Jump to content

Recommended Posts

Posted
27 minutes ago, menma said:

I used run.bat ai.nasc from cmd console.

 

I try to make it by using l2npc.exe -c -e ai.nasc and have same result.

 

Did you get it to compile? What version of Windows server do you have? I am using windows 2016 but the compiler for Gracia worked fine.

 

UPD: The problem is solved, need to compile with standard scripts. The problem with re-login to the account remains.

that is correct.... I did no test relog, i'm still working in the ai and npcpos, Then I do a test and post

Posted
3 minutes ago, Mechas said:

that is correct.... I did no test relog, i'm still working in the ai and npcpos, Then I do a test and post

void CAuthD::SaveUserDataAndLogout(int nAccountID,int nUnk1,int nUnk2)
{
	typedef void (CAuthD::*t)(int,int,int);
	SET_INSTANCE_METHOD_ADDR(t, 0x45C00CL);
	CALL_INSTANCE_METHOD(nAccountID,nUnk1,nUnk2);
}

void CAuthD::RequestLogout(int nAccountID,int nUnk1,int nUnk2)
{
	typedef void (CAuthD::*t)(int,int,int);
	SET_INSTANCE_METHOD_ADDR(t, 0x45BE50L);
	CALL_INSTANCE_METHOD(nAccountID,nUnk1,nUnk2);
}

bool CAuthD::OnRequestLogin(wchar_t * sAccountName,int nAccountID,int nGameSessionID,int nAccountID2,int nAuthSessionID,CUserSocket *pSocket)
{
	TLS_TRACE_FUNCTION;	

	if(nGameSessionID == 0 || nAuthSessionID == 0 || nAccountID != nAccountID2)
	{	
		CLog::Add(CLog::red,L"Wrong account session! account_id(%d) GameSessionID[%d] AccountID2[%d] AuthSessionID[%d]",nAccountID,nGameSessionID,nAccountID2,nAuthSessionID);
		pSocket->ForceClose(6);
		return false;
	}

	g_AuthSessionLock->WriteLock(__WFILE__,__LINE__);
	bool bSessionError = false;
	IntIntMap::iterator iter = g_AuthAccountSessionMap->find(nAccountID);
	if(iter != g_AuthAccountSessionMap->end())
	{		
		if (nGameSessionID != iter->second)
		{
			bSessionError = true;		
			CLog::Add(CLog::red,L"Wrong account session! account_id(%d) session[%d] != [%d]",nAccountID,nGameSessionID,iter->second);
		}
	}
	else
	{
		bSessionError = true;
		CLog::Add(CLog::red,L"Account session not found! account_id(%d) session[%d]",nAccountID,nGameSessionID);
	}
	g_AuthSessionLock->WriteUnlock();

	if(bSessionError)
	{
		pSocket->ForceClose(6);
		return false;
	}

	CPremiumService::I()->RequestPremiumState(pSocket->GetSocketUID(), nAccountID);

	typedef bool (CAuthD::*t)(wchar_t *,int,int,int,int,CUserSocket *);
	SET_INSTANCE_METHOD_ADDR(t, 0x45B648L);
	return CALL_INSTANCE_METHOD(sAccountName,nAccountID,nGameSessionID,nAccountID2,nAuthSessionID,pSocket);
}

 

hfdll.dll have this

Posted
2 minutes ago, menma said:

void CAuthD::SaveUserDataAndLogout(int nAccountID,int nUnk1,int nUnk2)
{
	typedef void (CAuthD::*t)(int,int,int);
	SET_INSTANCE_METHOD_ADDR(t, 0x45C00CL);
	CALL_INSTANCE_METHOD(nAccountID,nUnk1,nUnk2);
}

void CAuthD::RequestLogout(int nAccountID,int nUnk1,int nUnk2)
{
	typedef void (CAuthD::*t)(int,int,int);
	SET_INSTANCE_METHOD_ADDR(t, 0x45BE50L);
	CALL_INSTANCE_METHOD(nAccountID,nUnk1,nUnk2);
}

bool CAuthD::OnRequestLogin(wchar_t * sAccountName,int nAccountID,int nGameSessionID,int nAccountID2,int nAuthSessionID,CUserSocket *pSocket)
{
	TLS_TRACE_FUNCTION;	

	if(nGameSessionID == 0 || nAuthSessionID == 0 || nAccountID != nAccountID2)
	{	
		CLog::Add(CLog::red,L"Wrong account session! account_id(%d) GameSessionID[%d] AccountID2[%d] AuthSessionID[%d]",nAccountID,nGameSessionID,nAccountID2,nAuthSessionID);
		pSocket->ForceClose(6);
		return false;
	}

