Hello guys. I am looking for code/line that prohibit dualbox inside a zone ..
Like when player enter in a Zone (L2RaidBoss as example) check Ip or HWID and not allow to a second char to enter and teleport back ..
Spoiler
protected void onEnter(final L2Character character)
{
if (_enabled)
{
if (character instanceof L2PcInstance)
{
// Thread.dumpStack();
L2PcInstance player = (L2PcInstance) character;
if (player.isGM() || Config.ALLOW_DIRECT_TP_TO_BOSS_ROOM)
{
player.sendMessage("You entered " + _zoneName);
Thank you in advance
Edit: i just see one more guy just LF that aswell (i guess perfect timming)
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Hello everyone!
I have a problem with editing mobs. I took some Mobs from here without sound and added them,
they looked good !!! BUT BUT !
When I hit him it does generate the effect, but when he hits it it doesn't.
Is this effect controlled from Npcgrp.dat?
PD_ I add capture of the event / effect I mention.
I await your answers, thank you!
Question
scraw
Hello guys. I am looking for code/line that prohibit dualbox inside a zone ..
Like when player enter in a Zone (L2RaidBoss as example) check Ip or HWID and not allow to a second char to enter and teleport back ..
protected void onEnter(final L2Character character)
{
if (_enabled)
{
if (character instanceof L2PcInstance)
{
// Thread.dumpStack();
L2PcInstance player = (L2PcInstance) character;
if (player.isGM() || Config.ALLOW_DIRECT_TP_TO_BOSS_ROOM)
{
player.sendMessage("You entered " + _zoneName);
Thank you in advance
Edited by scrawEdit: i just see one more guy just LF that aswell (i guess perfect timming)
L2jfrozen 1132. java 7
15 answers to this question
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