-I have found a code for Newbie zone depends by level but i want to depends by echant of amor/weapon/jewel (no more than +6)
also getflag on enter and setflag(0) on exit.
\
Code:
Spoiler
protected void onEnter (final L2Character character)
{
if (character instanceof L2PcInstance)
{
if ((((L2PcInstance) character) .isNewbie ()))
{
((L2PcInstance) character) .sendMessage ("You entered the Newbie Zone.");
((L2PcInstance) character) .sendMessage ("This area is protected up to level" + Config.MAX_LEVEL_NEWBIE_STATUS + ", from level" + (Config.MAX_LEVEL_NEWBIE_STATUS + 1) + "the player who attempts to enter will be removed from the area . ");
}
}
else
Spoiler
protected void onExit (final L2Character character)
{
((L2PcInstance) character) .sendMessage ("You left the Newbie Zone.");
}
https://mega.nz/file/pZpxVIwa#vAHuvh62UUK2_0B5-b8OrN6fK6gRTfJLeL3Y2sagk0M new link
https://mega.nz/file/YRJ3GYha#N5XemNdnLzL9ZkABnrdAD7K26rdfCmjYQPgXcmPVkTA system
Hello everyone,
We're shifting our focus away from implementing as much as possible from the Essence gameplay. Instead, the server will now be Interlude, but using the Essence client.
This should be good news for everyone.
The Beta phase will most likely take place in November, with the grand opening to follow shortly after.
Cheers!
Question
scraw
-Hello once again . I have an issue:
-I have found a code for Newbie zone depends by level but i want to depends by echant of amor/weapon/jewel (no more than +6)
also getflag on enter and setflag(0) on exit.
\
Code:
protected void onEnter (final L2Character character)
{
if (character instanceof L2PcInstance)
{
if ((((L2PcInstance) character) .isNewbie ()))
{
((L2PcInstance) character) .sendMessage ("You entered the Newbie Zone.");
((L2PcInstance) character) .sendMessage ("This area is protected up to level" + Config.MAX_LEVEL_NEWBIE_STATUS + ", from level" + (Config.MAX_LEVEL_NEWBIE_STATUS + 1) + "the player who attempts to enter will be removed from the area . ");
}
}
else
protected void onExit (final L2Character character)
{
((L2PcInstance) character) .sendMessage ("You left the Newbie Zone.");
}
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