As mentioned in the title, I lose Npcs after restarting the server from the admins panel. The problem is, I never had this issue before. Also it's not for certain Npc, it's for all Npc. What i mean is, all the Npc I spawned before I started getting this issue are still in place. Whatever I spawn now is gone after restarting. It's like I exceeded the limit of spawns. Tried searching here but nothing was applicable for me (even though others had this issue). Is there anyone who had this issue or anyone who knows how to solve this? Thanks in advance.
Lol good joke.
If I'd be the one contacting yo then I'd say at least 50% in advance because you can basically just fuck off when things doesn't go your way, and then you as a developer just wasted days or even weeks of time with development.
"Just make your own game!" sounds simple until you’ve tried it. I did, with Epic Dragon World and learned the hard way that "open source" often means "free labor for resellers." The MIT license became a buffet for people to grab code, rebrand it and ghost the project. Even basic collaboration collapsed because everyone wanted their vision, not *a* vision.
NCSoft’s lawyers aren’t theoretical. They’re a sword of Damocles. Even if you rebuild a client from scratch, if it feels like Lineage 2, they’ll come knocking. Ask the Chrono Trigger fangame corpses how that goes.
MMOs are hospice care. The genre’s on life support, kept alive by whales and nostalgia. Look at Throne and Liberty, NCSoft’s own "successor" to L2, flopping harder than a 2004 PKer in ToI. Classic reboots (WoW, L2) are bandaids, not resurrections.
This is the hobby. Optimizing old systems, reverse-engineering spaghetti code and preserving janky mechanics is the fun part. Monetizing it turns it into customer service hell. No thanks.
Community? What community? The L2 scene is 90% resellers, 10% players who’ll quit the second they don’t get +16 on day one. Both asking how to install Java and why running the uncompiled server does not work.
Dear players,
Open beta test for C3 begins today at 19:00 server time (GMT +2).
💰 All participants who find bugs during OBT will be rewarded with Coin of Luck (CoL):
- 1 CoL for each staticmesh issue found — e.g., walking through textures, etc.,
- 2 CoL or more for server-side issues, depending on their severity.,
We strongly recommend reviewing the quest list - when switching to Chronicle 3, the total number of quests should match the number shown in the upper right corner of the window and correspond to the quest count from Chronicle 2.
To log into the game, use the same data you use to access the Airin server.
📌 Download client: Google Drive
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Question
Hann1bal
As mentioned in the title, I lose Npcs after restarting the server from the admins panel. The problem is, I never had this issue before. Also it's not for certain Npc, it's for all Npc. What i mean is, all the Npc I spawned before I started getting this issue are still in place. Whatever I spawn now is gone after restarting. It's like I exceeded the limit of spawns. Tried searching here but nothing was applicable for me (even though others had this issue). Is there anyone who had this issue or anyone who knows how to solve this? Thanks in advance.
(aCis 382)
Edited by Hann1bal9 answers to this question
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