Ronaaaa Posted May 12, 2019 Posted May 12, 2019 (edited) Someone has the patch already compiled to share? or where I could find a tutorial to compile, I have no idea how to do it and I would like to learn :). From now thanks guys Edited May 12, 2019 by Ronaaaa
arosoro Posted May 18, 2019 Posted May 18, 2019 hello, how to remove that will be the invetario when logging?
Cay Posted May 24, 2019 Posted May 24, 2019 plz can anyone give me compiled file cuz I don't know how to do it
rskiller Posted May 28, 2019 Posted May 28, 2019 On 17/04/2019 at 05:45, DEADZ said: Este arquivo deve fazer o trabalho https://dropmefiles.com/fp0M1 Can you reset the link? I'm also having a critical error as soon as the char
rskiller Posted May 28, 2019 Posted May 28, 2019 I am having a critical error problem when soon someone has already managed to fix it?
kero532 Posted July 9, 2019 Posted July 9, 2019 On 3/24/2019 at 3:57 AM, aletonda said: You have to download the source code and compile the interface yourself. After that, you use all the files deadz provided but the interface.u you just compiled. You'll notice some errors ingame (like debug messages in the chat, or your character talking numbers) but those are easily fixeable. Can u give me the interface compilte?
MonokiniSix Posted August 27, 2019 Posted August 27, 2019 Anyone have lags when use item with open inventory?
tbartender Posted October 12, 2019 Posted October 12, 2019 (edited) 2019.10.13 01:14:36 OS : Windows7(32) 6.1 (Build: 7600) CPU : GenuineIntel Intel(R) Core(TM) i5-5257U CPU @ 2.70GHz @ 2710 MHz 1023MB RAM Video : Intel(R) Iris(TM) Graphics 6100 (4531) PosCode : LS1(268) 0:0:0 4/1 [672] General protection fault! History: UObject::execStructMember <- (InventoryWnd Transient.InventoryWnd @ Function Interface.UICommonAPI.ParamToItemInfo : 09B6) <- UUIEventManager::execParseInt <- UObject::ProcessEvent <- (InventoryWnd Transient.InventoryWnd, Function Interface.InventoryWnd.OnEvent) <- XMLUIManager::ExecuteUIEvent <- ID:2600, param:classID=9584 name=Stripe Linen Shirt iconName=icon.etc_stripe_shirts_d_i01 itemType=1 serverID=268483784 itemNum=1 slotBitType=1 enchanted=18 blessed=0 damaged=0 equipped=1 price=0 reserved=-1 reserved64=0 defaultPrice=0 refineryOp1=0 refineryOp2=0 currentDurability=-1 currentPeriod=-9999 enchantOption1=0 enchantOption2=0 enchantOption3=0 relatedQuestCnt=0 weight=130 materialType=23 durability=-1 crystalType=1 armorType=0 avoidModify=0 physicalDefense=14 magicalDefense=0 mpBonus=0 ItemSubType=1 AttackAttributeType=-2 AttackAttributeValue=0 DefenseAttributeValueFire=0 DefenseAttributeValueWater=0 DefenseAttributeValueWind=0 DefenseAttributeValueEarth=0 DefenseAttributeValueHoly=0 DefenseAttributeValueUnholy=0 IsBRPremium=0 BR_CurrentEnergy=-1 BR_MaxEnergy=-1 Order=0 <- NConsoleWnd::AddInventoryItem <- ItemListPacket <- UNetworkHandler::Tick <- Function Name=ItemListPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop this is the error after the game was supposed to start i have chosen the character, pressed the start button, loading screen appeared, then this crash came anyone, just anyone, just a quick explanation on how to fix this crash, it only takes a second, thank you guys i know it's the same error as other people above my post but the solution wasn't posted so i ask in the name of everyone with this error, just give us a hand please. thank you Edited October 12, 2019 by tbartender extra thanks
gianoulis123 Posted October 25, 2019 Posted October 25, 2019 On 3/25/2019 at 9:41 AM, AchYlek said: try instal this font , its from old patch and it was working http://rgho.st/6xCgpzFMJ The link is not working and I cannot get the font. Anyone's got it?
.Gold Posted October 25, 2019 Posted October 25, 2019 (edited) https://filebin.net/fv1ge08rlfc690lo Take this font add it to your system and then install it.. Sometimes a restart pc is required! BTW: In case u need any other kind of help let me know here or via msg. Edited October 25, 2019 by .Gold
iNio Posted November 8, 2019 Posted November 8, 2019 nice work!! my suggest is to add when a de-buff is land or not on main screen (eg. show in green succeed - in red failed)
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