	g_AuthSessionLock->WriteLock(__WFILE__,__LINE__);
	bool bSessionError = false;
	IntIntMap::iterator iter = g_AuthAccountSessionMap->find(nAccountID);
	if(iter != g_AuthAccountSessionMap->end())
	{		
		if (nGameSessionID != iter->second)
		{
			bSessionError = true;		
			CLog::Add(CLog::red,L"Wrong account session! account_id(%d) session[%d] != [%d]",nAccountID,nGameSessionID,iter->second);
		}
	}
	else
	{
		bSessionError = true;
		CLog::Add(CLog::red,L"Account session not found! account_id(%d) session[%d]",nAccountID,nGameSessionID);
	}
	g_AuthSessionLock->WriteUnlock();

	if(bSessionError)
	{
		pSocket->ForceClose(6);
		return false;
	}

	CPremiumService::I()->RequestPremiumState(pSocket->GetSocketUID(), nAccountID);

	typedef bool (CAuthD::*t)(wchar_t *,int,int,int,int,CUserSocket *);
	SET_INSTANCE_METHOD_ADDR(t, 0x45B648L);
	return CALL_INSTANCE_METHOD(sAccountName,nAccountID,nGameSessionID,nAccountID2,nAuthSessionID,pSocket);
}

 

hfdll.dll have this

No problem with relog, try no use dll russian shit, use only eressea extender, and diferent auth, try use clean system client.

Posted
9 minutes ago, Mechas said:

No problem with relog, try no use dll russian shit, use only eressea extender, and diferent auth, try use clean system client.

I used eressea extender and hint auth. Clean system 273p.

Posted (edited)
2 hours ago, menma said:

what authd are you using?I download 

 

but it did not help.

error.jpg

EDIT: Scratch that, I'm using the patched hauthD too. What's happening when you use it?

Edited by Bumble
Posted (edited)
20 minutes ago, Bumble said:

EDIT: Scratch that, I'm using the patched hauthD too. What's happening when you use it?

It looks like the server is not sending a packet to the login that I have logged out. The client closes, but the login server shows that I am still online.

 

How are you with logging out and logging in to one account, is everything okay?

Edited by menma
Posted (edited)
15 minutes ago, zconll said:

I am using too HAuthd , all work good, i can reloging, i can to send you my HAuthd if you need.

If you can, send all your binary. I try to watch what is this. Ty.

Bacause i dont khow, change l2server dll name and import dll in other binary its all what i do.

Edited by menma
Posted
7 hours ago, menma said:

what authd are you using?I download 

 

but it did not help.

error.jpg

Sorry i'm working, I can see you resolve the problem, really what happend, i do not know, I use russian pack, and last ver. eressea extender.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • Fixed a lot of null crashes, damn vanganth 🤣 Added engine that you can create your custom quests Extender dungeon systen so u can create as many dungeons as you like       Possibility to create a server from scratch its possible just is the work + the license/month , many ask for the creation.. i can do everything u like, i can even implement UFOs to fly over gym so.. whatever your dream is i can be as close as possible!
    • Hello, it is someone here to help me to make multiskill on helios pack? ( Not stacksub ) i want. On Hi5 i have this config .   # When enabled, the following will be true: # All classes can learn all skills. # Skills of another class costs x2 SP to learn. # Skills of another race costs x2 SP to learn. # Skills of fighters/mages costs x3 SP to learn. # Default: False AltGameSkillLearn = True
    • Thank you Mobius, and thank you to everybody that has helped this project making it the easiest platform to work on even if new. GGZ
    • IPHONE 17 PRO – THE QUIET SABOTEUR The new flagship should be better, right? In reality, it has become the main culprit behind rejections. Smartphone signatures are now known inside out. And the iPhone 17 Pro leads in verification failures. ▪ What exactly kills it: - aggressive AI noise reduction wipes out all natural grain - too clean HDR and perfectly even colors - characteristic digital artifacts in the shadows that weren’t there on 13–14 series - Pixel 9 is trying too, but it’s still less predictable Older models still produce a more natural picture that systems accept more willingly.  The most dangerous phone is the one that tries too hard to be perfect. Want to know exactly which smartphone to shoot your case on to pass on the first try without stress? Write to DMs — we’ll select the model and settings for your situation so the phone works for you, not against you. › TG: @mustang_service_ms ( https:// t.me/ mustang_service_ms ) › Channel: Mustang Service ( https:// t.me/ +JPpJCETg-xM1NjNl ) #documents #smartphone #photoshop #drawing #iphone
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..