 使用优惠码 OCTOBER2025(8% 折扣)在十月期间通过我们的网站或机器人购物!首次购买还可使用优惠码 SOCNET(15% 折扣)。 2. 获得 $1 商店余额或 10–20% 折扣 —— 只需在我们网站注册后在论坛留言:“SEND ME BONUS, MY USERNAME IS...”。 3. 首次试用 SMM 面板可获得 $1 奖励 —— 只需在我们网站(支持页面)提交标题为 “Get Trial Bonus” 的工单。 4. 每周在我们的 Telegram 频道和用于购买 Stars 的机器人中赠送 Telegram Stars!
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock