rtcxool Posted January 2, 2021 Posted January 2, 2021 (edited) Hi guys, I want one epic monster respawn every about an hour between three different locations. I work on HeidiSQL on tables random_spawn and random_spawn_loc I've entered in random_spawn_loc lines: GroupID < 1> LocX <coordinates> LocY <coordinates> LocZ <coordinates> Heading < -1> GroupID < 1> LocX <coordinates> LocY <coordinates> LocZ <coordinates> Heading < -1> GroupID < 1> LocX <coordinates> LocY <coordinates> LocZ <coordinates> Heading < -1> And in random_spawn line: GroupID <1> npcID <ID of monster> Count <1> Initial Spawn <-1> Respawn <10 (10 seconds only for testing)> Despawn <0> Broadcast Spawn <false> Random Spawn <true> Upon server start monster spawn in one of entered location randomly but after being killed he doesn't respawn at all.. Does anybody know what's wrong here? Is there some other options in server files I'm missing? I'm not using eclipe, only server files and HeidiSQL to manage server. Much appreciated for your help! Edited January 2, 2021 by rtcxool
Tryskell Posted January 2, 2021 Posted January 2, 2021 You have to generate a script with onKill event similar to GrandBosses, or a Manager which will basically be a RaidBossManager clone, because what you request is simply not existing - until I miss something and IL+ chronicles edited the system, it's normally only used for random teleport and alike NPCs, such as Master Toma, Mammons, etc. Also, using RaidBossManager by itself wouldn't be enough aswell, since it doesn't handle random locations. So all in one, you have to code it.
rtcxool Posted January 2, 2021 Author Posted January 2, 2021 Made sense, thank you for your detailed explanation. I was wondering why these tables is in database if it's not even work no matter what details I put in. I'll try to learn how to right a proper script to make it work n my situation. Have a wonderful New Year!
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